i5-81-Red
Moderators: Seneca37, Andres Indoril, Lead Developers
i5-81-Red
Claim type: Interior
Claim ID: TR_i5-81-Red (#2663)
Faction: Redoran
Parent claim: TR_5-4-Red (#171)
Claimed by: Dormichigan64
Status: Reviewing (Progress: 100%)
Location: 1:(-1584, -586):0
Files: TR_i5-81-Red_Dormichigan64_1.esp; TR_i5-81-Red_Dormichigan64_2.esp; TR_i5-81-Red_Dormichigan64_3.esp
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(-13, -4) Cave. Infested with undead.
Claim ID: TR_i5-81-Red (#2663)
Faction: Redoran
Parent claim: TR_5-4-Red (#171)
Claimed by: Dormichigan64
Status: Reviewing (Progress: 100%)
Location: 1:(-1584, -586):0
Files: TR_i5-81-Red_Dormichigan64_1.esp; TR_i5-81-Red_Dormichigan64_2.esp; TR_i5-81-Red_Dormichigan64_3.esp
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(-13, -4) Cave. Infested with undead.
- Dormichigan64
- Developer
- Posts: 173
- Joined: Thu Dec 26, 2013 10:27 pm
- Location: Stop trying to see where I live, you creepy bastard! (Kingston, Ontario)
- Dormichigan64
- Developer
- Posts: 173
- Joined: Thu Dec 26, 2013 10:27 pm
- Location: Stop trying to see where I live, you creepy bastard! (Kingston, Ontario)
Very unique look to the last chamber. I like it. There are several good strategic locations for the necros to be in when the player enters this chamber. Good start.
Be sure to continue hiding all the caspering issues with the Ex_common_plat_LRG pieces and check the other platform pieces as well.
Because you have water here, you can also use the ex_de_docks... pieces in this area, if you want to.
The black de candles (14, 15 & 19) would also fit in.
Be sure to continue hiding all the caspering issues with the Ex_common_plat_LRG pieces and check the other platform pieces as well.
Because you have water here, you can also use the ex_de_docks... pieces in this area, if you want to.
The black de candles (14, 15 & 19) would also fit in.
- Dormichigan64
- Developer
- Posts: 173
- Joined: Thu Dec 26, 2013 10:27 pm
- Location: Stop trying to see where I live, you creepy bastard! (Kingston, Ontario)
This goes for both my claims: I'm having some technical difficulties with saving and whatnot. Gonna take longer than expected. I know these aren't high priority as of now, but I thought I would let you know.
"When life gives you lemonade, make lemons. And life will be all like 'what??'" - Phil Dunphy's Phil's-osophy
(\_/)
(-.-)
(>_<)
Shhh, bunny be snoozing. lolcatz
(\_/)
(-.-)
(>_<)
Shhh, bunny be snoozing. lolcatz
- Dormichigan64
- Developer
- Posts: 173
- Joined: Thu Dec 26, 2013 10:27 pm
- Location: Stop trying to see where I live, you creepy bastard! (Kingston, Ontario)
Should be done very soon. Scratch the part where I said there will be a way back to the entrance (too lazy). I think the room with the throne should have an artifact of some sort in it (in the chest). The door will be unlocked by a key held by one of the necros.
"When life gives you lemonade, make lemons. And life will be all like 'what??'" - Phil Dunphy's Phil's-osophy
(\_/)
(-.-)
(>_<)
Shhh, bunny be snoozing. lolcatz
(\_/)
(-.-)
(>_<)
Shhh, bunny be snoozing. lolcatz
- Dormichigan64
- Developer
- Posts: 173
- Joined: Thu Dec 26, 2013 10:27 pm
- Location: Stop trying to see where I live, you creepy bastard! (Kingston, Ontario)
- Dormichigan64
- Developer
- Posts: 173
- Joined: Thu Dec 26, 2013 10:27 pm
- Location: Stop trying to see where I live, you creepy bastard! (Kingston, Ontario)
Please add the ramp, and remove the reference to the white light. I really like your ingenuity, and creativity here, but it does feel a bit sparse. Is there anything else you'd like to add here? How about a skeleton by the note. Maybe some more crates of stuff (clothing, torches, food, etc...) around the cave.
- Dormichigan64
- Developer
- Posts: 173
- Joined: Thu Dec 26, 2013 10:27 pm
- Location: Stop trying to see where I live, you creepy bastard! (Kingston, Ontario)