Sload in Tear?

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otaku4242
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Sload in Tear?

Post by otaku4242 »

So according to this: http://uesp.net/wiki/Lore:Necromancy#History
Sload merchants were known to buy slaves in Tear, and there were even rumors of Sload airships which carried corpses from Senchal around this time.

It is also said here: http://uesp.net/wiki/Lore:Corpse_Preparation

So is it at all possible for any Sload to appear in that area at all?[/b]
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Post by EJRS »

It would certainly be very cool. It is also something that is supported by the lore, and as far as I know there is already a perfectly fine Sload creature knocking about.
So I don't see why not.
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Post by otaku4242 »

EJRS wrote:It would certainly be very cool. It is also something that is supported by the lore, and as far as I know there is already a perfectly fine Sload creature knocking about.
So I don't see why not.
It'd be cool if we could actually meet and speak with N'Gasta
You know, this guy Antares has made quite a few custom creatures in morrowind that have amazing animations! Perhaps you could get in contact with him and have him do the animations for, not only sload, but those Dres Wasps!

his main site: http://arcimaestroantares.webs.com/antarescreatures.htm

his nexus: http://www.nexusmods.com/morrowind/users/520188/?tb=mods&pUp=1
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Post by Gnomey »

Yes, the plan is currently to include Sload in Tear, though not N'Gasta, who died over four centuries before the events of Morrowind. [url=http://project-tamriel.com/viewforum.php?f=5]Province: Cyrodiil[/url] apparently has a good Sload model and we have our own Dres wasp model which I consider a keeper. (Not the version currently in TR_Data, which will get replaced).
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st.Veloth, The Repenting
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Post by st.Veloth, The Repenting »

sload bazaars and subculture, and perhaps even a sload embassy
almsivi bless, to create one must first destroy, the nature of all, is in equilibrium
- sotha sil
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otaku4242
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Post by otaku4242 »

Gnomey wrote:Yes, the plan is currently to include Sload in Tear, though not N'Gasta, who died over four centuries before the events of Morrowind. [url=http://project-tamriel.com/viewforum.php?f=5]Province: Cyrodiil[/url] apparently has a good Sload model and we have our own Dres wasp model which I consider a keeper. (Not the version currently in TR_Data, which will get replaced).
Sweet, thank you Gnomey ^__^
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Post by Dragon32 »

Am I only the only one whose reaction to this thread title was: "I don't know, is he?"

I'll get my coat...
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Post by Gnomey »

As I've been posting MK concept art here and there, [url=http://michaelkirkbride.tumblr.com/post/68269806597/ladynerevar-so-glad-someone-reposted-the]here[/url]'s an interesting link. I should say here that I have no idea what the Subo-Lathla Skyport was supposed to be, but from the occasional mention of Sload airships and what I can recognize of the image, I get the impression it was supposed to be a Sload skyport, probably in Dres lands, probably where the Sload and Dres did business. But that's all speculation, and even if it's right I'm not sure if we'd be able to/want to use the idea.
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Post by otaku4242 »

Gnomey wrote:As I've been posting MK concept art here and there, [url=http://michaelkirkbride.tumblr.com/post/68269806597/ladynerevar-so-glad-someone-reposted-the]here[/url]'s an interesting link. I should say here that I have no idea what the Subo-Lathla Skyport was supposed to be, but from the occasional mention of Sload airships and what I can recognize of the image, I get the impression it was supposed to be a Sload skyport, probably in Dres lands, probably where the Sload and Dres did business. But that's all speculation, and even if it's right I'm not sure if we'd be able to/want to use the idea.
Gnomey, upon seeing this image, I immediately knew what I was looking at! Have you ever played Zelda: Skyward Sword? In the game, they have small docks on the edges of Skyloft where they can get aboard their Loftwings and fly into the sky. Much like an airplane runway, but MUCH MUCH smaller.

If you look at what I've circled in black here: http://i.imgur.com/5yQxtQG.jpg?1
you'll see that it appears to be like a honeycomb. perhaps the Dres wasps could be bred in there!

meanwhile, the area circled in red could act as a platform for the wasps and their riders to safely takeoff!

also, how the hell do i make links like you did?
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Gnomey
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Post by Gnomey »

Ah, you write [url=*link*]*words*[/url]. Also, thanks for pointing that out; I must confess I've never played a Zelda game, so the reference flew over my head.

Edit: though I still think those are Sload, or at least that the vessels shown in the image are Sloadships. They're certainly not Dunmer bugs of any description.
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Post by sirrah »

The structure holding the honeycomb holes is most likely a Sload airship (you can see several others floating in the distance), I think the open space opposite the ship is probably just another bay for the Sloadships to dock at.
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Post by Gnomey »

Ah, well caught.
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otaku4242
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Post by otaku4242 »

Gnomey wrote:Ah, well caught.
are the designs for the wasp hives done yet? or are they still in conceptual development :P
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Post by DMKW »

I haven't seen the large version of this illustration before. I had to stare at it for a while but the image definitely shows 4 airships. 3 approaching the skyport and one docked to it on its port side. At the end of the skyport there appears to be what looks like Gargoyles in the shape of a Sload heads/faces?

Also Secunda and Masser in the background? And what looks like large [url=http://wallpaperswa.com/thumbnails/detail/20121129/landscapes%20desert%20cliffs%201600x1200%20wallpaper_wallpaperswa.com_100.jpg]dessert[/url] [url=http://www.garlodigital.com/wp-content/uploads/2013/03/desert-cliffs-at-edge-of-the-world-2.jpg]cliffs[/url] in the background. Cool stuff.

edit: Wouldn't [url=http://images.uesp.net/f/f1/MW-concept-17.jpg]this[/url] work for the wasp hives? It doesn't seem like its being used for cliff racers, or whatever its supposed to house. I think it would go great as a unique location to further spice up the plains.
http://fc02.deviantart.net/fs70/f/2014/103/f/0/the_hive_by_siberiancrab-d7ee1iz.jpg
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Gnomey
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Post by Gnomey »

Yeah, we were planning to use that for our wasp hives.
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Post by Rats »

I believe that's an early design for the Red Mountain. Personally, I like [url=http://tamriel-rebuilt.tumblr.com/search/skyrender]Lutemoth's skyrender nest[/url], which seems to be semi-alive and semi-mobile.
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Post by klep »

I prefer the one Rat linked to. But peronally I like to see them in holes or pits rather than 'structures' which rise in height. It's kind of hard to explain what I mean exactly and my drawing skills are sub-zero. The best/easiest comparison with what I have in mind would be something similar to the orc-dug holes in Isengard.
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Post by Gnomey »

Ah, I can't believe I completely forgot about those concepts.

As for the one DMKW linked, I'm pretty certain it isn't Red Mountain; it isn't a volcano, seems too small, and it almost looks like it largely consists of piled up siltstrider shells, though it might be some other material like rock. The caption for the [url=http://www.imperial-library.info/content/page-10]image in the artbook[/url] (on the following page) just says 'The Ashlands'.
Looking more closely, though, there are a lot of winding stairs and such near the top of the structure. Interesting.
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Post by EJRS »

Rats wrote:Personally, I like [url=http://tamriel-rebuilt.tumblr.com/search/skyrender]Lutemoth's skyrender nest[/url], which seems to be semi-alive and semi-mobile.
If we could pull these off, they'd be fantastic. Lots of character, I like the Metroid-vibe.
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Post by Mwgek »

Adanorcil showed me a almost finished sload model which looked preyy neat. Maybe we have some way to recover that?
--Mwgek--
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Post by st.Veloth, The Repenting »

hmmm... did someone say desert? i like that idea. something akin to the gnisis red sand stuff, that would be nice...
almsivi bless, to create one must first destroy, the nature of all, is in equilibrium
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Post by Rats »

The Sload creature model alone isn't enough though. We need the skyship exterior and interiors as well.

Edit. Which is to say: they're gonna be awesome
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Post by st.Veloth, The Repenting »

sload merchants covered in their own merchandise, obsessed with security, so they strap all their goods to themselves!
MK concept art yay!
(top image)
http://michaelkirkbride.tumblr.com/
almsivi bless, to create one must first destroy, the nature of all, is in equilibrium
- sotha sil
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Post by Saltrice »

Those Lutemoth's concepts of skyrender wasp-things are absolutely amazing. I think I'm going to use one as a wallpaper on my laptop. Simply terrific.

Sload selling drugs and Sload carrying corpses around with their gas-filled airships are very fascinating ideas, but I wonder what standpoint Dres society generally takes on the denizens of Thras. There is a risk of representing Sload as absolutely evil slug-like necromancers and House Dres as truly morally degenerate sort of people. Sload should be used very sparingly not to make seeing them too common occurrence. Perhaps one or two of these creatures could be tolerated in places where the dunmeri law and orderly society isn't too present, presumably in some tavern filled with dancer-girls, shady people and other enemies of the good jedi I mean gallant heroes.

I dont know really, I just wanted to make a post to praise those skyrender-things, I really like them.
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Post by Gnomey »

I don't think it has much to do with moral degeneracy; the Dres, like early Dunmer, and to a lesser extent other modern Dunmer, worship the 'good' Daedra. You have Azura, who plotted the downfall of the Tribunal for four thousand years, Boethiah, Prince of Plots, who ate Trinimac and spoke as him for a while before expelling him again out the other end, and Mephala, the Webspinner, who revels in weaving complex intrigues to confuse and manipulate mortals. They basically built the foundation for Chimer, and thereby Dunmer, society, and continue to exert a heavy influence on House Dres.
Keeping that in mind, I think characterizing Dres xenophobia as simply refusing to associate with outsiders doesn't really fit. To a member of House Dres, the moral thing to do is to weave the enemy into ones plots, keeping them close and squeezing everything out of them that they can, always ready for the day -- when that enemy least expects it -- when the enemy is no longer worth keeping around and is ripe for a dagger in the back.

The means to which they reach their ends would be -- and often are -- frowned upon by outlanders, but the Dres themselves see nothing wrong with what they're doing; quite the opposite. They are working for (in their eyes) a good cause, and they're using the best methods they have been taught, and their ancestors have been taught before them, to do so.
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Post by Theminimanx »

Gnomey wrote:the Dres, like early Dunmer, and to a lesser extent other modern Dunmer, worship the 'good' Daedra.
Do they? I'm not exactly sure why the Dunmer worship only the good Deadra, but I vaguely remember it was something exclusive to the Temple. It'd be interesting to have the Dres worship the House of Troubles as well (though they wouldn't make that distinction.) There might be a piece of lore I'm forgetting about though.
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Post by Gnomey »

It's naturally hard to say how much is Temple influence. The three 'good' Daedra appear to be the ones who got the Chimer to leave Aldmeris and taught them various things on the way. That's why the Temple couldn't just discard them along with the other Daedra, but instead tried to yoke them under the label of 'Anticipations'. The 'bad' Daedra appear to have acted more from the sidelines, hurting the Dunmer as much as helping them, so they were easier to discard. But, again, all that could be a Temple retcon.

That being said, as far as the Dres are concerned, the Temple only tolerates their Daedra worship because the Daedra in question are the Anticipations, and therefore linked to the Tribunal. If they worshiped the others, they would be heretics. As I see it they compromised: the Dres never greatly valued the 'bad' Daedra, so were willing to more-or-less abandon them, while the Temple in turn overlooked House Dres' pre-Tribunal practices. They hardly wanted to go to war with each other -- a war House Dres would have lost -- so they reached an understanding.
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Post by Theminimanx »

That makes sense. It would also give us something to differentiate the Dres culture from Ashlander culture, which is something we could use a bit more of.
The death of vanilla Morrowind will end this prophecy and unite all Morrowind fans again under one mod, one faith, one rule by our divine project. The puppet Morrowind overhaul mods will lay down their arms and bow to our will. Those who do not yield will be destroyed.
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