[url=http://tamriel-rebuilt.org/old_forum/viewtopic.php?t=22892]Original int thread[/url].
The int is a weird mostly-collapsed mix of Velothi tower and stronghold. I am not saying it's bad, but it doesn't look like a good fit for the ext (at least as far as water levels go). There are ebony rocks in the lowest level.
Suggestion: remove the ext (these little isles will look even better without visible civilization) or replace it by an ancestral tomb or half-grotto-half-cave; reuse the tower int somewhere in the mountains in the new border zone between AA and TRV.
i4-414: the Velothi tower on an island near Shackville
Moderator: Lead Developers
- immortal_pigs
- Developer
- Posts: 582
- Joined: Thu May 15, 2008 2:45 pm
- Location: Utrecht
I'd consider moving the interior to the Velothi tower marked 'i4-?' in the west of this map (green dot), assuming that tower currently lacks an interior:
[img]http://imagizer.imageshack.us/v2/xq90/703/8lar.jpg[/img]
Might be a bit of a rough fit, but I think it could work. I think two Velothi towers is really plenty for the section, and would prefer a Daedric or maybe Dwemer ruin instead. (Or a more dangerous OM ruin). I'm all for replacing the current exterior for i4-414 with an ancestral tomb.
[img]http://imagizer.imageshack.us/v2/xq90/703/8lar.jpg[/img]
Might be a bit of a rough fit, but I think it could work. I think two Velothi towers is really plenty for the section, and would prefer a Daedric or maybe Dwemer ruin instead. (Or a more dangerous OM ruin). I'm all for replacing the current exterior for i4-414 with an ancestral tomb.