5-2-Red
Moderator: Lead Developers
Alex25, I do have to request that you fix your road leading to my claim. You moved it one cell to the east without any proper reason as far as I can see. I will provide a WIP myself soon so that you can fix that.
"Scamp you are the wonderboy" - Praedator
[url=http://scamp.blogspot.com/][img]http://i.imgur.com/Ea8ABeM.png[/img][/url]
[url=http://scamp.blogspot.com/][img]http://i.imgur.com/Ea8ABeM.png[/img][/url]
What previous modder? Follow the road map provided in this very claim and you should be well off.alex25 wrote:I didn't change the roads from those made by the previous moder just detailed them so I don't know exactly where the problem is but if you provide a WIP I'll match it.
SIGILLVM COMMVNITATIS DE CIVITATE BERGENSI
http://img706.imageshack.us/img706/9373/morrowind20120116212742.jpg
http://img842.imageshack.us/img842/7122/morrowind20120116212823.jpg
http://img651.imageshack.us/img651/209/morrowind20120116212833.jpg
http://img830.imageshack.us/img830/6362/morrowind20120116212851.jpg
http://img28.imageshack.us/img28/760/morrowind20120116212903.jpg
http://img210.imageshack.us/img210/1875/morrowind20120116212933.jpg
http://img190.imageshack.us/img190/2142/morrowind20120116212948.jpg
http://img860.imageshack.us/img860/4889/morrowind20120116213101.jpg
Some progress recently.
http://img842.imageshack.us/img842/7122/morrowind20120116212823.jpg
http://img651.imageshack.us/img651/209/morrowind20120116212833.jpg
http://img830.imageshack.us/img830/6362/morrowind20120116212851.jpg
http://img28.imageshack.us/img28/760/morrowind20120116212903.jpg
http://img210.imageshack.us/img210/1875/morrowind20120116212933.jpg
http://img190.imageshack.us/img190/2142/morrowind20120116212948.jpg
http://img860.imageshack.us/img860/4889/morrowind20120116213101.jpg
Some progress recently.
SIGILLVM COMMVNITATIS DE CIVITATE BERGENSI
100% and off to review. Here's a list of suggested interiors:
-23 7: Cave, random monsters dwell here
-22 7: Redoran Hut, tiny inn providing a couple of beds for the weary traveller
-25 6: Velothi tower, inhabited by an old mage studying the arcane arts
-22 6: Mine, providing iron and whatever to Reich Notbarkeep
-24 5: Village formerly know as Reich Parkeep
- Inn
- Smith
- Fort
- Alchemist
- Chief/boss/leader's house (ex_redoran_building_01)
- Barracks
- Trader
- Some guild hall (ex_redoran_building_02)
- House
- House
- Entrance to mountain cave complex (west side near south entrance)
-23 5: Cave, inhabited by necromancers (snow entrance)
-23 5: Mine, infested by undead from necro cave above
-22 5: Cave, inhabited by bandits
-25 4: Hidden old nord tomb
-24 4: Redoran watchtower
-22 4: Redora hut, inhabited by scout with shady connections to illegal moon sugar trade
Have fun. Final file in first post.
-23 7: Cave, random monsters dwell here
-22 7: Redoran Hut, tiny inn providing a couple of beds for the weary traveller
-25 6: Velothi tower, inhabited by an old mage studying the arcane arts
-22 6: Mine, providing iron and whatever to Reich Notbarkeep
-24 5: Village formerly know as Reich Parkeep
- Inn
- Smith
- Fort
- Alchemist
- Chief/boss/leader's house (ex_redoran_building_01)
- Barracks
- Trader
- Some guild hall (ex_redoran_building_02)
- House
- House
- Entrance to mountain cave complex (west side near south entrance)
-23 5: Cave, inhabited by necromancers (snow entrance)
-23 5: Mine, infested by undead from necro cave above
-22 5: Cave, inhabited by bandits
-25 4: Hidden old nord tomb
-24 4: Redoran watchtower
-22 4: Redora hut, inhabited by scout with shady connections to illegal moon sugar trade
Have fun. Final file in first post.
SIGILLVM COMMVNITATIS DE CIVITATE BERGENSI
-
- Lead Developer
- Posts: 1971
- Joined: Mon Oct 04, 2010 11:39 am
- Location: substitutional world
Really the only thing that I didn't like about this gorgeous claim is that the lower level of the city feels somewhat barren: the road from the entrance to the huge Narsis staircase is too broad. But I have no idea what statics could be reasonably put there, so I should shut up. Hmm, maybe trading stands? Signposts?
Anyway, the obligatory floater report:
TR_5-2-Red_Nemon_2.esp 1/28/2012 (22:45) skraeling TR_ash_parasol04 TR_5-2-Red (-22,4) -173215 39491 2194 "floater"
TR_5-2-Red_Nemon_2.esp 1/28/2012 (22:45) skraeling Terrain_BM_snow_07 TR_5-2-Red (-25,6) -199168 52877 7048 "floater"
TR_5-2-Red_Nemon_2.esp 1/28/2012 (22:45) skraeling Terrain_BM_snow_07 TR_5-2-Red (-25,6) -200041 50979 6263 "floater"
TR_5-2-Red_Nemon_2.esp 1/28/2012 (22:45) skraeling Flora_tree_BM_02 TR_5-2-Red (-24,4) -190753 33840 4695 "floater"
TR_5-2-Red_Nemon_2.esp 1/28/2012 (22:45) skraeling Flora_tree_BM_06 TR_5-2-Red (-24,4) -188784 34904 5494 "floater"
TR_5-2-Red_Nemon_2.esp 1/28/2012 (22:45) skraeling Flora_BM_grass_04 TR_5-2-Red (-24,4) -189623 33806 4611 "slight floater"
TR_5-2-Red_Nemon_2.esp 1/28/2012 (22:45) skraeling Ex_colony_const_stud01 TR_5-2-Red (-24,4) -195968 33672 2863 "slight caspering"
TR_5-2-Red_Nemon_2.esp 1/28/2012 (22:45) skraeling Terrain_rock_BM_20 TR_5-2-Red (-25,5) -197036 48556 7976 "this caspers inside the city"
TR_5-2-Red_Nemon_2.esp 1/28/2012 (22:45) skraeling Flora_tree_BM_05 TR_5-2-Red (-24,4) -189019 33486 4843 "all of these seem to slightly float"
TR_5-2-Red_Nemon_2.esp 1/28/2012 (22:45) skraeling TR_terr_BMcliff03-0.5B TR_5-2-Red_RParderp (-24,5) -192250 41206 7705 "caspering if you look from above"
Anyway, the obligatory floater report:
TR_5-2-Red_Nemon_2.esp 1/28/2012 (22:45) skraeling TR_ash_parasol04 TR_5-2-Red (-22,4) -173215 39491 2194 "floater"
TR_5-2-Red_Nemon_2.esp 1/28/2012 (22:45) skraeling Terrain_BM_snow_07 TR_5-2-Red (-25,6) -199168 52877 7048 "floater"
TR_5-2-Red_Nemon_2.esp 1/28/2012 (22:45) skraeling Terrain_BM_snow_07 TR_5-2-Red (-25,6) -200041 50979 6263 "floater"
TR_5-2-Red_Nemon_2.esp 1/28/2012 (22:45) skraeling Flora_tree_BM_02 TR_5-2-Red (-24,4) -190753 33840 4695 "floater"
TR_5-2-Red_Nemon_2.esp 1/28/2012 (22:45) skraeling Flora_tree_BM_06 TR_5-2-Red (-24,4) -188784 34904 5494 "floater"
TR_5-2-Red_Nemon_2.esp 1/28/2012 (22:45) skraeling Flora_BM_grass_04 TR_5-2-Red (-24,4) -189623 33806 4611 "slight floater"
TR_5-2-Red_Nemon_2.esp 1/28/2012 (22:45) skraeling Ex_colony_const_stud01 TR_5-2-Red (-24,4) -195968 33672 2863 "slight caspering"
TR_5-2-Red_Nemon_2.esp 1/28/2012 (22:45) skraeling Terrain_rock_BM_20 TR_5-2-Red (-25,5) -197036 48556 7976 "this caspers inside the city"
TR_5-2-Red_Nemon_2.esp 1/28/2012 (22:45) skraeling Flora_tree_BM_05 TR_5-2-Red (-24,4) -189019 33486 4843 "all of these seem to slightly float"
TR_5-2-Red_Nemon_2.esp 1/28/2012 (22:45) skraeling TR_terr_BMcliff03-0.5B TR_5-2-Red_RParderp (-24,5) -192250 41206 7705 "caspering if you look from above"
- Tyrion
- Reviewer
- Posts: 1699
- Joined: Wed May 31, 2006 10:52 pm
- Location: currently hiding in Pentos (aka Philadelphia)
TESAME: Clean
Fits exterior: Yes
Northmarker set: Yes
Loading errors: No
Review: Fixed all known errors.
Comments More great landscaping Nemon. The Redoran cave city looks great and again shows how using architecture and terrain pieces in a novel fashion can generate totally original and interesting locations.
Rating 9/10
Fits exterior: Yes
Northmarker set: Yes
Loading errors: No
Review: Fixed all known errors.
Comments More great landscaping Nemon. The Redoran cave city looks great and again shows how using architecture and terrain pieces in a novel fashion can generate totally original and interesting locations.
Rating 9/10
- Attachments
-
- TR_5-2-Red_Nemon_2r.esp
- (848.01 KiB) Downloaded 62 times
"Imagination and memory are but one thing which for diverse considerations have diverse names."
"How dare you question the colonnade!" - one of the Glorious Leaders
"Nemon + IKEA = creationism" - some guy
"The layout is awesome, the scale is awesome, the whole city is just awesome!" - Tyrion on Blacklight, circa 2007
"How dare you question the colonnade!" - one of the Glorious Leaders
"Nemon + IKEA = creationism" - some guy
"The layout is awesome, the scale is awesome, the whole city is just awesome!" - Tyrion on Blacklight, circa 2007