Old and generally outdated discussions, with the rare hidden gem. Enter at your own risk.
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Prowler
Member
Posts: 77 Joined: Tue Nov 25, 2003 5:41 pm
Location: Bedadras, city of dreams.
Post
by Prowler » Mon May 31, 2004 7:19 pm
Darconis (25,1)
1 mining guild hall 100%
2 house 100%
3 house of a nord 100%
4 apotecery 100%
19 general merchant 100%
Last edited by
Prowler on Sat Jun 05, 2004 10:44 pm, edited 2 times in total.
"Our vision is to recreate Tamriel in a way truthful to how Bethesda Softworks would have wanted it to look like by using TES lore."
Sniper4
Developer Emeritus
Posts: 1015 Joined: Wed Nov 12, 2003 2:48 am
Location: US
Post
by Sniper4 » Mon May 31, 2004 7:34 pm
Claim Granted on 1-4. 5 is already picked. Did you mean 19? Also, you might wanna make 1 a farm house, since it's not really a shack.
Prowler
Member
Posts: 77 Joined: Tue Nov 25, 2003 5:41 pm
Location: Bedadras, city of dreams.
Post
by Prowler » Mon May 31, 2004 8:00 pm
yea sorry 19, my mistake. Please add it to the claim aswell. Thank you. (only 1 to 4 done atm)
"Our vision is to recreate Tamriel in a way truthful to how Bethesda Softworks would have wanted it to look like by using TES lore."
Assassinace
Developer
Posts: 811 Joined: Thu Aug 21, 2003 10:56 am
Location: Dreamland
Post
by Assassinace » Mon May 31, 2004 9:10 pm
I thought 1 was supposed to be the mining headquarters.
Prowler
Member
Posts: 77 Joined: Tue Nov 25, 2003 5:41 pm
Location: Bedadras, city of dreams.
Post
by Prowler » Mon May 31, 2004 9:25 pm
Yea got word of that already. No big deal, didnt started on 1 yet.
Darconis (25,1)
1 Mining guild inn, nice and shoddy.
2 house
3 house
4 apotecery (something like nalcyra in balmora, whit more common stuf)
19 general merchant.
"Our vision is to recreate Tamriel in a way truthful to how Bethesda Softworks would have wanted it to look like by using TES lore."
Sniper4
Developer Emeritus
Posts: 1015 Joined: Wed Nov 12, 2003 2:48 am
Location: US
Post
by Sniper4 » Tue Jun 01, 2004 2:49 am
Claim granted on 19. I guess that one building should be the headquarters of the mine. So I will change the ID of it to that.
Prowler
Member
Posts: 77 Joined: Tue Nov 25, 2003 5:41 pm
Location: Bedadras, city of dreams.
Post
by Prowler » Tue Jun 01, 2004 4:20 pm
You are talking about 1 right?
"Our vision is to recreate Tamriel in a way truthful to how Bethesda Softworks would have wanted it to look like by using TES lore."
Sniper4
Developer Emeritus
Posts: 1015 Joined: Wed Nov 12, 2003 2:48 am
Location: US
Post
by Sniper4 » Tue Jun 01, 2004 4:54 pm
yeah
Prowler
Member
Posts: 77 Joined: Tue Nov 25, 2003 5:41 pm
Location: Bedadras, city of dreams.
Post
by Prowler » Sat Jun 05, 2004 10:43 pm
All done
Attachments
TR_02o_Daraconis_25_1_Interior1-4_19.zip
(14.01 KiB) Downloaded 37 times
"Our vision is to recreate Tamriel in a way truthful to how Bethesda Softworks would have wanted it to look like by using TES lore."
Sniper4
Developer Emeritus
Posts: 1015 Joined: Wed Nov 12, 2003 2:48 am
Location: US
Post
by Sniper4 » Sun Jun 06, 2004 12:31 am
submitting now