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Tondollari
Developer
Posts: 219
Joined: Mon Dec 02, 2013 9:42 pm
Location: Louisiana

Post by Tondollari »

Considering how different the poor area is from the rest of OE, would it be worth assigning short values (TR_OEpoor=1)to slum residents? This could be helpful in generic dialogue as well as quests.

Edit: meant to put this in dialogue planning thread
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