Copper Weapons

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Morden
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Copper Weapons

Post by Morden »

I'm trying to model some new copper weapons. They are supposed to be very basic... even lower on the scale than Iron.

Here is a Copper Shortsword, it is a pretty crude sword. Its not good for slicing or stabbing..its only good for chopping... i designed it sort of like a machete. Its my first weapon in blender3d... trust me.. the other ones look better :P Right now i've got a club, a dagger, and a throwing knife in the works.

I've attached the file converted to 3ds format. I've heard of people having trouble with the exporter, so i'm wondering if somebody might be able to test it out and try converting it to .nif for me. I'm curious to see if the UVmapping holds.
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CopperShortSword.jpg
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Stumpytheguar
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Post by Stumpytheguar »

<edited to remove 'spam' content>
Last edited by Stumpytheguar on Mon Nov 22, 2004 12:04 am, edited 1 time in total.
Retired - Sept. 15, 2005
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Morden
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Post by Morden »

As you can see.. the textures are 'in progress'. The blade will be more of a flat brownish i think.
Shadow_Ranger
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Post by Shadow_Ranger »

keep those textures for like a cerimonail gold weapon.. somehting more for me to steal :P
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Caligula Superfly
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Post by Caligula Superfly »

You use Blender?!?!?! That's what I use but i have never been able to find a 3DMax exporter converter thingy to be able to turn them into .nifs!!! PLZ, WHERE IS THIS 3DMAX CONVERTER EXPORTER WHACHAMACOLIT?

OMG if i can download that then i could do some modeling! YAY!! Im a crappy texture artist though...

Oh yea, and nice dagger :) .
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Asylum
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Post by Asylum »

Ive imported it in max, but the textures are gone
sorry Morden
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Morden
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Post by Morden »

Ah crap.... thanks for tryin' Asylum.
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Post by Eraser »

Losing uvw mapping sucks, that has given me so much trouble.
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Teli
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Post by Teli »

It must have something to do with the exporter, cause i've converted 3ds to NIF before, but that was from 3dsmax 6.
Working on:

Knuttin' atoll
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