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So, I'm currently working on my first showcase after reading lots of helpful tutorials on this site, but I couldn't find a solution or a clear answer to one particular problem:
how serious does one have to get in terms of floating/bleeding?
I'm asking because I am currently working with bar-pieces, as seen here:
[img]http://i56.tinypic.com/w987wh.jpg[/img]
and I'm trying really hard to make those fit perfectly. Now obviously, for two axes the perfect fit is no problem, since the pieces are of equal height an lenght, so I copied the coordinates of one to the other, no problem there.
however, the last axis, the one which decides how far apart those pieces are, is troubling me. If I select two adjacent pieces and zoom in close, they still either bleed in each other or create a small gap, as seen here:
[img]http://i51.tinypic.com/r09ydh.png[/img]
those are two pieces bleeding, in case you are wondering
so my question basically boils down to this:
are all instances of bleeding, however faint, frowned upon and one is not to rest until you manage to perfectly align two pieces of furniture, or is there a limit reached with the above example, after which you can just leave it as it is, for the difference is definitely not spottable without the help of the selection tool and a lot of zooming?
and, on a related note:
how do you, as a reviewer, spot floating/bleeding objects in a plugin? Is there an easy way to spot those flaws?
and is there an easy option to cope with these, e.g. an "f"-key, but for the x-axis and the y-axis, respectively?
I'd be glad if you could help me out with this, and I hope oening this topic in showcases without actually offering one isn't considered an illegal move here. As I said I'm working on one, though it will still need some time
