Telvanni Council House: Vaults - Vermai (actor animation)

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SeriesFive
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Telvanni Council House: Vaults - Vermai (actor animation)

Post by SeriesFive »

Hey,

Whenever I try to enter the Telvanni Council House Vaults I get the error message: actor animation problem with TR_M1_Vermau_PT. This actor has no animation class!

Since I haven't found an entry in the forums for beta testing I assume that it's not a general problem...

Can anyone help me in solving this please? :)

Cheers
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Katze
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Post by Katze »

Did you download the latest TR_Data? As I understand it, the new Vermai model in that was updated for the ordinary Vermai but not for the non-hostile guards in the vaults. I've encountered that error before too.
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SeriesFive
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Post by SeriesFive »

yes...just a couple of days ago...I will try a new installation...sound logical that it#s a version problem :)
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Post by SeriesFive »

Okay, I think the problem arose because I used the map.esms from the 'Elder Srolls' site and combined them with the TR_Data.esm and TR_Data.7z that can be found here. I noticed that there are differences between the Data Files on Elder scrolls and here....:)

...just paid a short visit to the Vaults, broke in and had a bit of fun ;)

Thanks for the quick reply Cathartis.
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