Very nice! Dialogue is fine now, and while I'll probably make some changes in the end, they will be mostly cosmetic. (One example: I think the words Francine describes that expert in Alt Bosara with are both too adulating and too formal; scientists don't speak of each other like that. On a similar note, "a sizable quantum of residual energies develops" should be "residual energies develop" -- science talk can be confusing but shouldn't be redundant or vague.)
I have not done any serious script review so far; will do so once you say that you're not going to do any more changes (except when bugs are found).
Yeah, Julian is an OK name.
Some issues:
- Maybe add a greeting highlighting the "duties" topic once the first quest is available?
- Same for the second one.
- The dialogue finishing the first quest might link to the topic of the second quest if the second one is already available (probably won't be for most players).
- When Francine talks about the "erratic noise" circulating in the places of repeated ritual and magic, I'd expect her to suspect that the noise is not really erratic and has some meaning. Either a way, this is a pretty good bridge to the Andothren MG story.
- In the same dialogue, the player might give Francine a suggestion that the same "erratic noise" is found in Daedric shrines. (This shouldn't have any consequences -- she'll learn about this either way later.)
-
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MessageBox "He starts writing a letter."
should be
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MessageBox "[He starts writing a letter.]"
Everything outside of brackets is direct speech. (Yes, we should better advertise this unwritten rule.)
- "Mage's Guild" should be "Mages' Guild" or "Guild of Mages".
- You might want to make Francine talk about emigration (to better parts of Morrowind or even other provinces). What I plan to do later is have her move to Andothren.