i4-317-Hla

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Kiteflyer61
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Post by Kiteflyer61 »

I've set today aside to work on nothing but this. :)

Here's hoping RL doesn't knock on the door. :D
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Post by Kiteflyer61 »

Some progress made. :)

The shacks are now furnished and linked. They still need to be detailed, though. Still have a lot of 'shrooms to place. I'm getting there. :)


KF
It is better to remain silent and be thought a fool than to speak and remove all doubt!
"Tis easy enough to be pleasant,
when life flows along like a song;
but the person worth while
is the one who will smile
when everything goes dead wrong."
- Ella Wheeler Wilcox
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Post by Kiteflyer61 »

Another update in. :)

Two of the three shacks completed.

More to come soon. :D
It is better to remain silent and be thought a fool than to speak and remove all doubt!
"Tis easy enough to be pleasant,
when life flows along like a song;
but the person worth while
is the one who will smile
when everything goes dead wrong."
- Ella Wheeler Wilcox
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Post by Kiteflyer61 »

Just checking in. :)

Still working on this. All shacks now complete, working on 'shrooms and lighting.

Should be done soon. :D
It is better to remain silent and be thought a fool than to speak and remove all doubt!
"Tis easy enough to be pleasant,
when life flows along like a song;
but the person worth while
is the one who will smile
when everything goes dead wrong."
- Ella Wheeler Wilcox
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Post by Kiteflyer61 »

I'm still working on this. :D

I had to cut back on the size of the caves a little as I was nearing the ref limit and hadn't placed a lot of flora yet. I'm doing my best to keep the refs around 850 (it's at 758 atm). Shouldn't be too much longer now as summer (my busy time) is over. :D
It is better to remain silent and be thought a fool than to speak and remove all doubt!
"Tis easy enough to be pleasant,
when life flows along like a song;
but the person worth while
is the one who will smile
when everything goes dead wrong."
- Ella Wheeler Wilcox
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Kiteflyer61
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Post by Kiteflyer61 »

Still working on this. RL has been kicking my butt the last few weeks. It's very close to done. :D
It is better to remain silent and be thought a fool than to speak and remove all doubt!
"Tis easy enough to be pleasant,
when life flows along like a song;
but the person worth while
is the one who will smile
when everything goes dead wrong."
- Ella Wheeler Wilcox
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Post by Haplo »

Glad to hear it :-) Hope real life eases off soon!
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Post by Kiteflyer61 »

Sorry for dropping off of the planet for a while, but it wasn't without it's benefits. I learned how to use blender!

This is still being worked on. Not much progress, but I will finish it soon. :D
It is better to remain silent and be thought a fool than to speak and remove all doubt!
"Tis easy enough to be pleasant,
when life flows along like a song;
but the person worth while
is the one who will smile
when everything goes dead wrong."
- Ella Wheeler Wilcox
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Post by Haplo »

Cool stuff... now go model a million cool things for us ;-)
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[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind

[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
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Post by Kiteflyer61 »

http://download.fliggerty.com/download-56-591

Cool enough? :P
It is better to remain silent and be thought a fool than to speak and remove all doubt!
"Tis easy enough to be pleasant,
when life flows along like a song;
but the person worth while
is the one who will smile
when everything goes dead wrong."
- Ella Wheeler Wilcox
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Post by Mwgek »

Nice, good piece to get the hang of it. And useful for making variations with the in_com tileset.
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Post by Thrignar Fraxix »

please post an update in the next week. If you don't, this will be revoked.
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Post by Kiteflyer61 »

I'll have the finished product up by Sunday night. :D

All that's left is the fine details. :D
It is better to remain silent and be thought a fool than to speak and remove all doubt!
"Tis easy enough to be pleasant,
when life flows along like a song;
but the person worth while
is the one who will smile
when everything goes dead wrong."
- Ella Wheeler Wilcox
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Kiteflyer61
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Post by Kiteflyer61 »

I really hate RL at times.

Couple more days? :D
It is better to remain silent and be thought a fool than to speak and remove all doubt!
"Tis easy enough to be pleasant,
when life flows along like a song;
but the person worth while
is the one who will smile
when everything goes dead wrong."
- Ella Wheeler Wilcox
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Post by Andres Indoril »

Quite sure the posts you have given already apply as an update. :P This is not a claim that needs you to hurry, surely.
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Post by SamirA »

Days eh? Could we get an update soon KF? It has been quite some time, I'd hate to revoke a claim that is 90% done.
And that's how you get to Llama School.
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Post by Kiteflyer61 »

I *will* finish this. Been buried in blender and admin duties. Now that SE is out, I have no choice. :D




KF
It is better to remain silent and be thought a fool than to speak and remove all doubt!
"Tis easy enough to be pleasant,
when life flows along like a song;
but the person worth while
is the one who will smile
when everything goes dead wrong."
- Ella Wheeler Wilcox
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Kiteflyer61
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Post by Kiteflyer61 »

I'll have the finished file up by the end of the week. This has been on the back burner for far too long. :D
It is better to remain silent and be thought a fool than to speak and remove all doubt!
"Tis easy enough to be pleasant,
when life flows along like a song;
but the person worth while
is the one who will smile
when everything goes dead wrong."
- Ella Wheeler Wilcox
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Post by SamirA »

I'm just glad to see you pop up again KF.
And that's how you get to Llama School.
Lady_N: mountain dew tastes like yellow and pwning at d&d
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Post by SamirA »

The piper has finally come calling. This needs an update within the week or it will be revoked.
And that's how you get to Llama School.
Lady_N: mountain dew tastes like yellow and pwning at d&d
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Post by Kiteflyer61 »

As much as it pains me, I'm going to have to say go ahead and revoke this please. I haven't been doing anything in the CS in a long time. Blender seems to have eaten my world. :D
It is better to remain silent and be thought a fool than to speak and remove all doubt!
"Tis easy enough to be pleasant,
when life flows along like a song;
but the person worth while
is the one who will smile
when everything goes dead wrong."
- Ella Wheeler Wilcox
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Thrignar Fraxix
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Post by Thrignar Fraxix »

I look forward to your modeling showcase. :D

Revoked by request
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Post by SamirA »

I would hope so.

Granted in that case.
And that's how you get to Llama School.
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Post by SamirA »

No, you could disguise it from the map in other ways if you feel the need, but its not necessary. Just make sure that it is tough to find while exploring.
And that's how you get to Llama School.
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Post by SamirA »

Nowhere does it say that, but that is not necessary for this interior either.
And that's how you get to Llama School.
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Post by Haplo »

Just a reminder that this claim needs an update within a week or it will be revoked.
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[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind

[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
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Post by Thrignar Fraxix »

Revoked
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Jule
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Post by Jule »

Claiming because I got a nice idea for this one. Will change this considerably since it was nowhere near finished.

Also, I like caves.
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Post by SamirA »

Go for it Jule.
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Post by SamirA »

Needs an update Jule.
And that's how you get to Llama School.
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Post by Jule »

Updated it some ten days ago but forgot to comment on it.
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Post by Jule »

Could someone tell where the entrance to this claim is exactly?

EDIT: Nevermind, found it.
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Post by Jule »

Finished. It's twisty and caveish and whatnot. I'm really satisfied with how this ended up looking. Don't forget to add the ornadas (not a lot though, a queen in the small alcove where the nests are and maybe one or two more), as they are the primary source of food (and perhaps income). Water height has deliberately been set to a level that allows the inhabitants to traverse the whole river to the waterfall by boat, which allows for quicker resupplying. No traces of human activity in the first part of the cave since the inhabitants don't want to be disturbed. There's also a small area dedicated to meditation and prayer. There are places where you'll have to crawl or jump in order to go further, and there are also places you won't be able to leave without jump or levitation once you get stuck (this is intentional, caves don't tend to be user-friendly in RL). Throw in some slaughterfish, too, especially in the deeper parts of the river near the settlement, and some rats in the dry parts of the cave. Place for four people: shack 1 houses a handyman, shack 2 houses a female commoner or healer, shack 3 has place for two, one of them is a former warrior.
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Post by Haplo »

Submitting to Review
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Post by Swiftoak »

TESAME: Clean

Fits exterior: Yes



Northmarker set: Yes
Loading errors: No



Review: Cave
-Added some detail/rocks at the bottom of the waterfall.
-Added a rock to cover the blacksquare that was visible from the bottom.
-in_py_rock_19 I moved this down a bit because the player might get stuck in a passage.
-in_py_rock_18 slightly caspering.

Cave/Shack Area
-Barrel ring not resting properly.
-Moved the basket/pan thingy in a little so it looks like it's resting on the wall of the shack.
-Oar bled a bit into the shack.
-Crate with eggs slightly sunk into the walkway, slightly floated on the other edge.
-Plank was slightly floating.
-One of the oars slightly bled into the other.
-Fishing pole slightly bled into shack.
-TR_w_wood_mace_01 slightly bled into barrel's edge.
-broomhandle bleeds slightly into the barrel.
-misc_com_bottle_03 slight float.
-basket and bucket slightlly bled into each other.

Shack 1
-The smaller rope coil was sinking into the table.
-One of the sacks slightly bled unnaturally into the other.
-Pickaxe handle bled slightly into the wall.
-Slightly moved the hooks for the hammock to hold properly.

Shack 2
-Sunk the sack into the barrel more.

Shack 3
-Added some X-rotation on the iron dagger to rest properly.
-Adjusted a few more hooks for the hammocks.

Comments Holy smokes this one is big. I think most of what I posted is personal nitpicking. I may refrain from mentioning these things from now on lol. Mostly minor stuff. I detailed a few passages, added a light or two, and some mushrooms. Other than that it was just a few token minor bleed/float/nitpicks. I had a big headache reviewing this haha. Disorienting.

Fantastic work as always Jule!

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Post by Thrignar Fraxix »

Approving. Got lost far too many times reviewing this.
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Post by arvisrend »

Locked