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NPC: Milara Selenoth (Ranyon-ruhn, Silt Strider guide)
Location: destination
Error: she gives my two travel options to Helnim
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NPC: Sera Bavan (Helnim, Silt Strider guide)
Location: destination
Error: she gives my two travel options to Ranyon-ruhn
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Hallo,
after updating to the new version I found a double dialogue entry in the travel destination menue of the NPC Milara Selenoth in Ranyon-ruhn and Sera Bavan in Helnim.
Both travel guides have two options for traveling to Helnim/Ranyon-ruhn.
With old TR verison: [img]http://www.pettymagic.de/images/TR_old.jpg[/img]
After update: [img]http://www.pettymagic.de/images/TR_new.jpg[/img]
Discovered this issue imidiately after updating and testing with a updated and cleaned save file and testet it with a New Game save. Both with the same result. Czhecked my old TR version and there is only on dialogue option for Helnim/Ranyon-ruhn.
Maybe it's related to my load order, so if anyone is interested in checking it it's here:
[spoiler]Morrowind.esm
Tribunal.esm
Bloodmoon.esm
Morrowind Patch v1.6.6_beta.esm
GDR_MasterFile.esm
Texture Fix - Bloodmoon 1.1.esm
Texture Fix 2.0.esm
Poorly Placed Object Fix 1.2.esm
TR_Mainland.esm
TR_Data.esm
Thief_quests.esp
Ald_Ruhn_TG_Devil_Tanto_Tweak.esp
abotGondoliers.esp
ExcellentMagicSounds.esp
almalexia armor.esp
Unique Jewelry and Accessories.esp
Hold it - replacer.ESP
MW Containers Animated.esp
Hold it - SF npc addon.esp
True_Lights_And_Darkness_1.0-NoDaylight.esp
Clean MCFC_1.0.esp
imperial chain fix.esp
Starfire lite.esp
Creatures.esp
Vurt's Grazelands Trees.esp
correctUV Ore Replacer 1.0.esp
Spirit's MGSO Daedric Armor Fixes.esp
FLG - Balmora's Underworld V1.1.esp
Hold it - TR addon.ESP
Juniper's Twin Lamps (1.1 Tribunal).esp
Daedric Tweaks.esp
Thief Experience Overhaul 1.3b (Tribunal) (Combined).esp
master_index.esp
Hair_Pack_III_Tiaras.esp
SirLuthor-Tools.esp
Unique Banners and Signs.esp
Better Bodies.esp
Windows Glow.esp
Key Replacer Trib & BM.esp
Loincloth_top_ pkg2.esp
JEB_muffin_fix.esp
Barabus' fireplaces 2.esp
Chainmail Tops+Slips 1.3.esp
AK_IndarysGreathouse.esp
Windows Glow - Tribunal Eng.esp
tanktop.esp
Amazon War Boots 1.0.esp
ALDagothOutfit.esp
Amazon Platemail Greaves 2.0.esp
Windows Glow - Bloodmoon Eng.esp
Windows Glow - Raven Rock Eng.esp
WA_Signy_Signposts(!).ESP
Tribun_Laura_3_0.esp
Akavirian Armor V 1.0.esp
AtmosphericSoundEffects-3.0-Tribunal.esp
abotWindowsGlow.esp
Amazon Tops.esp
Statue Replacer - Normal.esp
bones.esp
Shieldfx.esp
Book Jackets - Morrowind.esp
Book Jackets - Tribunal.esp
Book Jackets - Bloodmoon.esp
Better Clothes_v1.1.esp
NewBlood_MwTbBm1.1.esp
Neo's Unique Creatures.esp
Frost_atronach_solsthiem.esp
Vality's Balmora Addon.esp
LGNPC_SeydaNeen.esp
BetterClothesForTB.esp
LGNPC_GnaarMok_v1_20.esp
Clean Elynda'sWinterWear.esp
LGNPC_AldVelothi_v1_20.esp
LGNPC_MaarGan.esp
LGNPC_HlaOad.esp
LGNPC_Aldruhn_v1_20.esp
Bloated Caves.esp
Psy_UniqueDremora_T.esp
More Better Clothes.ESP
DreadKnight.ESP
Golden Gold.esp
Animated Morrowind.esp
New Voices.esp
Vurt's Ashlands Overhaul.esp
abotWhereAreAllBirdsGoing.esp
Sleepers, Awake!.esp
Antares' Creatures - Trolls!.esp
Antares' Creatures - Treant.esp
Antares' Creatures - Frost Giant.esp
TheRedoran_v1_00.esp
guarskin_drum_replacer.esp
LeftGloves_Addon_v2.esp
mel_teleportPlugin_1_3.esp
UniqueFinery.esp
Draugr Deathlord.esp
mel_teleportPlugin_1_3_Patches.esp
Umbra, Blademaster.ESP
Sotha Sil Expanded.ESP
New Widowmaker.ESP
AkulakhanCloud (Optional).ESP
sm_Morokei.ESP
Better_Sounds.esp
LGNPC_TelMora_v1_30.esp
LGNPC_Khuul_v2_21.esp
LGNPC_VivecFQ.esp
Eyren_Robes.esp
Psy_VGR_Armour.esp
Emma_bret_headp2.esp
MA_snowprincetomb_v3.esp
Less_Generic_Bloodmoon.esp
LGNPC_IndarysManor_v1_51.esp
LGNPC_VivecRedoran.esp
Particle Arrow Replacer.esp
Better Skulls.ESP
UF_HortRobeF001.esp
Antares' Creatures - Frost Monarch.esp
Vurt's BC Tree Replacer II.esp
Antares' Big Mod 7.4.esp
Antares' Creatures - Hill Giant.esp
New Bodies - Mature.esp
Female Armor - Complete.esp
Better Weapons and Armors.esp
OTR_Coast_Variety.esp
STA_guides_replacer.esp
Graphic Herbalism.esp
DXM_masterindex_journalfix.esp
constance1_0.esp
ab01ConstanceRTTpatch.esp
Graphic Herbalism Extra (Correct UV).esp
Graphic Herbalism TR Extra.ESP
Merged_Objects.esp
Creatures Merged Objects Fix.esp
LGNPC_PaxRedoran_v1_20.esp
Better Morrowind Armor.esp
Better Morrowind Armour Add-On 2.0.esp
DM_DB Armor Replacer.esp
NOM 3.0.esp
Hold it - NoM addon.ESP
NOM3fix.esp
SSE_NOM.ESP
NoM_BF Compatibility Patch.esp
Mashed Lists.esp[/spoiler]
If it's related to Tamriel Rebuild and someone here can reproduce it maybe he can inform me so I'm sure there is nothing wrong with my load order.
[obsolete] Incompatibility with "Hold it - TR addon.ESP"
Moderators: Haplo, Lead Developers
First, try regenerating your Merged_Objects.esp and see what happens
I have not it installed, but looking at its .esp I think that the one mod in your list that may change the tr caravaners is Hold it - TR addon.ESP.
, try starting a new game without the mod loaded and see what happens.
Also, I don't know if this can be related to the problem, but
your loading order list shows
TR_Mainland.esm
TR_Data.esm
TR_Data.esm being a master ( = required from) TR_Mainland.esm should always load before TR_Mainland.esm
If your list was copied from the Morrowind.ini, that is not your loading order, it is your loading list (it may be in alphabetic order or mixed order)
To get the mod list in effective loading order you can use Mash\Saves, click the save, right click File header in right column, copy list
Or post mlox\current_loadorder.out if you are using mlox
If that is really your current loading order there is definitely something strange. In this case the first thing you could try is temporarily disable Mash "Lock Times" option if needed, sort your mod list using MLOX, re-enable Mash "Lock Times" option if needed
It would not hurt to look / post MLOX messages looking for conflicts/updates etc.
I have not it installed, but looking at its .esp I think that the one mod in your list that may change the tr caravaners is Hold it - TR addon.ESP.
, try starting a new game without the mod loaded and see what happens.
Also, I don't know if this can be related to the problem, but
your loading order list shows
TR_Mainland.esm
TR_Data.esm
TR_Data.esm being a master ( = required from) TR_Mainland.esm should always load before TR_Mainland.esm
If your list was copied from the Morrowind.ini, that is not your loading order, it is your loading list (it may be in alphabetic order or mixed order)
To get the mod list in effective loading order you can use Mash\Saves, click the save, right click File header in right column, copy list
Or post mlox\current_loadorder.out if you are using mlox
If that is really your current loading order there is definitely something strange. In this case the first thing you could try is temporarily disable Mash "Lock Times" option if needed, sort your mod list using MLOX, re-enable Mash "Lock Times" option if needed
It would not hurt to look / post MLOX messages looking for conflicts/updates etc.
Try first re-adding the mod and recreate the MergedObjects.esp, if the problem is still gone it was probably a problem with your obsolete MergedObjects.esp, else it may be a Hold it - TR addon.ESP problem and yes, I think you could inform DanaeBUBISHI wrote:The problem is gone as soon I deactivate Hold it - TR addon.ESP and recreate MergedObjects.esp.
As this is the latest Hold it 1.92 TR update maybe I should inform Danae about it?