Updating to 1.3 weirdness

Old and generally outdated discussions, with the rare hidden gem. Enter at your own risk.

Moderators: Haplo, Lead Developers

Locked
miik900
Member
Posts: 2
Joined: Mon May 20, 2013 11:35 pm

Updating to 1.3 weirdness

Post by miik900 »

Hello, I've just noticed that there was a newer version of Tamriel Rebuilt than the one I had installed (I had 1.1) and I must have messed something up when installing.

When I load my game there it seems that most (if not all) of the NPCs have been doubled.

I should also mention that I've done all Fighter's Guild quests that were available in 1.1 (Firewatch and Helnim).

Is there any way to fix this without starting a new game? If not, should I roll back to the previous version until starting a new character?

Thanks in advance and BTW the world you guys have created is of incredible quality, feels more like an official expansion than a mod.
arvisrend
Lead Developer
Posts: 1971
Joined: Mon Oct 04, 2010 11:39 am
Location: substitutional world

Re: Updating to 1.3 weirdness

Post by arvisrend »

All I know is that you can update your savegame to a newer version of the masterfile (as long as the old one is still Sacred East) using Wrye Mash. I don't precisely remember how to use it, since I have never had to lately.
miik900
Member
Posts: 2
Joined: Mon May 20, 2013 11:35 pm

Post by miik900 »

Thanks for pointing me in the right direction, I think I got it to work. Containers and NPC disposition have been reset but the quest states seem to be correct so it's fine.
TheUnending
Developer
Posts: 202
Joined: Sun Jun 13, 2010 3:59 pm
Location: Arcane University

Post by TheUnending »

I seem to be having the same problem as you, but it appears that the problem is limited to TR unique NPC's(for example, imperial legion guards are fine but the librarian and everyone else in the Firewatch Library is doubled).

Been a long time since I've been on here, finally got a chance to sit down and play Morrowind again and I'm already having issues lol.
"*Sips Coffee*"

"The only sure way of taking over the world without your plans being ruined at the eleventh hour by some nosy kid... steal everyone's shoes..."
User avatar
Aeven
Lead Developer
Posts: 1964
Joined: Sun Aug 17, 2008 2:43 pm
Location: Groningen

Post by Aeven »

You need to clean your save file.
TheUnending
Developer
Posts: 202
Joined: Sun Jun 13, 2010 3:59 pm
Location: Arcane University

Post by TheUnending »

Aeven wrote:You need to clean your save file.
Sorry, its been a while since I've even touched anything Morrowind related.

I tried using TESAME(don't ask me why I even tried LOL) and it popped up with about 10,000 objects I've altered with my character or whatever.
"*Sips Coffee*"

"The only sure way of taking over the world without your plans being ruined at the eleventh hour by some nosy kid... steal everyone's shoes..."
User avatar
Aeven
Lead Developer
Posts: 1964
Joined: Sun Aug 17, 2008 2:43 pm
Location: Groningen

Post by Aeven »

Obviously you should use Wrye Mash.
TheUnending
Developer
Posts: 202
Joined: Sun Jun 13, 2010 3:59 pm
Location: Arcane University

Post by TheUnending »

Aeven wrote:Obviously you should use Wrye Mash.
I'll try that next :). I might just make a new save since all of my saves aren't very far along.
"*Sips Coffee*"

"The only sure way of taking over the world without your plans being ruined at the eleventh hour by some nosy kid... steal everyone's shoes..."
Locked