Hortator

Place to discuss history, story, character development, questlines for factions and other specifics.

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Dormichigan64
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Hortator

Post by Dormichigan64 »

Would it make sense for the player become Hortator of all five great houses instead of just three? Maybe Redoran, Telvanni, and Hlaalu can be done at either mainland or Vvardenfell.
"When life gives you lemonade, make lemons. And life will be all like 'what??'" - Phil Dunphy's Phil's-osophy


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Theminimanx
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Post by Theminimanx »

That would be more fitting for a main quest that also takes place on the mainland, and would serve as a good way to introduce all players to Indoril and Dres as well.

It's going to require a bit of surgery with the prophecies and Azura's dialogue however, especially since we have no easy way of replacing any voiced dialogue. I remember Azura saying something about Hortator, but I don't know if she specified three.
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Dormichigan64
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Post by Dormichigan64 »

In the Cave of the Incarnate cutscene, Azura does say "three houses must name you Hortator," so that means editing that part a bit (maybe change it to say all, or five, assuming we can find a part where she says those words).

Also, to involve the mainland more, Caius Cosades could send you on a mainland informant quest. And, are there any ashland camps on the mainland? Because if there are, the player could be Neravarine of those, too.
"When life gives you lemonade, make lemons. And life will be all like 'what??'" - Phil Dunphy's Phil's-osophy


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LordInsane
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Post by LordInsane »

If editing the cutscene and any other voiced dialogue that mentions the number of tribes and/or houses that call you Nerevarine/Hortator seems impractical, another option might be to keep the requirement at four tribes and three houses, but make it any combination of four Ashlander tribes (assuming you add any on the Mainland) and three great houses.
You might also add in suggestions to the player that it'd be a good idea to get the support of all tribes and houses even if it isn't necessary. That way, you would hit the key point (connecting the main quest to the mainland) and at least encourage all players to be introduced to Dres and Indoril without the potentially moddish consequences of voice hacking (or removing the offending voiced dialogue and cutscene, or leaving it in but making it inaccurate to the rest of the game).
sasquatch2o
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Post by sasquatch2o »

I don think this is necessary and even if player does the prophecy doesn't need to change. The prophecy is specific in its requirements so the existance of more houses or Ashland tribes wouldnt matter .
my opinion.
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Theminimanx
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Post by Theminimanx »

The prophecy is a plot excuse to have the player visit the various Houses and tribes. What's important about it is that the player unites the various factions of Morrowind under one (their) banner, not the specific amount of factions. The only reason the player wasn't also asked to represent Indoril and Dres was because those two factions simply weren't implemented.
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Biboran
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Post by Biboran »

It would be nice if the player had a compromise. If the quest sounded: "you have to become horator of any three houses you can".
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Dormichigan64
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Post by Dormichigan64 »

Why not? I can't imagine it being that hard to do. Just a little modification of the main quest can't end the world.
"When life gives you lemonade, make lemons. And life will be all like 'what??'" - Phil Dunphy's Phil's-osophy


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sasquatch2o
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Post by sasquatch2o »

The prophecy should remain as it is and be specific the vvardenfel. Guild and misc quests should be planned and implemented first since they should be easiest, although discussion for any quests and NPC has been pretty stagnant and we have more managers and plans for revision than creation. Why does player need to be hortator at all for the houses on mainland. IMO player should work to mend relations but doesn't need to become leadership in every house. Maybe player should only be able to ascend the ranks of one or none at all.

The mainland should stay almost entirely as it is. Add transportation merged tribunal eventually into almalexia along with minor adjustments additions to make things compatible. What is being discussed here isn't outrageous but it is not practical. We haven't finished and may never finish questing and NPCing this mod let alone modifying large parts of the main game. The main quest would have to be altered to united the 5 houses before completing final quest, Dagoth Ur and that. TR enlarges the mainland so much that it should allow freedom to completely ignore the main quest or even make several types of characters and play through to some endgame type scenario without having to even engaging in house politics. If uniting all 5 houses is merged into the main game it would introduce leveling issues as well player is already a god by the time they complete vvardenfel.

We need more people discussing quest and adventure ideas. Concepts for characters and their impacts an relationships with others the environment and story. Instead of concrete ideas and interesting scenarios what discussion there is revolves around location types, redoing exteriors assets variety, when really it should all revolve around the story and characters and depicting a lore friendly enjoyable RPG experience. This has not been the focus for as long as I can tell. Story and characters should be central to every discussion. And discussion should be central to development not cloistered away in leadership boarders if that is the case.


So in answer to your question no I don't think it would make sense, practically or logically. Maybe that makes sense , maybe maybe not.
my opinion.
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Dormichigan64
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Post by Dormichigan64 »

The only reason the prophecy is as is is simply because of Bethesda's limitations. If they made the mainland, don't you think they would've made you become Hortator for all five Houses? Besides, if the Nerevarine's mission is to unite the houses, why would he only unite three when there are five? I also think it would improve immersion because there is no reason why the main quest for the game "Morrowind" shouldn't involve all of Morrowind.
"When life gives you lemonade, make lemons. And life will be all like 'what??'" - Phil Dunphy's Phil's-osophy


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