thread01

Place where art is developed for our game.

Moderator: Lead Developers

Locked
Assassinace
Developer
Posts: 811
Joined: Thu Aug 21, 2003 10:56 am
Location: Dreamland

Post by Assassinace »

I agree this one is much better. Making it more icy would be nice but besides that I like it.
User avatar
Dexter
Developer Emeritus
Posts: 1654
Joined: Fri Jun 04, 2004 3:23 am
Location: Baltimore, MD

Post by Dexter »

Define "icey" for me. Do you want encrusted ice patched on the armor, icicles hanging from parts of him, chunks of ice swirling around in his little frost-cloud-thingy....
"Hail Dexter."
-Yinnie

You REALLY don't want me to come back.
Lord_Gallant
Developer Emeritus
Posts: 1032
Joined: Fri Aug 29, 2003 1:55 pm
Location: Probably Valenwood, if not, try Skyrim.

Post by Lord_Gallant »

Is that what that is, a frost cloud thingy? I thought it was just some part of his ethreal-ness. I guess color would make that easier, if it were in the game. Maybe a few icicles hanging off his armor or out of his hand, or something, would enhance the "iciness" effect.
Trudging through the relentless Skyrim snowstorms, the lone Paladin looks on in sorrow as the land of Tamriel evolves without him; his mind occupied with other matters.
User avatar
Dexter
Developer Emeritus
Posts: 1654
Joined: Fri Jun 04, 2004 3:23 am
Location: Baltimore, MD

Post by Dexter »

The frost cloud is just the way I decided to resolve the lower body. I heard you guys have plenty of bi-pedal skeleton variants walking around so I figured I would go for something new. I suppose that will be a blueish particle effect, similar to that in the frost atronach. Or however you spell it. I will add some ice patches and stuff to his armor and scan it later tonight, or possibly tomorrow. in the meantime, anything else you want me to crank out? it would be faster if you gave me a few at a time so I can post them all at once.
"Hail Dexter."
-Yinnie

You REALLY don't want me to come back.
User avatar
Túrelio
Developer
Posts: 934
Joined: Sun Apr 18, 2004 1:10 am
Location: Georgia, USA
Contact:

Post by Túrelio »

Nice work Dexter. I am still working on something myself for this but that is a great job. More concept there is to choose from the better.
Lord_Gallant
Developer Emeritus
Posts: 1032
Joined: Fri Aug 29, 2003 1:55 pm
Location: Probably Valenwood, if not, try Skyrim.

Post by Lord_Gallant »

Well, here's an idea if you want to take a crack at it. There is a lore creature called a Monarch. It is basically a very powerful version of the elemental daedra, so there are Fire Monarchs, Ice Monarchs, Storm Monarchs, etc. The soul of an Ice Monarch was apparently used to make the "Ice Blade of the Monarch" found in the game. You could try drawing those things; it might inspire someone to model them.
Trudging through the relentless Skyrim snowstorms, the lone Paladin looks on in sorrow as the land of Tamriel evolves without him; his mind occupied with other matters.
User avatar
Túrelio
Developer
Posts: 934
Joined: Sun Apr 18, 2004 1:10 am
Location: Georgia, USA
Contact:

Post by Túrelio »

I have always wondered on those, is there any other lore besides what is on the Blade itself? Is there actual mention of the other Monarchs?
User avatar
Dexter
Developer Emeritus
Posts: 1654
Joined: Fri Jun 04, 2004 3:23 am
Location: Baltimore, MD

Post by Dexter »

I would assume that as elemental daedra increase in power, they become more based on their element, and lose physical mass as they evolve into more energy-based creatures. So I would think that Monarchs in-game would be composed mostly of particle effects, but I will do what I can to give it some form.
"Hail Dexter."
-Yinnie

You REALLY don't want me to come back.
Lord_Gallant
Developer Emeritus
Posts: 1032
Joined: Fri Aug 29, 2003 1:55 pm
Location: Probably Valenwood, if not, try Skyrim.

Post by Lord_Gallant »

Well, there is actually very little lore on these guys so I can't help you much with conceptualizing them. You've said you play Morrowind a lot so I know you have seen the Atronachs. They would be the best starting place for drawing Monarchs, I suppose.
Trudging through the relentless Skyrim snowstorms, the lone Paladin looks on in sorrow as the land of Tamriel evolves without him; his mind occupied with other matters.
User avatar
Túrelio
Developer
Posts: 934
Joined: Sun Apr 18, 2004 1:10 am
Location: Georgia, USA
Contact:

Post by Túrelio »

Well I am going to try my hand at the Storm Monarch, if it does indeed exist, I would find this one most interesting.
Assassinace
Developer
Posts: 811
Joined: Thu Aug 21, 2003 10:56 am
Location: Dreamland

Post by Assassinace »

It most likely exists they are just very rare.
(judging by whats written about them at any rate)
User avatar
Dexter
Developer Emeritus
Posts: 1654
Joined: Fri Jun 04, 2004 3:23 am
Location: Baltimore, MD

Post by Dexter »

Alright here is a Frost Monarch. I have no idea if this is what you are going for. The idea behind it is that it is composed completely of giant hunks of super-frozen ice. Just for kicks I gave him a ice-crystal mohawk, because everything is cooler when it has a mohawk. If you want, I can continue this my placing clusters of the ice crystals growing from random parts of his body. This design also minimizes the need for particle effects, so it wont slaughter the game engine (you should see my concept for a Fire Monarch, the game would never run it).
Attachments
frost monarch.jpg
(37.53 KiB) Downloaded 313 times
"Hail Dexter."
-Yinnie

You REALLY don't want me to come back.
User avatar
Spider
Member
Posts: 179
Joined: Tue May 11, 2004 1:07 pm
Location: In your closet

Post by Spider »

Crappy! I just read the last two pages of this thread, and man was that ugly...

Dexter, you new wraith looks alot more suited to call Skyrim it's home, very nice! I'd like to know who your favorite artists are, and/or which ones inspire you the most.

On another note I've now done a hell hound / daedric hound. Most pictures I've ever seen of hell hounds are done as a mastiff type breed which, going by name, is inacurate. So I made up this aborable little puppy with a body type of many sight hound breeds which are generally the most 'physical' of the hound breeds, in most cases it's their job to actually catch the game. I sketched this last night and half asleep so quality is alittle poorer than usuall for a sketch, and I'm not so sure about the tusks in his mouth.

The second pic is something I call a sand shark. Basically it's monster sized (about as big as a blue whale) version of a little African lizard called a sand fish that litterally 'swims' beneath the sand dunes. I'm not really sure if there's a place for him in Tamriel though, I've seen Elswyre (sp?) desribed as being a desert in some areas, but I've seen nothing to indicate large sand dunes anywhere.
Attachments
HellHound.jpg
(31.63 KiB) Downloaded 179 times
SandShark.jpg
(41.41 KiB) Downloaded 161 times
Assassinace
Developer
Posts: 811
Joined: Thu Aug 21, 2003 10:56 am
Location: Dreamland

Post by Assassinace »

The hellhound looks more like a greyhound whereas I would think it should be more like a bloodhound (imo so your view is probably just as good as mine). Doesn't give of the feeling of deadric to me which is the biggest problem.

Big lizard is interesting but not at all threatening looking so I wouldn't equate it with a shark.
User avatar
Spider
Member
Posts: 179
Joined: Tue May 11, 2004 1:07 pm
Location: In your closet

Post by Spider »

I'll do a flaming version of the hell hound later, I don't know what else to do to make it look more 'dadric', all of the existing daedra are all so disimilar there really isn't any unifying theme to their physical appearance. The function of the blood hound type breeds (scent hounds) is to track the prey and hold it at bay or tree it until the hunter arrives, they seldom, if ever, attack the prey and are not very fierce. The greyhound type breeds (sight hounds) are used most often to actually catch and kill the prey, sometimes to chase and wear down very fast prey until the hunter can catch up on horse back. They are far more aggresive with the prey, and despite the common view of thier appearance being 'delicate' they are very tough dogs. Of course we're dealing with daedra here, not dogs, but that's what I based my idea on. That and doing what's not to be expected.

Sand Shark is just what I call the giant lizard, it can be renamed as seen fit and I might prefer most of my creatures to be renamed. I name all of my art files as what I origionally created them as in order to keep track of them, I'd never remember what it was if I renamed it. He'd look quite menacing being about 150 feet long and expolding from the sand to devour you whole with a mouth full of teeth as long as your fore arm...

Dexter, right now I'm mostly working on the lore creatures that are in the Uber Creature Guide thread. If you work from the top and I work from the bottom, we could knock that list out pretty quick.

And just for the hell of it here's another creature. He looked pretty useful for TR to me seeing as how crabs seem to be so popular. This is a big on btw, about seven to eight feet tall. It's a little obscured due to my poor paint job, I was experimenting with a new type of paint at the time.
Attachments
BeachComber.jpg
(43.62 KiB) Downloaded 154 times
User avatar
Túrelio
Developer
Posts: 934
Joined: Sun Apr 18, 2004 1:10 am
Location: Georgia, USA
Contact:

Post by Túrelio »

I would discourage flames. Only a few types have flames as seen, the atronarchs. You might try something a bit more muscular, maybe a little like a Daedroth. Something that looks like it could crush bone with a single snap. You are right though, the Daedra to take on alot of different aspects
Assassinace
Developer
Posts: 811
Joined: Thu Aug 21, 2003 10:56 am
Location: Dreamland

Post by Assassinace »

I think the biggest problem with your creature is that deadric creatures are themed. ie if you are going to make a slick hound he should be just that slick. If you are going to make something spiny he should be more spiny in general appearance as well. (Right now he is both)

Not a big problem just the way I see things. Also nothing should look very close to a natural counterpart. (So make it look less dog like)
User avatar
Spider
Member
Posts: 179
Joined: Tue May 11, 2004 1:07 pm
Location: In your closet

Post by Spider »

Imp! By god, he was fun to sketch!
Attachments
Imp.jpg
(44.12 KiB) Downloaded 277 times
Assassinace
Developer
Posts: 811
Joined: Thu Aug 21, 2003 10:56 am
Location: Dreamland

Post by Assassinace »

I find the shoes a bit odd but cool.
User avatar
Dexter
Developer Emeritus
Posts: 1654
Joined: Fri Jun 04, 2004 3:23 am
Location: Baltimore, MD

Post by Dexter »

Alright, I'll get to work on that some today, and see what I can knock out tomorrow after work.
"Hail Dexter."
-Yinnie

You REALLY don't want me to come back.
User avatar
Dexter
Developer Emeritus
Posts: 1654
Joined: Fri Jun 04, 2004 3:23 am
Location: Baltimore, MD

Post by Dexter »

Now as far as nymphs go, there are two classic views.
One is of an extremely attractive seductress type female.
The second is of a half-goat half-human type thing, which I think is infinitely better than the boring cliche sex-elf.
So which one is it for this project? Or should I try something new?
"Hail Dexter."
-Yinnie

You REALLY don't want me to come back.
Assassinace
Developer
Posts: 811
Joined: Thu Aug 21, 2003 10:56 am
Location: Dreamland

Post by Assassinace »

daggerfall had the seductrice one

I think the half goat half human would be a satyr. However a nymph in classic terms could be any sylvan folk.

I don't know if we need the art on that one since it's fairly straight forward.
User avatar
Spider
Member
Posts: 179
Joined: Tue May 11, 2004 1:07 pm
Location: In your closet

Post by Spider »

With the imp above don't ask why I gave him shoes, I'm still not sure myself. I think I was thinking something along the lines of having up to something mischievious, like stealing some little boys shoes and wearing them out and about town.

Here's a new batch of sketches I did yesterday:

Daedric Hound: Same sketch as the old one with a couple alterations made. First, I gave him a bigger head to make him look a bit more fierce. I also gave him hooves on the rear feet which is something I wanted to do with the first picture after I'd finished it but didn't.

The other creatures I think everyone should be familiar with, if not then you need to brush up on your mythology.
Attachments
HellHound01.jpg
(30.19 KiB) Downloaded 305 times
Centaur.jpg
(40.02 KiB) Downloaded 322 times
"More famous than Jesus, and better dressed than Santa Claus.
You won't find me down a chimney, and I wouldn't be caught dead on a cross.
So give me your money, because I deserve it more."
User avatar
Spider
Member
Posts: 179
Joined: Tue May 11, 2004 1:07 pm
Location: In your closet

Post by Spider »

and the other two...
Attachments
Harpy01.jpg
(41.06 KiB) Downloaded 260 times
Manticore.jpg
(27.49 KiB) Downloaded 293 times
"More famous than Jesus, and better dressed than Santa Claus.
You won't find me down a chimney, and I wouldn't be caught dead on a cross.
So give me your money, because I deserve it more."
Assassinace
Developer
Posts: 811
Joined: Thu Aug 21, 2003 10:56 am
Location: Dreamland

Post by Assassinace »

I'm not sure the breasts are ok. I think it's been decided we'll censor nudity although I'm not certain. Also I can't remember if the harpies had beaks or not. I'm guessing you looked in which case ignore me but if not you may want to check.
As for the Manticore I thought they had wings. Then again I can't remember the book referance so I may not be correct there either.
Arthmodeus
Developer
Posts: 923
Joined: Sun Feb 22, 2004 1:16 pm
Location: Ann Arbor

Post by Arthmodeus »

The DnD Monster Manual 3rd Edition shows the Manticore with wings and no, Harpies dont have beaks.(In DnD, anyway)
User avatar
Spider
Member
Posts: 179
Joined: Tue May 11, 2004 1:07 pm
Location: In your closet

Post by Spider »

The only descriptive reference for the harpies I could find was a little tiny game picture of one that really wasn't good enough to tell me much. I pretty much just set out to come up with something interesting there. The breasts, if need be, could easily be feathered over.

I wasn't able to find the reference for the manticore, I know it's somewhere in the 36 Lessons of Vivec, but I couldn't find where. As to winged manticores, well... that's an invention of the D&D guys or who ever started that. I based my manticore on real mythology, a red colored beast living in the jungles of India with the body of a lion and a man-like head with multiple rows of sharp teeth, it's voice is akin to the sound of a trumpet. Myths variabley (sp?) describe the tail as having a sting, a sharp point, or spines that can actually be shot out at you, and of course it's favourite thing to eat is, what else... people!!!
"More famous than Jesus, and better dressed than Santa Claus.
You won't find me down a chimney, and I wouldn't be caught dead on a cross.
So give me your money, because I deserve it more."
Assassinace
Developer
Posts: 811
Joined: Thu Aug 21, 2003 10:56 am
Location: Dreamland

Post by Assassinace »

There's a whole book on the origin of harpies. It talks about Nocturna.

As for the Manticore your probably right.

Arthmodeus. DnD is a really bad source to go to for TR stuff.
User avatar
Spider
Member
Posts: 179
Joined: Tue May 11, 2004 1:07 pm
Location: In your closet

Post by Spider »

Yeah but there wasn't any real description other than 'vicious half-bird creatures'. There were a few different book references, but they either lacked anything descriptive or I wasn't able to find the reference in the text. Now that you've reminded me about that, I wonder if they might be black feathered and crow-like instead of brown.
"More famous than Jesus, and better dressed than Santa Claus.
You won't find me down a chimney, and I wouldn't be caught dead on a cross.
So give me your money, because I deserve it more."
Arthmodeus
Developer
Posts: 923
Joined: Sun Feb 22, 2004 1:16 pm
Location: Ann Arbor

Post by Arthmodeus »

There's a whole book on the origin of harpies. It talks about Nocturna.

As for the Manticore your probably right.

Arthmodeus. DnD is a really bad source to go to for TR stuff.
I was only providing information for the previous post.
Assassinace
Developer
Posts: 811
Joined: Thu Aug 21, 2003 10:56 am
Location: Dreamland

Post by Assassinace »

Yeah I know and thanks but my reply is still relevent.
User avatar
Zalzidrax
Developer
Posts: 898
Joined: Wed Dec 03, 2003 7:26 am
Location: Bothell, WA

Post by Zalzidrax »

Sermon 21 is where manticores are mentioned, but it doesn't actually say anything about them, or even make any sense as far as I can tell.
User avatar
Dexter
Developer Emeritus
Posts: 1654
Joined: Fri Jun 04, 2004 3:23 am
Location: Baltimore, MD

Post by Dexter »

Sorry I haven't posted any art in a few days, I have to work 60 hours a week...
Anyways, here is concept work for the Tang Mo and a Homonuculus. Or however you spell it.
Sorry about the quality of these scans. I know they are pretty crummy.
Attachments
Tang Mo.jpg
Tang Mo
(33.54 KiB) Downloaded 330 times
Homonuculus.jpg
Homonuculus
(14.29 KiB) Downloaded 131 times
"Hail Dexter."
-Yinnie

You REALLY don't want me to come back.
User avatar
Haplo
Lead Developer
Posts: 11651
Joined: Sat Aug 30, 2003 6:22 pm
Location: Celibacy

Post by Haplo »

nice dexter...but why's the monkey holding the sword by the blade when there's a handle there? I mean is he trying to get in for close combat or be able to fight in closer in 1v1?
Forum Administrator & Data Files Manager

[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind

[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
User avatar
Dexter
Developer Emeritus
Posts: 1654
Joined: Fri Jun 04, 2004 3:23 am
Location: Baltimore, MD

Post by Dexter »

I modeled the Tang Mo's pose off of a Shaolin martial arts form. He isn't holding the blade, there is a space above the hilt where it can be held. One of my friends did a few poses for me to work off of, and this was one of them. When it comes right down to it, it is just more aesthetically pleasing this way. Or at least it is to me.
Also, I am going to do some improvements on the Homonuculus, and make it look more Dwemer. I will give it some Babylonian looking details, unless people have other ideas.
"Hail Dexter."
-Yinnie

You REALLY don't want me to come back.
User avatar
Haplo
Lead Developer
Posts: 11651
Joined: Sat Aug 30, 2003 6:22 pm
Location: Celibacy

Post by Haplo »

yes he's holding the blade,. It's the blade he's holding, unless he's holding a new type of sword you've just invented. The blade is purposefully dulled right there for hand gripping when the wielder needs something a bit longer than a shortsword. I know about that stuff, and that's what I was talking about.

All I was asking for was a simple yes or no answer... :idea:
Forum Administrator & Data Files Manager

[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind

[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
User avatar
Spider
Member
Posts: 179
Joined: Tue May 11, 2004 1:07 pm
Location: In your closet

Post by Spider »

I've got fifty- no... a hundred bucks saying that karate monkey could take Bruce Lee. Very nice Dexter.
I'm curious, does anyone have any lore knowledge about the homonculous? I had him on my to-do list and wasn't able to find anything lore-wise.
"More famous than Jesus, and better dressed than Santa Claus.
You won't find me down a chimney, and I wouldn't be caught dead on a cross.
So give me your money, because I deserve it more."
sirwootalot123
Developer
Posts: 70
Joined: Sun Feb 08, 2004 11:08 pm
Location: Saint Paul, Minnesota, USA
Contact:

Post by sirwootalot123 »

I think that the haemonoculus could be used for the clockwork city bolt-on i'm planning.
they are just described as "truly amazing. I will not tell, but you may speculate - perhaps spirits, or Humanoid fabricant-type creatures"?

oh, and the manticore kicks ass, but frightens me a bit.
You see, when I was a little kid my dad had a mythology book, and I was scared to death of the manticore picture. When he wanted me to stop complaining, he'd just show me the picture and i'd be paralyzed with fear, and therefore shut up.
Also, the tang mo kicks so much ass, that its gonna have to be quarantined - there arent enough asses in the world for it to kick! :D
Last edited by sirwootalot123 on Tue Jun 15, 2004 11:03 pm, edited 1 time in total.
"Crashing the game is an innovative way of alerting the player that they've finished the quest, but I'm not sure that's the kind of innovation we're looking for." - Sload
User avatar
Dexter
Developer Emeritus
Posts: 1654
Joined: Fri Jun 04, 2004 3:23 am
Location: Baltimore, MD

Post by Dexter »

When I first drew the Homonuculus, for some reason I thought of Hellraiser, so I drew this Cenobyte looking alien zombie thing. Then Hermit informed me that the Homonuculus is basically an artificial man, or a highly advanced golem. I figured that if anyone had the technology to make such a thing, it would be the Dwemer, so I tried to make a human-looking Centurion. I need to add more details to make it look more Dwemer, but that is the framework of it.
"Hail Dexter."
-Yinnie

You REALLY don't want me to come back.
User avatar
Hermit
Developer Emeritus
Posts: 2373
Joined: Fri Oct 17, 2003 8:59 pm
Location: The North German plains

Post by Hermit »

the homunculus, or simulacrum, is mentioned in the Sermons of Vivec (first 7, I think). It seemingly is something between a golem, an android/robot, and a living being ... there's not much known about it, except that it looked a lot like a dwemer.
Elder Mod.

For now, I'm sleeping in my lightless city beneath the waves.

But someday ... I will be back.

Fthagn.
Locked