Obsolete TR_Data bugreports
Moderators: Haplo, Lead Developers
Fixed and fixed. Download both the TR_Data.esm and TR_Data.7z again if you downloaded them right after I posted the update originally. Or in your case, arvisrend, you can download those seven .tga images yourself from the link you gave me earlier and put them in your Bookart\TR\ directory instead of downloading TR_Data.7z a second time due to your current bandwidth restraints.
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[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
- wollibeebee
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- wollibeebee
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Hmm, well then... where might I find them?
EDIT: Actually wolli I looked and we DO have those brown GL rocks in TR_Data already. Look for TR_terr_GL_rock with _br appending and TR_terr_rock_GL with _br appending in the Statics tab. The names had to be shortened to terr from terrain in both cases because of the archaic file character limit in the Morrowind CS.
EDIT: Actually wolli I looked and we DO have those brown GL rocks in TR_Data already. Look for TR_terr_GL_rock with _br appending and TR_terr_rock_GL with _br appending in the Statics tab. The names had to be shortened to terr from terrain in both cases because of the archaic file character limit in the Morrowind CS.
Forum Administrator & Data Files Manager
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
TR_bk_RainofSand_MC has what seems to be a note from the IRL writer attached at the bottom:
P.S. I still can not abide by a few of the suggestions that I received, such as "Dro'Shavi remains convinced of one that is far superior." This sounds far too fluent and complex for a grizzled old Khajiit.
Either that, or something I don't understand is going on in that text.
P.S. I still can not abide by a few of the suggestions that I received, such as "Dro'Shavi remains convinced of one that is far superior." This sounds far too fluent and complex for a grizzled old Khajiit.
Either that, or something I don't understand is going on in that text.
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I remember someone fixing the bounding box of (or whatever was wrong about) TR_misc_stn_platter but the fix not being merged into the Data because of reservations that there might be references to it in the Mainland already.
Well, there are none, and if there were they would probably be dysfunctional (Yeti just added one to m3a4west and it threw errors ingame). Let's get that thing replaced ASAP before more modders waste their time trying to use it. We might change its ID so that the old uses get deleted and the new model doesn't pop up in random places.
Well, there are none, and if there were they would probably be dysfunctional (Yeti just added one to m3a4west and it threw errors ingame). Let's get that thing replaced ASAP before more modders waste their time trying to use it. We might change its ID so that the old uses get deleted and the new model doesn't pop up in random places.
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The TR_ex_Red_platform_02 mesh should be reverted to its old version ( https://dl.dropboxusercontent.com/u/832 ... form_02.7z ), and wolli's fixed version should become TR_ex_Red_platform_03. This way Kogotel and Kogomar will automatically fix themselves when we release SE 1.6 (for all players who update the Data).
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Ouch. An unnamed mib in the channel just made me aware that the new TR_Data.esm is newer than the Sacred East TR_Mainland.esm and thus playing the alpha together with SE doesn't work if you don't manually change dates. I should totally get a real testing setup. Anyway, Haplo, please re-date TR_Data.esm to one hour before the Sacred East TR_Mainland.esm. (For example, 8 Aug 2013, 03:51 in my timezone.) This way it will appear older than TR_Mainland.esm (so Morrowind won't be confused) but newer than the TR_Data.esm from SE. Thank you and sorry for another thing I should have noticed earlier!!
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I probably have reported this several times but it got buried over and over, so here is the fix: Corrected Meshes/TR/tr_terr_rmcliff03-0.5.nif. I changed the scale of the RootCollisionNode from 0.5 to 1.0 (similarly to tr_terr_rmcliff04-0.5), and the collision seems to work fine ingame.
TR_ring_falling_second_barrier
The TR_ring_falling_second_barrier has a belt for the model - not a ring. The icon is correct.
Somehow I had gotten a version with the extra cells - The latest one does not have them in it. I hope its the latest one. How does one tell if they have the latest version? Might I suggest a text file (TR_readme.txt) within the .7z that has, at least, the date the .7z file was zipped together. It really should have a list of all the updates to the files and directories, without any spoilers.abot wrote:I see only TR Testing Cell, it seems ok to me, maybe try redownloadingseneca37 wrote:There are a bunch of cells beside the testing cell in TR_Data.esm.
- wollibeebee
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Now leave me alone:
- Attachments
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- TR_Wolli_Mountains.7z
- Come get your mountains boys!
- (268.65 KiB) Downloaded 137 times
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Love ya wolli <3
Updated naming, fixed texture paths to DDS, and made a few edits to the 3 mountain peaks for TRV.
The BM mountain peaks and snow cliffs are not final, as we need a new texture for those. But that can easily be replaced later. Everything else in the "Meshes" folder should be ready.
Do not merge the [Unused] folder yet. They contain extra BM and AL variants of those meshes, which we are not sure we need at this point (sorry wolli).
Updated naming, fixed texture paths to DDS, and made a few edits to the 3 mountain peaks for TRV.
The BM mountain peaks and snow cliffs are not final, as we need a new texture for those. But that can easily be replaced later. Everything else in the "Meshes" folder should be ready.
Do not merge the [Unused] folder yet. They contain extra BM and AL variants of those meshes, which we are not sure we need at this point (sorry wolli).
- Attachments
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- TR_MountainsRidges.7z
- (292.29 KiB) Downloaded 119 times
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