Upon exploring a daedric ruin the player will find a golden saint named Laasta.
Greeting:
You wish your death, mortal? Seek it elsewhere.
wish:
I would have cut you down on sight if it were not for that my Foeburner has lost its incandescence.
Foeburner:
You want to feel its burning edge on your throat? Capture the soul of a fire atronach and you shall have your way.
Journal: A golden saint named Laasta has offered me a great deal of pain in exchange for recharging her blade, Foeburner.
Greeting (remove charged soul gem):
Foeburner is restored once more. Taste its flames!
Goodbye
Journal: Laasta lays dead on the ground. Foeburner is now mine to take.
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Foeburner is a vanilla item without an enchantment. Should the player kill Laasta prematurely, they will receive the unenchanted version. However, should they go along with the quest, the enchantment will be 10 fire damage for 10 seconds - cast on strike. The downside is that it will take very long to recharge. So long it'll drive you crazy. This is a quest from a servant of Sheogorath, after all.
Foeburner (Wil quest)
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- Terrifying Daedric Foe
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I would be a bit more specific in the dialogue that an enchanted version of Foeburner is the quest reward.
Something like: You want to feel its burning edge on your throat? Or are you deluded enough to imagine you can defeat me and claim it for yourself? Capture the soul of a fire atronach and we shall decide, one way or another.
Something like: You want to feel its burning edge on your throat? Or are you deluded enough to imagine you can defeat me and claim it for yourself? Capture the soul of a fire atronach and we shall decide, one way or another.
'The strange thing about TR is that I think it is by and large accepted that we will finish. We are all the sort of crazy people that would do such a thing. We are inevitable.' ~ Thrignar Fraxix
- DestinedToDie
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- DestinedToDie
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- DestinedToDie
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<DestinedToDine>: Started work on Foeburner and discovered that there seems to be no way to check for a soul gem with a soul in it in dialogue window. I looked at Skink-In-Tree's quest where you deliver him a soul of an ash ghoul, but the check for the soul had been put there as a special local value.
<DestinedToDine>: So here's my idea. Use a script to check if the player has it, then force greet at a certain distance and remove the soul gem in dialogue.
<DestinedToDine>: Why I'm asking is that I'm not sure if this is the most efficient way to do it.
<DestinedToDine>: So here's my idea. Use a script to check if the player has it, then force greet at a certain distance and remove the soul gem in dialogue.
<DestinedToDine>: Why I'm asking is that I'm not sure if this is the most efficient way to do it.