Joining the Project: 3D artist

Old and generally outdated discussions, with the rare hidden gem. Enter at your own risk.

Moderators: Haplo, Lead Developers

Locked
Anonymous

Joining the Project: 3D artist

Post by Anonymous »

Hey TR guys.
For the next month to two months, I'll be looking to do some 3D work and I thought I might help you guys out in this huge project. I have a lot of faith that you guys can finish this thing. Maybe even before Oblivion is released. (A possible port over to Tes4?). In any case, I'd love to take part in this.

I'll be interested in doing character/creature work mainly. But if it's buildings you need. I'm fine with either.

Here's a couple examples of my work:

[img:640:480]http://bkm.ofpr.com/Cedaie/Mugg.jpg[/img:640:480]


[img:640:480]http://bkm.ofpr.com/Cedaie/mercd.jpg[/img:640:480]
Dahrken
Member
Posts: 2
Joined: Wed Aug 18, 2004 8:23 am
Location: Saint-Die des Vosges, France

Post by Dahrken »

Didn't someone speak of a Bigfoot for Skyrim ? Looks like a good starting point !
Eraser
Developer Emeritus
Posts: 1377
Joined: Thu Aug 21, 2003 10:53 am
Location: New York

Post by Eraser »

Hello and welcome to TR.

If you are interested in modeling creatures PM Vorrheis and Greybeard :)
"There is no dark side of the moon really. Matter of fact, it's all dark."
User avatar
Garriath
Developer Emeritus
Posts: 402
Joined: Wed May 26, 2004 1:34 am

Post by Garriath »

And if you need a voice-actor for any of your creators, just ask me.

Welcome to TR.
User avatar
Majra
Developer Emeritus
Posts: 1871
Joined: Fri Jan 16, 2004 3:23 am
Location: Darvulk Haven Elsweyr
Contact:

Post by Majra »

what programs are you able to use? Your work looks great, welcome
R:6 I:22 N:30
Screw it, I'm back for sweet sweet TR

Uldar Gerzae: Expect no dodgeballs out of my arse. Though if something were to shoot out of me nether regions it mgiht be wise to dodge it all the same
User avatar
Dexter
Developer Emeritus
Posts: 1654
Joined: Fri Jun 04, 2004 3:23 am
Location: Baltimore, MD

Post by Dexter »

Didn't someone speak of a Bigfoot for Skyrim ?
I did! I think it's perfect!
"Hail Dexter."
-Yinnie

You REALLY don't want me to come back.
User avatar
Hermit
Developer Emeritus
Posts: 2373
Joined: Fri Oct 17, 2003 8:59 pm
Location: The North German plains

Post by Hermit »

Wow. Great works. Welcome to TR! We can always use help, and Modelers are especially welcome.

Say ... TR needs a fitting Imperial warship. Would you want to make one? It should combine, like the Imperials do, Roman and early medieval styles ... I am thinking of something like a war galley. would you like to do that? Just thinking. Of course, if creatures are more your thing ... more power to you. That would help take some pressure off of vorrheis, our creatures wizard ...

Well, I am only making suggestions here. Do what you want to do; after all, this is a hobby.

Have fun here, and happy modding!
Elder Mod.

For now, I'm sleeping in my lightless city beneath the waves.

But someday ... I will be back.

Fthagn.
Anonymous

Post by Anonymous »

Cheers guys.

Hermit: A warship would be great. It's better for me if I have variation in my work anyway.

Majra: The software I use is 99% 3dsmax 6 (import into 5 for NIF work.) Photoshop.

BTW, The car isn't completely finished yet :) I still have some things to do for it, but it's my latest model, so I thought I'd show it. The textures for the car and bigfoot are done from scratch, I decided to not use any photos for my texture work.

Cheers.
- Cedaie
User avatar
Greybeard
Member
Posts: 431
Joined: Thu Aug 21, 2003 11:07 am
Location: Shanarra
Contact:

Post by Greybeard »

Excellent work! Welcome to the group, for as long as you can stay. Our Creatures of Tamriel (CoT) can always use additions. Check that thread and the concept art if you're interested, and coordinate with Vorrheis. He's been doing a huge amount of work in that area.
Locked