Claim type: Interior
Claim ID: TR_i3-776-Imp (#2740)
Faction: Imperial
Parent claim: TR_3-24-Imp (#128)
Claimed by: EJRS
Status: Approved (Progress: 100%)
Local map: OE Towers East
Location: 1:(975, -2266):0
Files: TR_i3-776-Imp_EJRS_1.esp; TR_i3-776-Imp_seneca37_1.esp
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A medium sized wall keep in Old Ebonheart East, near the docks. Includes housing for the guards.
#L on Local Map.
i3-776-Imp
Moderators: Seneca37, Lead Developers
I'd like to do this one.
3x3 keep, three floors plus a cellar. Top floor is mostly a connection for the tree doors leading out to the walls, plus a room connecting to the arrowslits on the east wall.
Middle foor is spartan housing plus a table, various guardroom paraphernalia.
Ground floor has one or two small chambers (officers quarters?), as well as some storage space.
Cellar is for cellary stuff: food, drink, supplies.
Oh, and another thing. Unsure where to best ask, but if someone could take a quick look at [url=http://tamriel-rebuilt.org/old_forum/viewtopic.php?p=321243]this[/url] and OK the style, I'd like to to the remaining round towers in the OE wall (D,E,F on the local map i.e I3 767, 768, 769) for the sake of consistency.
3x3 keep, three floors plus a cellar. Top floor is mostly a connection for the tree doors leading out to the walls, plus a room connecting to the arrowslits on the east wall.
Middle foor is spartan housing plus a table, various guardroom paraphernalia.
Ground floor has one or two small chambers (officers quarters?), as well as some storage space.
Cellar is for cellary stuff: food, drink, supplies.
Oh, and another thing. Unsure where to best ask, but if someone could take a quick look at [url=http://tamriel-rebuilt.org/old_forum/viewtopic.php?p=321243]this[/url] and OK the style, I'd like to to the remaining round towers in the OE wall (D,E,F on the local map i.e I3 767, 768, 769) for the sake of consistency.
TESAME: Clean
Fits exterior: Yes
Northmarker set: Yes
Loading errors: No
Review: Floaters
barrel_01_torch and torch_128_Off on it (3885, 4305, 15079)
furn_com_torch_ring_01 (4034, 4152, 15156)
com_sack_01_saltrice_10 (3899, 4890, 14799)
Bleeders
com_chest_01_imp_arms (3634, 4534, 15312)
and active_com_bunk_02 next to it
Minor Float
TR_BK_I3_776_lttr
Other Issues
All door to exterior had wrong angle(had to use different door)
furn_fireplace10 too small
Items Added
Blacksquares
Some clutter
Comments Nice, but bit empty tower.
Rating 6 out 10
Fits exterior: Yes
Northmarker set: Yes
Loading errors: No
Review: Floaters
barrel_01_torch and torch_128_Off on it (3885, 4305, 15079)
furn_com_torch_ring_01 (4034, 4152, 15156)
com_sack_01_saltrice_10 (3899, 4890, 14799)
Bleeders
com_chest_01_imp_arms (3634, 4534, 15312)
and active_com_bunk_02 next to it
Minor Float
TR_BK_I3_776_lttr
Other Issues
All door to exterior had wrong angle(had to use different door)
furn_fireplace10 too small
Items Added
Blacksquares
Some clutter
Comments Nice, but bit empty tower.
Rating 6 out 10
- Attachments
-
- Clean TR_i3_776_Me.ESP
- (26.34 KiB) Downloaded 21 times
Completed Morrowind Interiors: 47
The trice sealed house withstands the storm.
The trice sealed house withstands the storm.
TESAME: Clean
Fits exterior: Yes
Northmarker set: Yes
Loading errors: No
Review: Ambient/Sunlight/Fog/illegal-to-sleep-here: ok/ok/ok/yes
Correct TileSet: Yes
Books: None
Container Contents: Ok
Items Rotated enough: Ok
In-game Map: Ok
Locks/Traps: Ok
Check Lights: Ok
GRID PATH: Ok (fixed some small issues)
Final TESAME Check: Ok
NEW ITEMS
BOOK: TR_BK_m3-776_lttr
CONT: TR_cont_m3-776_brlofish
LEVI: TR_m3-776_randomfish
CHANGES MADE
FLOATERS
furn_com_torch_ring_01 (4032, 4154, 15415)
MINOR FLOAT
furn_com_rm_table_05 (3633, 4784, 15068)
furn_com_rm_table_05 (4224, 4811, 15068)
MINOR BLEED
common_belt_02 (3691, 4257, 15335) into bed
imperial shield (3819, 4651, 15069) Into column
iron arrow (4245, 4392, 15668) Into table
iron arrow (4247, 4386, 15668) Into table
light_com_lantern_02_Off (3610, 4183, 15458) Into shelf
misc_com_broom_01 (4295, 4372, 15093) into column
TR_misc_dice (4262, 4605, 15356) Into table
ITEMS ADDED
Torches and torch rings throughout interior.
ITEMS REMOVED
Most sconces, did not feel like a military tower. Left sconces in bedroom.
PERSONAL PREFERENCES
One of my pet peeves is a rope just stuck into a wall and/or ceiling. Added knots to the ends of the ropes to make it look like they are attached to something, at least.
Changes made are in the file at the top of the claim.
Comments Another very good interior. The sconces gave the interior a homey look – so they were removed and replaced with torches.
I did leave the sconces in the bed rooms.
Rating 9 out of 10
Fits exterior: Yes
Northmarker set: Yes
Loading errors: No
Review: Ambient/Sunlight/Fog/illegal-to-sleep-here: ok/ok/ok/yes
Correct TileSet: Yes
Books: None
Container Contents: Ok
Items Rotated enough: Ok
In-game Map: Ok
Locks/Traps: Ok
Check Lights: Ok
GRID PATH: Ok (fixed some small issues)
Final TESAME Check: Ok
NEW ITEMS
BOOK: TR_BK_m3-776_lttr
CONT: TR_cont_m3-776_brlofish
LEVI: TR_m3-776_randomfish
CHANGES MADE
FLOATERS
furn_com_torch_ring_01 (4032, 4154, 15415)
MINOR FLOAT
furn_com_rm_table_05 (3633, 4784, 15068)
furn_com_rm_table_05 (4224, 4811, 15068)
MINOR BLEED
common_belt_02 (3691, 4257, 15335) into bed
imperial shield (3819, 4651, 15069) Into column
iron arrow (4245, 4392, 15668) Into table
iron arrow (4247, 4386, 15668) Into table
light_com_lantern_02_Off (3610, 4183, 15458) Into shelf
misc_com_broom_01 (4295, 4372, 15093) into column
TR_misc_dice (4262, 4605, 15356) Into table
ITEMS ADDED
Torches and torch rings throughout interior.
ITEMS REMOVED
Most sconces, did not feel like a military tower. Left sconces in bedroom.
PERSONAL PREFERENCES
One of my pet peeves is a rope just stuck into a wall and/or ceiling. Added knots to the ends of the ropes to make it look like they are attached to something, at least.
Changes made are in the file at the top of the claim.
Comments Another very good interior. The sconces gave the interior a homey look – so they were removed and replaced with torches.
I did leave the sconces in the bed rooms.
Rating 9 out of 10