Meshes and Textures problem ://

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Istor
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Meshes and Textures problem ://

Post by Istor »

Hi guys, i have a very fat problem, well i registred the game (BSA) in morrowind ini, but i continue to have problems when i near to the mainland, also i have "The Undead" and "Morrowind Comes alive" Addon for Tamriel Rebuilt but, when i reach necrom my game show a massive meshes and textures losts, How can i fixed this? ?(

Sorry for my bad english i speak spanish x3
Miraclestone
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Post by Miraclestone »

First, despite the fact that I like the picture could you maybe pick a smaller size; it will be hard to navigate this page if you take up that much space.

Second, what kind of problems, errors or can you not see the land at all. Is your Morrowind installed in you program files folder and do you have a Vista or newer OS.
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Istor
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Post by Istor »

Sorry for the image x3

Well, the problems is when i near to the mainland appears meshes and textures lost, including animations, i registred de bsa in morrowind ini and i enable the data and maniland esm (i use wry mash) so i don know what i doing bad,

I can see the mainland but the meshes and textures no (buildings etc) i installed morrowind in program files, i use windows 7 ultimate so what kind of problem i have?
Miraclestone
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Post by Miraclestone »

Sometimes when older games are installed in the programs folder it has issues accessing rights. It is advised to install your game outside of the programs file folder on Vista and up operating systems for this issue. I hate asking people to re-install their game so we can try and see if it is another issue first before you have to go through the trouble of reinstalling.

When I asked if there were any error, I meant if you come close to these objects does an error message pop up which says something like

"Error: missing 'TR_texture_muckfly'. Would you like to continue to run this application?
<Yes> <No>"

and if not is there a big exclamation point <!> floating in place of where the mesh normally is.

I'll check back in a bit and sorry for the language barrier if that is an issue for you.
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Istor
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Post by Istor »

Sorry for my english again x3

Yeah that appear when i near the mainland and the big "¡" yellow icon so, i need to delete the game and install on other place?

Again sorry for my english x3

If that is the case, i can save my "save game"?
Miraclestone
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Post by Miraclestone »

The exclamation point means it can't load the mesh. Morrowind uses a file type called .nif and TR uses the BSA to hold them all. Now I'm not implying you didn't register it correctly but for some reason the game isn't recognizing the BSA. Maybe double check the ini and see if it reverted or something. It should look like this for the BSA to be properly registered not considering any other BSAs you have registered:

[spoiler]
...
[Archives]
Archive 0=Tribunal.bsa
Archive 1=Bloodmoon.bsa
Archive 2=TR_Data.bsa
...[/spoiler]

If you do reinstall it, install it outside of the programs file folder. You can name the folder whatever you want and it wont matter but a good example is 'C:/Games/Bethesda/Morrowind'. Try and load up the game without TR and then with TR + BSA registered and then with your TR addons. That way you can see when Morrowind begins to stop working and have a better idea what may be causing the issue. We don't directly support TR addons; because the project is always changing alot of them become out of date.

I hope this helps and again I'll keep an eye on the thread. Don't have to apologize for the language barrier, I was mostly concerned that some of the terms I use may come across as unclear to you, that's all. Your English is easy to understand and that's what counts.
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Dragon32
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Post by Dragon32 »

Istor wrote:<snip>
i need to delete the game and install on other place?
<snip>
No, I don't believe you need to re-install. Create a new folder on C:\ (for e.g. "C:\Games"), copy and paste your existing Morrowind install into the new folder. That will carry across your save games too.

More on [url=http://forums.bethsoft.com/topic/781497-vistawindows-7-problems/#entry11352753]Bethsoft[/url].
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Istor
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Post by Istor »

Really thank for you help, the bsa arichve its correct but i continue to have the issues, so i need to reinstall

Thanks for understand me, well I'll keep you informed about this.

Again thanks for the help *.*

Pd: a question for lore ¿The mod is related whit the main quest? i mean the npc will recognized you as the nerevarine?

Agian thanks four you help x3 *.*
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Istor
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Post by Istor »

Dragon32 wrote:
Istor wrote:<snip>
i need to delete the game and install on other place?
<snip>
No, I don't believe you need to re-install. Create a new folder on C:\ (for e.g. "C:\Games"), copy and paste your existing Morrowind install into the new folder. That will carry across your save games too.

More on [url=http://forums.bethsoft.com/topic/781497-vistawindows-7-problems/#entry11352753]Bethsoft[/url].

Haha i delete the game already well i create a backup for my save games no problem *.*

Thanks for you help :'3
Miraclestone
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Post by Miraclestone »

My bad, really. Should have been more clear I wasn't done checking things before talking about where to install it. I was getting ahead of myself and just wanted to make sure you knew how to install from then on if you happen to not be able to get on here again for whatever reason. Really sorry about that, stupid. Not the first time this has happened here :/

If your question about the lore is if completing stages of the whole main quest of Morrowind will directly effect the content of TR, the answer is no. If your question about the lore is if the lore of TR has anything with the main quest of Morrowind, than yes it will. TR will add some back story to the Great houses and such so it will help to enrich the content of the main quest indirectly. However, it is designed to be separate from the main quest a lot like Tribunal and Bloodmoon are and even though they may reference the plot of the main quest the content wont change. To be clear, TR is a work in progress and there aren't many quests past the Northeast. Plans for a main quest are still in the works so I can't say if it will have anything to do with the Main Quest of Morrowind if we even have a main quest. Some of the NPCs can recognize you as the Nerevarine because they use some of the same dialog as the NPC's Vvardenfel though so your fame will not go unnoticed.

Real sorry about the mix up, hope the installation doesn't take too long.
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Istor
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Post by Istor »

Miraclestone wrote:My bad, really. Should have been more clear I wasn't done checking things before talking about where to install it. I was getting ahead of myself and just wanted to make sure you knew how to install from then on if you happen to not be able to get on here again for whatever reason. Really sorry about that, stupid. Not the first time this has happened here :/

If your question about the lore is if completing stages of the whole main quest of Morrowind will directly effect the content of TR, the answer is no. If your question about the lore is if the lore of TR has anything with the main quest of Morrowind, than yes it will. TR will add some back story to the Great houses and such so it will help to enrich the content of the main quest indirectly. However, it is designed to be separate from the main quest a lot like Tribunal and Bloodmoon are and even though they may reference the plot of the main quest the content wont change. To be clear, TR is a work in progress and there aren't many quests past the Northeast. Plans for a main quest are still in the works so I can't say if it will have anything to do with the Main Quest of Morrowind if we even have a main quest. Some of the NPCs can recognize you as the Nerevarine because they use some of the same dialog as the NPC's Vvardenfel though so your fame will not go unnoticed.

Real sorry about the mix up, hope the installation doesn't take too long.

No problem really things happend :]

Thank you for the information you guys are great *.*
The installation is fast no problem i have a backup for al the mods x3

I need to delete the "original" morrowind on program files after i create the "copy" right? *.*

Again thanks for the help :'3
Miraclestone
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Post by Miraclestone »

You don't have to delete the original morrowind, you can have more than one morrowind actually. You just have to manually make sure you are opening the right one rather than trusting the disc to choose. I have two on my computer, one clean and one heavily modded. I wouldn't advice keeping a morrowind on your computer unless you are using it but you can test the copy before deciding what you want to do with the one in the programs file folder.
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Istor
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Post by Istor »

Miraclestone wrote:You don't have to delete the original morrowind, you can have more than one morrowind actually. You just have to manually make sure you are opening the right one rather than trusting the disc to choose. I have two on my computer, one clean and one heavily modded. I wouldn't advice keeping a morrowind on your computer unless you are using it but you can test the copy before deciding what you want to do with the one in the programs file folder.

Ok thank you for the information

The problem is solved *.*

I have morrowind outside of program files and registred the bsa and no meshes problem, if anyone have the same problem the solutions is that

Again thanks for the help keep the good work *.*
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