My proposed map:Sload wrote:Roa Dyr
Roa Dyr is the castle-estate of Indoril Draler Ilvi. It is a large castle on the Thirr, made up of several keeps separated by canals.
Adjustments: This is the biggest change on this list; Roa Dyr goes from being a town to a castle. A large castle, and still featuring the canals everyone likes. Also the Ilvi manor gets deleted, and there are other ints around the Thirr River Valley that need to be changed.
This is an attempt to reconcile what people like about Roa Dyr (the canal-look) with what we need from an MH style settlement in that location. It will continue to clearly identify this area as Indoril - more clearly, in fact, because the buildings will be big and tall - and continue to look nice, while also fitting in with the larger design goals for House Indoril.
[url=http://i.imgur.com/3wVr91Y.jpg]Map[/url]
Blue = Keep building in current area
Purple = Building moved from different location
Green = New Building
Light Blue = Wall
1. Ilvi Manor/Castle
2. Guard Tower?
3. Guard Tower?
4. Manor of Ilvi In-Laws?
5. Terminus Atrus: Wizard
6. Guard Tower
7. Dunmer Trader
8. Dunmer Crafsmer
9. Dunmer Merchant
10. Smith
11. Guard Tower
12. Harbor Storage
13. Harbor Tower
What to do with Current Interiors
[spoiler]Interiors
Eastern Guard Tower - Keep in current location
Felovil Manor - Reuse in Almalexia
Gilnam Arendes: Potter - Keep in current location as a maker of Culdems employed as a craftsmer by the estate.
Harbor Office - Keep in current location (Still needs a better name)
Harbor Storage - Keep in current location
Idruvi Naryon's House - Save the interior and convert it to a Velothi one for use in a future area.
Jeanette Cobden: Merchant - Keep in current location as a Dunmer merchant
Mabelien's House - Reused in Almalexia
Mabelien: Smith - Move to the current location of "Truvi
Milthulsim Rithro: Pawnbroker - Reuse somewhere else
Morag Tong Guildhall - Doesn't fit the location of an Indoril manor estate. Not sure where we could relocate it. If Almalexia has a Morag Tong Guildhall, it will be a hell of a lot more impressive than this. I suppose we could adapt it into something else. Much of it doesn't really scream "Morag Tong"
Siln Tharoth's House - Move to the current location of "Morag Tong Guildhall"
Silvin Manor - Keep in current location as manor for Ilvi inlaws
Temple - Move to the countryside near Dondril
Terminus Atrus: Wizard - Keep in current location
The Fallen Moon - Not worth saving, due to the poorly concieved concept and lackluster impementation.
The Netchiman's Staff - Reuse somewhere else?
The Tower and Temple - Reuse somewhere else?
Tilmari Ovela's House - A nice interior overall, but lower class MH interiors no longer make sense under the updated concept for House Indoril. My suggestion: save the interior and convert it to a Velothi one for use in a future area.
Truvi Ovelas's House - Reuse somewhere else?
Western Guard Tower - Move to the current location of "Tilmari Ovelas's House"
[/spoiler]
Any thoughts? Am I changing too much, or have I been too conservative with maintaining Roa Dyr's current layout. Also, are we keeping the name "Roa Dyr" or changing the place to "Ilvi Manor/Castle."