i3-596-Imp

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Haplo
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i3-596-Imp

Post by Haplo »

Claim type: Interior
Claim ID: TR_i3-596-Imp (#1697)
Faction: Imperial
Parent claim: TR_3-24-Imp (#128)
Claimed by: Jule
Status: Approved (Progress: 100%)
Location: 1:(934, -2529):0
Files: TR_i3-596-Imp_Jule_1.esp; TR_i3-596-Imp_Jule_2.esp; TR_i3-596-Imp_Jule_3.esp; TR_i3-596-Imp_Thrignar Fraxix_1.esp; TR_i3-596-Imp_ohnoitsabear_1.esp; TR_i3-596-Imp_roerich_1.esp

---

OE West #10 http://img375.imageshack.us/img375/7383/oewestmap.jpg

More middle class housing. Get creative with the layout and the desired inhabitants.
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Post by Haplo »

Unlocking. Yay all of the Old Ebonheart claims are up!
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Post by Worsas »

I´m almost afraid to ask... especially since I don´t know if you liked or disliked, what I did with my recent claims.

But I´ve got lots of ambitions: So is it alright if I get a third claim? Now I´m somewhat skillful at doing the inside of imperial houses and I´m also in the know of most of the things that can be added to them.

My plans:

-This one schould be larger than the ints that I did before, maybe with about 10-16 tiles.
-a nice balcony
-large red bed
-almost all containers(even the baskets) have got traps
-all kind of stuff inside(from cheap misc items over brummagem jewelry, strange potions and lockpicks to dwemer items, weapons and scrolls)
-the ambiente being a bit darker

Does fence here mean that the indweller is a fencer? Or is there somewhere a fence around the building?? I´m just wondering...

What does this mean?----> Very bare-bones-y.
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Thrignar Fraxix
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Post by Thrignar Fraxix »

granting, happy modding.

Bare bones-y means there is very little clutter.
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Post by gro-Dhal »

A fence is someone who sells stolen goods.
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Post by Worsas »

I had no opportunity to work on this claim last time. I´m waiting for the next weekend and then I´ll start with it.

So it may still take one or two weeks.
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Post by Worsas »

ready for a review!
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Post by Haplo »

Submitting to Review
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Post by Haplo »

TESAME: Clean

Fits exterior: Yes



Northmarker set: Yes
Loading errors: No



Review: Bottom Floor:
A handful of minor objects bleeding barely, nothing big or in-your-face.

light_com_lantern_01_77 bled into the table

I rotated ebony_bracer_left to rest correctly

steel viperskewer was bleeding

the other light_com_lantern_01_77 bled into the other table

sc_fourthbarrier bled

all the papers floated a little so I lowered them to 15301.447 z-coord so they were resting on the table

THIS light_com_lantern_01_77 bled into the table as well... people and their lights... If they can't 'f' 'em they're screwed it seems.


Top Floor:
dwemer_boots were resting improperly... I rotated 'em.

light_com_lantern_01_Off next to the bed bled... as I suspected.

For someone with so many fenced items of somewhat high value (she has some dwemer arms & armor!), why is she not sleeping in a bed? Why a hammock?

Comments A bit on the rich side... so I guess the NPC should be relatively strong. And make sure she's female.

Rating 8/10
Last edited by Haplo on Fri Mar 01, 2013 2:15 am, edited 1 time in total.
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Post by Thrignar Fraxix »

是認する
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SamirA
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Post by SamirA »

Revoke for repurpose.
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Post by SamirA »

Unlocking.
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Post by ohnoitsabear »

I'd like to claim this. Com_RM furniture. I was thinking the inhabitant could be an imperial that recently stumbled into wealth and has been spending it on a lot of extravagant stuff that he really doesn't need.

Also, could I get a link to the exterior? I used to have the file for OE exterior, but I'm on a different computer, so having it again would be very helpful.
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Post by arvisrend »

Old Ebonheart exterior (hopefully the newest version).
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Post by SamirA »

Thank you kindly arvis. Here you go ohno.
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Post by ohnoitsabear »

Thank you arvisrend. I'll go get to work on this.
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Post by ohnoitsabear »

I've finished the shell, got most of the basement done, and started work on the ground floor. I haven't been able to work on this as much as I would have liked to, but I think that should change soon.
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TR_i3-596-Imp_ohnoitsabear_1.ESP
(9.4 KiB) Downloaded 145 times
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SamirA
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Post by SamirA »

This needs an update ASAP.
And that's how you get to Llama School.
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Post by ohnoitsabear »

I haven't been working on this lately, I just haven't felt the motivation to mod. Feel free to revoke it.
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Post by SamirA »

Revoked.
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Post by 100hugo »

I'll claim this as my first interior. Middle class housing with furn_com furniture and lots of extravagant and expensive furniture. do i go off ohnoitsabear's work?
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Post by Nemon »

Umm... Hugh Grant?
SIGILLVM COMMVNITATIS DE CIVITATE BERGENSI
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Post by SamirA »

I'm going to need you to rethink that description. This is middle class housing, extravagant doesn't fit too well.

You will not have to go off of the previous modder's work if this is granted.
And that's how you get to Llama School.
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Post by 100hugo »

ok
I once dug a pit and filled it with clouds... Or was it clowns? Come to think of it, it began to smell... Must have been clowns...
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Post by SamirA »

Is that acquiescence to my statement or an ok you will post another description? If it is the former I will grant this, if the later I will await your new proposal.
And that's how you get to Llama School.
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Post by 100hugo »

The former. Middle class furniture and housing. Sorry for the confusion, I forgot it was supposed to be middle class. Also sorry for just saying "ok". I realised now how stupid that was for an answer
I once dug a pit and filled it with clouds... Or was it clowns? Come to think of it, it began to smell... Must have been clowns...
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Post by SamirA »

Hey, don't worry about it! I'm just trying to get us both on the same page so I can let you have at this claim! Enjoy!
And that's how you get to Llama School.
Lady_N: mountain dew tastes like yellow and pwning at d&d
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Post by 100hugo »

sorry if i'm asking too many questions but I've had a mind block with how this house's layout should go and i'm still unsure whether i can use ohnoitsabear's shell. sorry, just confused.
I once dug a pit and filled it with clouds... Or was it clowns? Come to think of it, it began to smell... Must have been clowns...
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Post by 100hugo »

i'm really sorry but i don't think i can do this at the moment. there have been heaps of things keeping me away from getting this done but i hope once i get things sorted out i can do this. please revoke this.
I once dug a pit and filled it with clouds... Or was it clowns? Come to think of it, it began to smell... Must have been clowns...
-Sheogorath
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Post by Thrignar Fraxix »

revoked by request
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Post by roerich »

I'd like to claim this. I very much feel for some com interiors right now, and I'm almost finished with i3-725.

Com_rm, two or more inhabitants. I will salvage what I can of previous shells, or make my own as I see fit.
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Post by SamirA »

Sounds good, enjoy.
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Post by Haplo »

Hey roerich, it has been a month, so this claim needs an update!
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Post by roerich »

Updated. Not much done, I'm a bit busy with finals and all.
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Post by Stryker »

Progress?
Haū! Omochikaerī!

Interior Reviews: 168
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Post by Stryker »

Revoke due to lack of progress.
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Post by helenaannevalentine »

I'm new at this claiming thing, but I'd like to claim this. I'd continue off where roerich left off by adding in middle class furnishings, decor, etc. I'd like to also add 2-3 inhabitants that would live here and would progress from there.
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Post by Jule »

You have to go through the interior showcasing process and be promoted to TR Modder in order to claim an interior.

Guidelines and requirements for a showcase:

http://tamriel-rebuilt.org/old_forum/viewtopic.php?t=18224

The Showcase section:

http://tamriel-rebuilt.org/old_forum/viewforum.php?f=203
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Post by Thrignar Fraxix »

not granted due to not modder.
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Jule
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Post by Jule »

I can make this happen! 4x3 for the main part of the house, 2x1 for the protruding part with the entrance, com_rm.
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