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Noirgrim
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Post by Noirgrim »

This claim now belongs to evilgreebo. We await some updates from your progress with this claim.
"Noirgrim, (who is accused of working too hard) is the worst kind of modder this project can get." -Ender
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evilgreebo
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Post by evilgreebo »

I've been busy this week with real life stuff but I should have time this weekend to get some work done.
So far I've done the most work on these 4 cells. Not much to look at right now no shading, not many references, far too square edges on the cliffs and texture stretch.
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Post by sirwootalot123 »

Sweet - Looks like my trend of "waterfall coming out of WG version of garland's cliffs" is catching on.
You do good work, the only thing I can suggest is to flatten ot the pool at the bottom of the falls a BIT more, so the ground doesn't stretch over the cliff (the clliffs were designed to eliminate stretching).

Say, greebo, I noticed on gamespot that there was a plugin called TR heads that you uploaded - its super glitchy and makes my game not work at all, by displaying IDs in game and not letting me talk to NPCs. just thought i'd mention; although the heads within are mostly pretty good.
"Crashing the game is an innovative way of alerting the player that they've finished the quest, but I'm not sure that's the kind of innovation we're looking for." - Sload
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evilgreebo
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Post by evilgreebo »

That one is pretty rubbish and people have done better ones I'd ignore it. if you want a good one by me get my [url=http://www.euro-morrowind.com/index.php?section=plugin&code=05&id=3423]Bathmod[/url] over 1000 downloads so far so and only a few people have reported conflicts with Balmora :D
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Post by evilgreebo »

Quick overview shot of what I've done this weekend. the south cells are coming along nicely but the waterfall needs a lot more work and I Havn't done much to the north yet.
[url=http://evilgreebo.tripod.com/]Get my other mods here[/url]
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Post by evilgreebo »

I thought it looked to barren in the middle so I added an EEC style mine. Still working away at the rest of it.
[url=http://evilgreebo.tripod.com/]Get my other mods here[/url]
Anonymous

Post by Anonymous »

Well this sucks, the PC I use for MW has died. I don’t have a copy of my claim on this one and I have a very bad feeling its hard drive had failed. I’m taking to a store tomorrow to see if they can do anything with it.
I really hope they can fix it as this is my best claim so far with around 200 refs per cell, not to mention all the other stuff I have on my hard drive. :(
Anonymous

Post by Anonymous »

Man, man, that sux
Noirgrim
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Post by Noirgrim »

Will you be continuing with this claim, or do you want me to put it back up for claiming?
"Noirgrim, (who is accused of working too hard) is the worst kind of modder this project can get." -Ender
Anonymous

Post by Anonymous »

I’ll wait to see what’s up with it and if it can be fixed. I should know in a few days.
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Post by Anonymous »

"Good" news people :roll: my power system and motherbored have burned out but the hard drive should be fine. Now its just a £150 repair bill and I should have it back in a few days.
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Post by Noirgrim »

Glad to hear the good news. Hopefully your files weren't corrupt and you will help us finish off map 5.
"Noirgrim, (who is accused of working too hard) is the worst kind of modder this project can get." -Ender
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Post by Anonymous »

By a few days I meant two weeks :x It should be done and back with me sometime this week.
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Post by Noirgrim »

Any luck? If so, what's the progress on the claim?
"Noirgrim, (who is accused of working too hard) is the worst kind of modder this project can get." -Ender
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Post by Anonymous »

Still no luck getting it back I haven’t even been able to get through to them on the phone and it was closed when I went down the next day. It should have been fixed over a week ago but I have no idea now.
I’ll try again on Monday.
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Post by Anonymous »

I finally have my PC back now so i should be able to get to work on this now :D
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Post by Stalker »

Congrats on your return
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Post by evilgreebo »

I lost some stuff when they fixed my PC so this is a back up copy I had. Its missing some work in the lower cells mainly a road from the mine which I'll be adding back in.
[url=http://evilgreebo.tripod.com/]Get my other mods here[/url]
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Morden
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Post by Morden »

Welcome back :)
Noirgrim
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Post by Noirgrim »

Glad you got your PC stuff straightened out. How many cells do you have to complete?
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Post by evilgreebo »

Most are about 80-90% completed and only the north cells need a lot of work, mainly along the road. I might be able to finish it this weekend.
[url=http://evilgreebo.tripod.com/]Get my other mods here[/url]
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Post by evilgreebo »

Here's my current version for criticism. If everyone likes it I'll stick it in for review.
[url=http://evilgreebo.tripod.com/]Get my other mods here[/url]
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Rodan
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Post by Rodan »

Haven't had a chance to look at it yet but I'll consider is submitted. Noir will decide if it is to be cleared.
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Anonymous

Post by Anonymous »

Looks great, but I run into 'missing mesh' problems for variations on "WG_cliff0x.NIF" where x is a bunch of different numbers. Is this a custom mesh? If so, you should include it with the download. Anyways, that's the only problem I saw, excepting the rather messy claim borders when loaded with the map 5 merge.
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Post by sirwootalot123 »

Ah, I use the same model too; but the ID is supposed to be "TR_WG_cliff_0#". The directory was either "meshes" or "meshes_TR". :?
"Crashing the game is an innovative way of alerting the player that they've finished the quest, but I'm not sure that's the kind of innovation we're looking for." - Sload
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Post by Noirgrim »

Thank you for the submission. I have reviewed and merged this claim.
"Noirgrim, (who is accused of working too hard) is the worst kind of modder this project can get." -Ender
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Post by Anonymous »

Wait, shouldn't the reference to said mesh have been changed first? Will this not cause problems with the merge?
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Post by evilgreebo »

Thats just the TR cliff statics if you look around the forum you should find them.
[url=http://evilgreebo.tripod.com/]Get my other mods here[/url]
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Post by Anonymous »

I don't supposed you'd mind putting them here or giving me more specific directions? They're not in the OoT as far as I can tell, and I really want to see what your claim looks like without the floating rocks and error markers. :)
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Post by evilgreebo »

Tried 5 times now but all I get is "Upload Error: Could not upload Attachment to ./files/tr_cliff_192.zip."
[url=http://evilgreebo.tripod.com/]Get my other mods here[/url]
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Post by evilgreebo »

Nevermind I found [url=http://www.tamriel-rebuilt.org/old_forum/viewtopic.php?t=3885&highlight=cliff]Them[/url]
[url=http://evilgreebo.tripod.com/]Get my other mods here[/url]
Anonymous

Post by Anonymous »

Well, I've checked it out with the cliff meshes now and it looks excellent. Very good job, evilgreebo. 8)
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