Vurt's Showcase

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vurt
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Vurt's Showcase

Post by vurt »

Some new plants and trees.

http://piclair.com/data/h22nc.jpg
http://piclair.com/data/8k4hy.jpg
http://piclair.com/data/mb5f9.jpg
http://piclair.com/data/026ck.jpg



Edit! New:

http://piclair.com/data/2ker4.jpg
http://piclair.com/data/gbfof.jpg
http://piclair.com/data/u2glq.jpg
http://piclair.com/data/7thj1.jpg
http://piclair.com/data/lkigc.jpg



Textures are still WIP, well pretty much everything is WIP.

I'll try to update with more screens when i have some new models to show.
Last edited by vurt on Wed Mar 16, 2011 3:47 am, edited 2 times in total.
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greendogo
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Post by greendogo »

Those scenes look very Morrowindy.

Everyone knows or can see that you are an accomplished modeller, and I don't have any complaints or suggestions in that department.

Edit: Thanks for deciding to get involved!
Last edited by greendogo on Sun Jun 05, 2011 7:31 pm, edited 2 times in total.
Gentlemen, start your striders:
[url]http://tristikov.deviantart.com/art/G-Dunmer-wit-Siltstridaz-dawg-28071455[/url]
hmmmm... I should have looked at this guys DA gallery before posting a link to it... he likes horses... a little too much
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Re: Vurt's Showcase

Post by Nalin »

vurt wrote: http://piclair.com/data/h22nc.jpg
http://piclair.com/data/8k4hy.jpg
http://piclair.com/data/mb5f9.jpg
Anyone else see these totally fitting for Deshaan?
[url]http://www.rvnant.tumblr.com/[/url]
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Post by Katze »

I really love some of those blue succulents :3
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Re: Vurt's Showcase

Post by Myzel »

Nalin wrote: Anyone else see these totally fitting for Deshaan?
The screens contain way too much flora for Deshaan, but I agree about the individual plants. Someone promote this guy already.
Myzel's Art gallery: [url]http://themyzel.deviantart.com/[/url]
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Post by Aeven »

I love this =D What could he make of the Argon Jungle? :O
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Re: Vurt's Showcase

Post by blackbird »

Nalin wrote:
vurt wrote: http://piclair.com/data/h22nc.jpg
http://piclair.com/data/8k4hy.jpg
http://piclair.com/data/mb5f9.jpg
Anyone else see these totally fitting for Deshaan?
I agree with you.
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vurt
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Re: Vurt's Showcase

Post by vurt »

Myzel wrote: The screens contain way too much flora for Deshaan
It's the Ashlands quickly retextured to look like, well, maybe not Deschaan, but something bleaker than the Ashlands. The new plants and trees acts as replacers for the normal Ashland trees, so it's all very chaotic to say the least. So don't mind the lanscape itself too much..

I'm fairly happy with the succulent-like plants, but the trees i think i will have to tweak a bit more.

How hi poly is maximum you'd say? Imo it should depend a bit on how many times a model might be used in a scene. Ofcourse you can't go over-the top making something really stand out and super detailed, but from what i've seen of your models they're nice and it should all blend in no matter what. The color match funtion in Photoshop is of great use for this (for finalizing the textures/colorscheme of an area), but you already know this i'm sure.
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Post by Why »

If this looks like the Deshaan, I'm not quite sure, but I will admit that it is amazing how you conjure up what looks like enough quality and consistent material for a whole new region type. Awesome work.

As a sidenote, we should have a discussion about the amount of flora in the Deshaan - I understand that it should be mostly barren since the top layer needs to be removed and irrigated to get to the crazy fertile soil, but that problably means that at the few spots where the top layer has eroded naturally, abundant flora would be a logical thing to see, and this would also reinforce the idea of the Deshaan being the most fertile region in Morrowind.
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Post by vurt »

Thanks Why :)

I've updated the OP with some new images.
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Post by greendogo »

Hey Vurt. I really like the general tone of the environments you're constructing, just a few comments.

The brown-structure with carvings on it (I'm assuming it's Dunmer made, instead of a plant) looks very cool. Like something that ancient Dunmer grew (like Tevlanni grow mushroom towers), maybe something in the same family of plants. Anyway, I like it; I don't know what your inspiration was, but it's very interesting.

The purple plant - I have a suggestion about the central stem. It would look more organic if the central stem either ended with the fruit of the plant (flowers/buds, etc.) or with the last set of leaves. There's usually no reason that the stem of a healthy plant would have extra length past both the food producing parts (leaves) and the reproductive parts (fruits/flowers/buds).

I like the smaller barbed plant with the curvy branches, but I don't know about the larger tree sized version. I think it might be over-doing the motif.

In general, I really like this stuff. The picture of the coastline was very beautiful! To me that could definitely be Morrowind. I wish that the Dres buildings were done so you could construct a diorama of a Dres plantation or a settlement.
Last edited by greendogo on Wed Mar 16, 2011 1:45 pm, edited 1 time in total.
Gentlemen, start your striders:
[url]http://tristikov.deviantart.com/art/G-Dunmer-wit-Siltstridaz-dawg-28071455[/url]
hmmmm... I should have looked at this guys DA gallery before posting a link to it... he likes horses... a little too much
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Post by vurt »

Good suggestions.

About the structure, i don't know where i'm going with that yet. It's quite organic looking when i change to my original texture (telvanni-like), i made it in the same program in which i create my trees usually (NGplant - which isnt meant for creating constructions really).
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Post by Myzel »

The trees in the first screens were better than the new ones. Better colors (no green tint) and less foilage.
Myzel's Art gallery: [url]http://themyzel.deviantart.com/[/url]
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Post by vurt »

I think the old leaves looked like they were covered in a layer of ash, not bleak enough? Hmm, I could desaturate the new ones a bit more to remove any hint of green if that is preferable. yeah i made a "full" tree too since i already have 2 with less leaves, the new was inspired by Daedriclord's drawing: http://img220.imageshack.us/img220/9039/0deshaantree02a.jpg
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Post by Nalin »

Any chance you could upload the plants and trees you have from the first 3 links? It'd be great to get a closer look and give them a review (getting you promoted to modder status in the process).
[url]http://www.rvnant.tumblr.com/[/url]
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Post by vurt »

sure, here are a few of them: http://www.multiupload.com/H02GI4L0A0

i only included those that i think are finished (except maybe for texture colors).
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Post by Haplo »

Member Promoted for Modeling and Texture art.

Good job, vurt. I'd like to keep open the option of using the uploaded models for Deshaan (or some other place); several people at TR think they'd work well.

As of right now, there aren't any modeling claims available, but I'll speak with Myzel to see what is next on the list.
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Post by Nalin »

Congratulations!

I'm looking forward to seeing what else you come up with :)
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Post by Scamp »

Congratz! Glad to see you are in.
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Post by daedriclord »

Congratulations ;) !
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Post by blackbird »

Congratulations!
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Post by Katze »

Well done, Vurt! Glad to see such a well-known modeler join the team :)
"If a hermaphroditic, bug-armored, bipolar god-king existing in multiple universes who has his very own bible with *actual* magic strewn throughout it is your idea of a cliche, then I really would like to live in your world." -MK

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Post by vurt »

Thanks! Nice to be a part of TR, hopefully i can be of some use to you :)
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Post by greendogo »

Well done Vurt! I can't wait to see what you make next!
Gentlemen, start your striders:
[url]http://tristikov.deviantart.com/art/G-Dunmer-wit-Siltstridaz-dawg-28071455[/url]
hmmmm... I should have looked at this guys DA gallery before posting a link to it... he likes horses... a little too much
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Post by daedriclord »

vurt, what is that in the center? http://piclair.com/data/lkigc.jpg
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Post by vurt »

It's a top of a tower i created, i stuck it deep into the ground so it's just the top that is showing. I'm not sure if i'm gonna continue doing anything with it though.


i have many new models, mostly desert plants and firs and spruces. dont know if its something TR needs.

http://www.newvegasnexus.com/downloads/images/39856-1-1301556223.jpg

http://www.newvegasnexus.com/downloads/images/39856-4-1301551234.jpg

http://www.newvegasnexus.com/downloads/images/39856-2-1301451798.jpg

http://www.newvegasnexus.com/downloads/images/39856-1-1301929586.jpg

http://www.tesnexus.com/downloads/images/37856-2-1301847244.jpg


some are really low poly some might be a bit too much for TR..
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Post by Katze »

I really love that Chollo cactus model you have there :)
"If a hermaphroditic, bug-armored, bipolar god-king existing in multiple universes who has his very own bible with *actual* magic strewn throughout it is your idea of a cliche, then I really would like to live in your world." -MK

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Post by Gnober »

Cathartis wrote:I really love that Chollo cactus model you have there :)
I agree, I could see that in Deshaan Plains
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Post by vurt »

Probably the most hi poly model of the bunch unfortunately.

It really needs those round forms to represent the chollo cactus. I could try a low poly version of it though, the stem could be more simplified for example.
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Post by Lady Nerevar »

I'll gladly take them for Hammerfell if TR doesn't want them :P
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