Corruption and Tyranny

Place where miscellaneous quests and NPC dialogue are written.

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Tyrant
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Corruption and Tyranny

Post by Tyrant »

Here is a very loose outline of a misc. quest I designed today. The player would choose from one of two different quest lines. Each quest line I see at about 3-7 quests, each offering it's own rewards to the player.

I am unsure if this can even be implemented, but please take a look and offer any thoughts anyways :)

Keep in mind this is a very loose outline, and I am flexible on basically every aspect of this quest.

If all or any portion of it is useable then I'll get to work right away, planning it out in much more specific detail. Anyways, thanks for any input!
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Bloodthirsty Crustacean
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Post by Bloodthirsty Crustacean »

When it comes to questing, it would be helpful if you could focus your firepower a bit more on getting detailed plans for the places we actually are working on.

A quest plan is always a lot more interesting and well developed if it's more fleshed out, and actually based on characters and locations that exist, rather than made to just be airdropped in on top of existing work.

Right now, this doesn't really suit any of TR's towns (also, the degree of branchingness and complexity of scenarios means it would be quite hard to implement).

It's good to see you have ideas, but the best ideas need to come from the work that's already been done by interiorers, exteriorers, and questers in creating TR's world: and it's even better if those ideas are relevant to the releases which actually need them. :P
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gro-Dhal
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Post by gro-Dhal »

I assumed from the topic title that this was going to be a discussion about Haplo
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Terrifying Daedric Foe
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Post by Terrifying Daedric Foe »

It was until he removed all of the posts criticising him. :P
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Tyrant
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Post by Tyrant »

Bloodthirsty Crustacean wrote: Right now, this doesn't really suit any of TR's towns (also, the degree of branchingness and complexity of scenarios means it would be quite hard to implement).

:P
I agree. Ultimately if this doesn't fit the theme or mood of an existing city then there's nothing we can really with it, whether or not things could be done about the complexity. Sorry guys, I'm still learning the best ways to direct my efforts here, and the areas that need them the most.
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Chained and shackled, we are bound
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gro-Dhal
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Post by gro-Dhal »

If you come up with ideas that sound good but don't quite fit, hold on to them. Quite likely you can adapt them when a suitable claim opens up.
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