Morrowind Liberation Front
Moderators: Haplo, Lead Developers
Morrowind Liberation Front
How about a Morrowind Liberation Front. This would be an (underground) organization of Dunmer trying to sabotage and ultimately remove the Empire from Morrowind.
It would probably be organized and led by young Dunmer radicals and hotheads, but quietly backed and financed by established Dunmer aristocracy.
Their tactics may be terroristic in nature, and/or they may pursue more subtle, economic and cultural means. At bottom they are more political than religious, although they will use the mantle of religious culture to inspire followers.
It would probably be organized and led by young Dunmer radicals and hotheads, but quietly backed and financed by established Dunmer aristocracy.
Their tactics may be terroristic in nature, and/or they may pursue more subtle, economic and cultural means. At bottom they are more political than religious, although they will use the mantle of religious culture to inspire followers.
- Majra
- Developer Emeritus
- Posts: 1871
- Joined: Fri Jan 16, 2004 3:23 am
- Location: Darvulk Haven Elsweyr
- Contact:
I like the idea, I dont like the name, sounds too post industrial
if they were a secret organization, theyd prolly be something such as Order of the blah blah
I do think this would work very well with the main quest idea of bringin down the empire in morrowind, you should talk in the thread and suggest this
if they were a secret organization, theyd prolly be something such as Order of the blah blah
I do think this would work very well with the main quest idea of bringin down the empire in morrowind, you should talk in the thread and suggest this
R:6 I:22 N:30
Screw it, I'm back for sweet sweet TR
Uldar Gerzae: Expect no dodgeballs out of my arse. Though if something were to shoot out of me nether regions it mgiht be wise to dodge it all the same
Screw it, I'm back for sweet sweet TR
Uldar Gerzae: Expect no dodgeballs out of my arse. Though if something were to shoot out of me nether regions it mgiht be wise to dodge it all the same
- Hermit
- Developer Emeritus
- Posts: 2373
- Joined: Fri Oct 17, 2003 8:59 pm
- Location: The North German plains
How about:
Sons of Resadyn?
True Heirs?
Order of the Black Rose?
Or maybe something dunmeri:
Ald Aedra (supposedly Dunmer/Aldmer: First Ancestors)
Kogotrah Tong (steadfast/invincible Fighters Guild)?
Sons of Resadyn?
True Heirs?
Order of the Black Rose?
Or maybe something dunmeri:
Ald Aedra (supposedly Dunmer/Aldmer: First Ancestors)
Kogotrah Tong (steadfast/invincible Fighters Guild)?
Elder Mod.
For now, I'm sleeping in my lightless city beneath the waves.
But someday ... I will be back.
Fthagn.
For now, I'm sleeping in my lightless city beneath the waves.
But someday ... I will be back.
Fthagn.
- Kothloth
- Developer Emeritus
- Posts: 886
- Joined: Thu Aug 21, 2003 11:33 am
- Location: Beppu, Japan
- Contact:
Or what about "Scions of Chimer"?
Sorry guys, but the idea was already taken by a real old-timer, Lorded. He created a faction like this, called "Scions of Chimer" for his city Sailen Vulgate. This was a long ago though, so his work might need to be updated (our knowledge of lore has increased over the times ) but apart from that, it shouldn't be a problem contining his work on this faction
It's just a matter of finding the last version of Sailen Vulgate.
Sorry guys, but the idea was already taken by a real old-timer, Lorded. He created a faction like this, called "Scions of Chimer" for his city Sailen Vulgate. This was a long ago though, so his work might need to be updated (our knowledge of lore has increased over the times ) but apart from that, it shouldn't be a problem contining his work on this faction
It's just a matter of finding the last version of Sailen Vulgate.
how about a few different movements for independance
1-a group looking for more autonomy for morrowind they would be nonviolent and respectable
2-an underground sabotage and spying movement
3-guerillas living in the hills who would sporadically attack imperial forts and "commandeer" common people's possesions
If you were in the legion or blades you would be given missions to hunt them down
You could be a double agent if you were in the blades so as not to cut you off from this if you completed MW main quest
in true freedom fighter fashion the only thing that these movements hate more than the occupying poweers would be the other resistance movements
1-a group looking for more autonomy for morrowind they would be nonviolent and respectable
2-an underground sabotage and spying movement
3-guerillas living in the hills who would sporadically attack imperial forts and "commandeer" common people's possesions
If you were in the legion or blades you would be given missions to hunt them down
You could be a double agent if you were in the blades so as not to cut you off from this if you completed MW main quest
in true freedom fighter fashion the only thing that these movements hate more than the occupying poweers would be the other resistance movements
-
- Member
- Posts: 124
- Joined: Mon Sep 27, 2004 5:33 pm
- Location: Canada
3 factions that could basically be in one? why make it so complicated...I would add a bit of humour and make tehm rather incompetent young Dunmer who lack of experience, intelligence and especially money...but who still go about bitching against the empire, maybe even doing a few public and rather useless demonstrations against them, sort of like a bunch of adolescents that group in one of their basements to fight against anarchism or something...
''Silly Rabbit, tricks are for kids.''
-Oren Ishii and The Bride
Currently working on plays of every shapes colors and sizes for Tamrielic Players.
-Oren Ishii and The Bride
Currently working on plays of every shapes colors and sizes for Tamrielic Players.
How about the whole faction be like Ald Aedra, and the higher ranks be the Scions of Chimer. or whatever.
Like the Order of the Arrow, it's like this:
OotA
Brotherhood
Vigil
where as a Vigil is someone who is one of the best in the Order.
Like the Order of the Arrow, it's like this:
OotA
Brotherhood
Vigil
where as a Vigil is someone who is one of the best in the Order.
Forum Administrator & Data Files Manager
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
- Stumpytheguar
- Member
- Posts: 631
- Joined: Sun Jun 27, 2004 2:22 am
- Location: Irrelevant
<edited to remove 'spam' content>
Last edited by Stumpytheguar on Mon Nov 22, 2004 6:18 pm, edited 1 time in total.
Retired - Sept. 15, 2005
- attackdrone
- Member
- Posts: 72
- Joined: Mon Aug 30, 2004 6:16 am
- Contact:
As I have learned more about lore issues in morrowind I would have to agree with stumpy.
The Scions of Chimeri was a good idea... It would have been enjoyable to play as/against and did not specifically go against lore (the whole "not mentioned" by bethesda thing) because it is a relatively new movement. However as a "new movement" they exist as an interpretation of lore and an extension of plot elements into the future. This I believe is a bit much and should be remedied. I outline an approach below.
The Scions of Chimeri should not be a faction per se... but instead a group of people with a common ideology. They could include Camonna Tong, Indoril, Dres, Telvanni... anyone with an interest in removing the empire (so they would all belong to their appropriate factions). Any reference to "Scions of Chimeri" or any other name we give to them could be best done through dialogue if at all.
We should remove them from faction status and either drop them into other factions or no faction at all. Then the questmakers can go ahead and make miscellaneous quests for each "cell" on an individual basis.
Thinking back on it, it was silly to think that there would be an organized, widespread guerrilla movement against imperial rule at this time in Morrowind's history. None exists in the game and if it did exist surely it would be mentioned or featured (actually thinking about it: Dagoth Ur's Sixth House Movement is the true guerrilla movement, but that is a conversation for another time).
However this does allow for a disorganized and decentralized movement. It would not be a faction, nor should it be one. At this point in time it would be like-minded people aggregating against the empire. Each region with those people probably wouldn't have much or any contact with such people in other areas, at least not yet.
The best and easiest way to do this would be to make some NPCs (non-hostile) in various caves/hideouts who badmouth the empire. Also custom dialogue on Telvanni, Dres, Indoril, Camonna Tong, etc etc NPCs that is anti-imperial would have the desired effect. Quest-makers could create quests to hinder them (if you are imperial) or quests to help them.
The Scions of Chimeri was a good idea... It would have been enjoyable to play as/against and did not specifically go against lore (the whole "not mentioned" by bethesda thing) because it is a relatively new movement. However as a "new movement" they exist as an interpretation of lore and an extension of plot elements into the future. This I believe is a bit much and should be remedied. I outline an approach below.
The Scions of Chimeri should not be a faction per se... but instead a group of people with a common ideology. They could include Camonna Tong, Indoril, Dres, Telvanni... anyone with an interest in removing the empire (so they would all belong to their appropriate factions). Any reference to "Scions of Chimeri" or any other name we give to them could be best done through dialogue if at all.
We should remove them from faction status and either drop them into other factions or no faction at all. Then the questmakers can go ahead and make miscellaneous quests for each "cell" on an individual basis.
Thinking back on it, it was silly to think that there would be an organized, widespread guerrilla movement against imperial rule at this time in Morrowind's history. None exists in the game and if it did exist surely it would be mentioned or featured (actually thinking about it: Dagoth Ur's Sixth House Movement is the true guerrilla movement, but that is a conversation for another time).
However this does allow for a disorganized and decentralized movement. It would not be a faction, nor should it be one. At this point in time it would be like-minded people aggregating against the empire. Each region with those people probably wouldn't have much or any contact with such people in other areas, at least not yet.
The best and easiest way to do this would be to make some NPCs (non-hostile) in various caves/hideouts who badmouth the empire. Also custom dialogue on Telvanni, Dres, Indoril, Camonna Tong, etc etc NPCs that is anti-imperial would have the desired effect. Quest-makers could create quests to hinder them (if you are imperial) or quests to help them.
Quantity has a quality all its own.
-Josef Ivanovich Stalin
-Josef Ivanovich Stalin
-
- Member
- Posts: 124
- Joined: Mon Sep 27, 2004 5:33 pm
- Location: Canada
- Gooblecakes
- Member
- Posts: 53
- Joined: Sat Aug 07, 2004 3:14 am
- Location: Denver
- Contact:
Re: Morrowind Liberation Front
you just described Al Qaida there, in a nutshell.FoxTamer wrote:Their tactics may be terroristic in nature, and/or they may pursue more subtle, economic and cultural means. At bottom they are more political than religious, although they will use the mantle of religious culture to inspire followers.
interesting idea, and i think it should/could be done, and i would love to be a terrorist in morrowind... as for names... i did like Ald Aedra, and the 'Sons of Resdayn', which is kinda leke the sons of liberty, who were american liberation terrorists in pre-revolutionary america. go figure.