Corals

Old and generally outdated discussions, with the rare hidden gem. Enter at your own risk.

Moderators: Haplo, Lead Developers

User avatar
Spider
Member
Posts: 179
Joined: Tue May 11, 2004 1:07 pm
Location: In your closet

Corals

Post by Spider »

It's kinda slow-going, but I've been experimenting with my new-found texturing capabilities.

http://img.photobucket.com/albums/v149/JTI_77/Corals_01.jpg

These are just retextured muck pods made to look like some variety of coral. This texture is still in need of some work, but it illustrates the basic idea. If anyone has an interest, I'd like to see about creating a small pack of undersea statics if I can manage to work out some different varieties of corals and such.
"More famous than Jesus, and better dressed than Santa Claus.
You won't find me down a chimney, and I wouldn't be caught dead on a cross.
So give me your money, because I deserve it more."
sirwootalot123
Developer
Posts: 70
Joined: Sun Feb 08, 2004 11:08 pm
Location: Saint Paul, Minnesota, USA
Contact:

Post by sirwootalot123 »

awesome, that would add desperately needed variety. They would also look good in the argon jungle's two major rivers.
"Crashing the game is an innovative way of alerting the player that they've finished the quest, but I'm not sure that's the kind of innovation we're looking for." - Sload
The_Writing_Wraith
Member
Posts: 89
Joined: Sat Aug 07, 2004 11:40 pm
Location: The Nebraska Wastes

Post by The_Writing_Wraith »

Oooh, moon corals! :D My second favorite after open brain coral!

I'd suggest that you keep the tawny color and replace the black with a phosphoresant blue-green or green-yell, that's typically the color for corals of that shape.
In the 550's Byzantine Generals Narses and Liberius were winning battles into their 80's. Retirement programs, though no longer including raping and pillaging, have clearly improved since.
User avatar
Hermit
Developer Emeritus
Posts: 2373
Joined: Fri Oct 17, 2003 8:59 pm
Location: The North German plains

Post by Hermit »

As they look now, they'd fit in splendidly with the muddy, ashy theme of the inner sea. We need them! Of course, a more colourful variant for less muddy and ashy regions than Morrowind is very welcome too ...

Look into your PMs folder. I PMed you some of vorr's attempts at underwater statics ... if you want, play with them a bit. :)
Elder Mod.

For now, I'm sleeping in my lightless city beneath the waves.

But someday ... I will be back.

Fthagn.
User avatar
Spider
Member
Posts: 179
Joined: Tue May 11, 2004 1:07 pm
Location: In your closet

Post by Spider »

Here's an update just to let you know that I'm still fiddling around with this idea. Here in the pic is the origional coral/sponge that I did as well as my latest experiment with creating a larger variety of it (This variant will be scrapped, I don't like the way it appears in-game).

I also did a few re-colors on n'dibs giant kollop, these are still a WIP but are for the most part done.
Attachments
SeaStuff01.jpg
SeaStuff01.jpg (29.19 KiB) Viewed 3168 times
"More famous than Jesus, and better dressed than Santa Claus.
You won't find me down a chimney, and I wouldn't be caught dead on a cross.
So give me your money, because I deserve it more."
User avatar
Gooblecakes
Member
Posts: 53
Joined: Sat Aug 07, 2004 3:14 am
Location: Denver
Contact:

Post by Gooblecakes »

i like 'em!
User avatar
Hermit
Developer Emeritus
Posts: 2373
Joined: Fri Oct 17, 2003 8:59 pm
Location: The North German plains

Post by Hermit »

Neat!

I emailed you my stuff ... I hope you got it this time.
Elder Mod.

For now, I'm sleeping in my lightless city beneath the waves.

But someday ... I will be back.

Fthagn.
User avatar
Morden
Developer Emeritus
Posts: 3207
Joined: Thu Oct 30, 2003 6:12 pm
Location: BC, Canada

Post by Morden »

Nice work Spider! :D Our underwater zones are sadly neglected.
User avatar
Spider
Member
Posts: 179
Joined: Tue May 11, 2004 1:07 pm
Location: In your closet

Post by Spider »

Thanks guys! Yeah, I kinda figured it would seem a little strangeif it was the same kelp strands, and the same kollops, and the same everything else off the coasts of the entire continent.

Hermit, I got your statics and have been playing around with them. The meshes are great and I've got some interesting stuff beginning to happen with the textures.
"More famous than Jesus, and better dressed than Santa Claus.
You won't find me down a chimney, and I wouldn't be caught dead on a cross.
So give me your money, because I deserve it more."
User avatar
Spider
Member
Posts: 179
Joined: Tue May 11, 2004 1:07 pm
Location: In your closet

Post by Spider »

Here's where I'm at so far. Not all of these doo-dads have finished textures put on them yet, but are at least close enough to be shown. Let me know what you think...
Attachments
Corals_03.jpg
Corals_03.jpg (33.35 KiB) Viewed 3094 times
"More famous than Jesus, and better dressed than Santa Claus.
You won't find me down a chimney, and I wouldn't be caught dead on a cross.
So give me your money, because I deserve it more."
User avatar
Haplo
Lead Developer
Posts: 11651
Joined: Sat Aug 30, 2003 6:22 pm
Location: Celibacy

Post by Haplo »

sweetness
Forum Administrator & Data Files Manager

[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind

[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
Assassinace
Developer
Posts: 811
Joined: Thu Aug 21, 2003 10:56 am
Location: Dreamland

Post by Assassinace »

The sea floor may yet be something that isn't completally boring.
User avatar
Nairb
Developer
Posts: 260
Joined: Sat Jan 24, 2004 2:29 am
Location: Northen OH

Post by Nairb »

:shock:
Hold on sec, my keyboard is sliding off the desk, i gotta catch it b4 it jnkgdnldnl
User avatar
ashlander
Member
Posts: 74
Joined: Fri Oct 17, 2003 7:07 pm

Post by ashlander »

nice job spider!
User avatar
Spider
Member
Posts: 179
Joined: Tue May 11, 2004 1:07 pm
Location: In your closet

Post by Spider »

Thanks, though it's Vorrheis who deserves most of the credit, it was he who created the models.

I've now finished textures for each of the statics, and sometime in the near future here I'll do some more colorful variants for added variety.
"More famous than Jesus, and better dressed than Santa Claus.
You won't find me down a chimney, and I wouldn't be caught dead on a cross.
So give me your money, because I deserve it more."
User avatar
Eyeball88
Developer Emeritus
Posts: 721
Joined: Tue Apr 20, 2004 7:24 am
Location: British Columbia
Contact:

Post by Eyeball88 »

I've got something to add if I can find it... I once started a "Tidal Pools" plugin, adding seastars/etc to the tidal pools (you can find most of them around the Telvanni islands, they are little dips in the rock with water in them.) I'll post what I got done, and add some more after I finish animating the Werebear.

Sorry that I've been gone for a while, as the summer progresses the time for moving out and getting a full time job is drawing near, and it's been draining my time and energy. I'll be much more efficient once things settle down again.
User avatar
Eyeball88
Developer Emeritus
Posts: 721
Joined: Tue Apr 20, 2004 7:24 am
Location: British Columbia
Contact:

Post by Eyeball88 »

Here's a picture of a few of the seastars and a sand dollar in a tidal pool.
Attachments
tidal.jpg
tidal.jpg (74.15 KiB) Viewed 3033 times
User avatar
Garriath
Developer Emeritus
Posts: 402
Joined: Wed May 26, 2004 1:34 am

Post by Garriath »

Those look really great, eyeball, but I think their colors are a bit too... bright? I think if they were toned down a bit, less noticeable, they'd be a lot better.
User avatar
Eyeball88
Developer Emeritus
Posts: 721
Joined: Tue Apr 20, 2004 7:24 am
Location: British Columbia
Contact:

Post by Eyeball88 »

I'll tone them down now, and post a screenshot in a bit. :)

I was also going to make a few tiny fish and crabs, like minnows and rock crabs, but I'm still learning how to animate, so I'll stick with my Werebear until I figure that all out.
User avatar
Hermit
Developer Emeritus
Posts: 2373
Joined: Fri Oct 17, 2003 8:59 pm
Location: The North German plains

Post by Hermit »

Wow. Spider and Eyeball, great work! Spider ... make more of these, and make a muddier set, too. Maybe grey and muddy ... like fitting with your corals and shells. Eyeball ... tone them down a bitm and then, we have some mroe great underwater meshes to play with. :)

And Vorrheis ... make some more nderwater meshes ... please?
Elder Mod.

For now, I'm sleeping in my lightless city beneath the waves.

But someday ... I will be back.

Fthagn.
User avatar
Asylum
Developer
Posts: 499
Joined: Thu Feb 05, 2004 12:13 pm
Location: A 6th House Base
Contact:

Post by Asylum »

very nice work both of you
really the seas will be so much nicer with your meshes
*thumbs up* :D
"Forgive me, for I don't know what I gain
Alone in this garden of pain
Enchantment has but one truth:
I weep to have what I fear to lose"
wishmaster
Posts: 0
Joined: Thu May 13, 2004 8:50 am
Location: Norway

Post by wishmaster »

Go on! :D
Nice work!
Old morrowind underwater was a little boring when I was an argonian pearlhunter, and dived all the time.
User avatar
Spider
Member
Posts: 179
Joined: Tue May 11, 2004 1:07 pm
Location: In your closet

Post by Spider »

Thanks alot guys!!! Hey and your tidal statics look awsome Eyeball! I'll be off on some real life stuff for the next week, but when I get back next week I'll start producing more goodies.
"More famous than Jesus, and better dressed than Santa Claus.
You won't find me down a chimney, and I wouldn't be caught dead on a cross.
So give me your money, because I deserve it more."
User avatar
Eyeball88
Developer Emeritus
Posts: 721
Joined: Tue Apr 20, 2004 7:24 am
Location: British Columbia
Contact:

Post by Eyeball88 »

They've all been toned down... part of the problem I'm having is that they look a lot darker/dimmer in Max/TESCS than they do in the game, so they look really washed out when I render them in Max, but when I plop them into the game they still look kind of bright and gaudy.

Oh well, here's what I've got. 3 shells, 2 sand dollars, and a whole bunch of Seastars and Sunstars.

(I'm having an error whenever I try to upload, so I'll try again later.)
User avatar
Hermit
Developer Emeritus
Posts: 2373
Joined: Fri Oct 17, 2003 8:59 pm
Location: The North German plains

Post by Hermit »

Sorry, upload is currently impossible; please remote link or PM it to an Admin, and they will put it up.

Otherwise, yay!!
Elder Mod.

For now, I'm sleeping in my lightless city beneath the waves.

But someday ... I will be back.

Fthagn.
User avatar
Eyeball88
Developer Emeritus
Posts: 721
Joined: Tue Apr 20, 2004 7:24 am
Location: British Columbia
Contact:

Post by Eyeball88 »

Well that explains it. I'll just start a TES Screenshot Library account. :)

[img]http://www.cuneo.us/tesmw/images/Eyeball88/tidalstars.jpg[/img][/img]
User avatar
Spider
Member
Posts: 179
Joined: Tue May 11, 2004 1:07 pm
Location: In your closet

Post by Spider »

Alright, I did alot of playing around with retexturing these meshes and here's what I've come up with.

[img:550:343]http://img.photobucket.com/albums/v149/JTI_77/Corals07.jpg[/img:550:343]

[img:550:343]http://img.photobucket.com/albums/v149/JTI_77/Corals06.jpg[/img:550:343]
"More famous than Jesus, and better dressed than Santa Claus.
You won't find me down a chimney, and I wouldn't be caught dead on a cross.
So give me your money, because I deserve it more."
User avatar
Spider
Member
Posts: 179
Joined: Tue May 11, 2004 1:07 pm
Location: In your closet

Post by Spider »

And here's two more pics. Lemme know what you think.

[img:550:391]http://img.photobucket.com/albums/v149/JTI_77/Corals05.jpg[/img:550:391]

[img:550:387]http://img.photobucket.com/albums/v149/JTI_77/Corals04.jpg[/img:550:387]
"More famous than Jesus, and better dressed than Santa Claus.
You won't find me down a chimney, and I wouldn't be caught dead on a cross.
So give me your money, because I deserve it more."
Starcrunch
Developer Emeritus
Posts: 1649
Joined: Tue Aug 17, 2004 5:12 am
Location: DC, USA

Post by Starcrunch »

Badass. Just one question, are people adding anything to the sea floor? Every place I've looked (mostly map 1) is completely empty.

-Starcunch
User avatar
Hermit
Developer Emeritus
Posts: 2373
Joined: Fri Oct 17, 2003 8:59 pm
Location: The North German plains

Post by Hermit »

those corals look awesome ... wow

vorr, please make more like these .... pleeeease ...
Elder Mod.

For now, I'm sleeping in my lightless city beneath the waves.

But someday ... I will be back.

Fthagn.
User avatar
Eyeball88
Developer Emeritus
Posts: 721
Joined: Tue Apr 20, 2004 7:24 am
Location: British Columbia
Contact:

Post by Eyeball88 »

For the Sea Anenomes I thought it would be better to have the waving tentacles be part of a plane with opacity, and then doing numerous layers of them. I tried to build a few but didn't have much luck getting the opacity to export properly, but I think it might make the anenomes look more alive.

I really like it all though, the seas are soon going to have more diverse wildlife than the land!
wishmaster
Posts: 0
Joined: Thu May 13, 2004 8:50 am
Location: Norway

Post by wishmaster »

Can you release the files?
I might need some for my own mod.
Please?


Praise King Neptun!
Last edited by wishmaster on Sun Oct 03, 2004 8:50 pm, edited 1 time in total.
User avatar
Stumpytheguar
Member
Posts: 631
Joined: Sun Jun 27, 2004 2:22 am
Location: Irrelevant

Post by Stumpytheguar »

<edited to remove 'spam' content>
Last edited by Stumpytheguar on Mon Nov 22, 2004 4:49 am, edited 1 time in total.
Retired - Sept. 15, 2005
sirwootalot123
Developer
Posts: 70
Joined: Sun Feb 08, 2004 11:08 pm
Location: Saint Paul, Minnesota, USA
Contact:

Post by sirwootalot123 »

yeah, I could use these for map 2 detailing also.
"Crashing the game is an innovative way of alerting the player that they've finished the quest, but I'm not sure that's the kind of innovation we're looking for." - Sload
User avatar
Eyeball88
Developer Emeritus
Posts: 721
Joined: Tue Apr 20, 2004 7:24 am
Location: British Columbia
Contact:

Post by Eyeball88 »

Spider has disappeared for a while, so I'm assuming something bad has happened. When he comes back, we'll compile all of the corals together and send them to OoT.
Kasan Moor
Developer
Posts: 382
Joined: Thu Oct 23, 2003 7:28 am
Location: Netherlands

Post by Kasan Moor »

Hope it will be soon, because I'm detailling map 2 at the moment, and I'm hoping to inculde the corals there (maybe in the waters around kemel-ze)
"Bling shizzle, here's a revizzle . . .oh god, I'm so white. . . "
-Jacurutu

"and since Armor of Tamriel has been delayed longer than Half Life 2, I have no idea if it exists or not." -Dexter
User avatar
Hermit
Developer Emeritus
Posts: 2373
Joined: Fri Oct 17, 2003 8:59 pm
Location: The North German plains

Post by Hermit »

Oooooh ... wasn't Spider from Florida?

Shit.

Hope nothing happened to him or his home ... :?
Elder Mod.

For now, I'm sleeping in my lightless city beneath the waves.

But someday ... I will be back.

Fthagn.
User avatar
Morden
Developer Emeritus
Posts: 3207
Joined: Thu Oct 30, 2003 6:12 pm
Location: BC, Canada

Post by Morden »

Ouch.. i hadn't thought about that.
Kasan Moor
Developer
Posts: 382
Joined: Thu Oct 23, 2003 7:28 am
Location: Netherlands

Post by Kasan Moor »

I think we all hope that nothing happened to spider. I hope we'll hear from him soon.
"Bling shizzle, here's a revizzle . . .oh god, I'm so white. . . "
-Jacurutu

"and since Armor of Tamriel has been delayed longer than Half Life 2, I have no idea if it exists or not." -Dexter
User avatar
Spider
Member
Posts: 179
Joined: Tue May 11, 2004 1:07 pm
Location: In your closet

Post by Spider »

Still here... heh, I wish I was in Florida. I'd take hurricane Ivan over already having 30 degree nights any day...

Yeah, anyhow I had/have some computer probs, so I'll scrape together what I have left of the files and email them to Yinnie shortly.
"More famous than Jesus, and better dressed than Santa Claus.
You won't find me down a chimney, and I wouldn't be caught dead on a cross.
So give me your money, because I deserve it more."
Locked