Proposed province order
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Proposed province order
I don't know if this is the right forum for this, but I have devised an organisational way to work on provinces. This is the order I came up with:
Morrowind
Skyrim
Black marsh
Cyrodill (make city about 30 cells, seperate map)
High Rock
Hammerfell
Elsweyr
Valenwood
Sumerset
Any comments would be appreciated.
Morrowind
Skyrim
Black marsh
Cyrodill (make city about 30 cells, seperate map)
High Rock
Hammerfell
Elsweyr
Valenwood
Sumerset
Any comments would be appreciated.
"Crashing the game is an innovative way of alerting the player that they've finished the quest, but I'm not sure that's the kind of innovation we're looking for." - Sload
- prometheus
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the problem is that to mod the provinces u need the maps ..and i am the one making them muhahahaha
btw
i think is better to make cyrodiil befoure black march couse we have more statics to use ...while black marsh is more alien and should be built ex novo
also is also more easy to make high rock for the same reason
btw
i think is better to make cyrodiil befoure black march couse we have more statics to use ...while black marsh is more alien and should be built ex novo
also is also more easy to make high rock for the same reason
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Why elsweyr last? besides, wouldn't it be much easier to make valenwood after elsweyr, seeing as that its neighbours would be done and we could just fit it in all snug? Although I agree summerset would be highly interesting, I don't think we should judge our order by provinces that are coolest, but by location and ease of creation (I.E. hammerfell will, at the most, require new land textures but that's it; while argonia will require about 75% brand-new stuff).
"Crashing the game is an innovative way of alerting the player that they've finished the quest, but I'm not sure that's the kind of innovation we're looking for." - Sload
Heres the order I see it so far that we're headed:
1. Morrowind
2. Skyrim
3. Cyrodil(the city has two i's, but the province only one)
4. High Rock
5. Hammerfell
6. Black Marsh
7. Elsweyr
8. Valenwood(not sure if there are two L's or one L, and not sure about S on the end)
9. Summerset Isles
1. Morrowind
2. Skyrim
3. Cyrodil(the city has two i's, but the province only one)
4. High Rock
5. Hammerfell
6. Black Marsh
7. Elsweyr
8. Valenwood(not sure if there are two L's or one L, and not sure about S on the end)
9. Summerset Isles
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Bladmand, that would work so well that I feel like re-writing the order.
Morrowind
Skyrim
Cyrodil
Argonia
Elsweyr
Hammerfell
High rock
Valenwood
Sumerset
(valenwood before sumerset because the high elves own some land in valenwood, and they thus "blend" better than any other two provinces IMHO.)
Morrowind
Skyrim
Cyrodil
Argonia
Elsweyr
Hammerfell
High rock
Valenwood
Sumerset
(valenwood before sumerset because the high elves own some land in valenwood, and they thus "blend" better than any other two provinces IMHO.)
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Cyrodil will probably be third on the list (but that will be decided when we are nearly finished with Skyrim) but Black Marsh may also be third. Fifth I would say either Elsweyr or High Rock. Summerset will probably be last.
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- prometheus
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I think a good order would be (and I'm not biased in any way, otherwise I'd have put argonia second):
*Morrowind
*Skyrim
*Cyrodiil
*Black Marsh
*Elsweyr
*Valenwood
*Hammerfell
*High Rock
*Summurset Isle
*Morrowind
*Skyrim
*Cyrodiil
*Black Marsh
*Elsweyr
*Valenwood
*Hammerfell
*High Rock
*Summurset Isle
So strange this place. Far from the marsh.
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The order is skyrim-cyrodiil-argonia-high rock-hammerfell-elsweyr-valenwood-summerset basically.
Although i agree with noirgrim, we need to focus on MW entirely.
Although i agree with noirgrim, we need to focus on MW entirely.
"Crashing the game is an innovative way of alerting the player that they've finished the quest, but I'm not sure that's the kind of innovation we're looking for." - Sload
Guys, let's look at this in perspective:
The estimated time for the whole project is 25-35 years. This means that if everybody stayed on the project, by the time it's done we'll all be fifty-year-old men and women. Something also tells me that in 25 years computer games won't exist, but complete VR will. If this project ever *does* finish, chances are that its members at that time aren't even born yet.
Let's look at it this way: we're in a hopeless battle. Let's just try to take down as many sons-of-female-dogs as we can, while we can.
The estimated time for the whole project is 25-35 years. This means that if everybody stayed on the project, by the time it's done we'll all be fifty-year-old men and women. Something also tells me that in 25 years computer games won't exist, but complete VR will. If this project ever *does* finish, chances are that its members at that time aren't even born yet.
Let's look at it this way: we're in a hopeless battle. Let's just try to take down as many sons-of-female-dogs as we can, while we can.
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