Just want to know....
Moderators: Haplo, Lead Developers
Just want to know....
Hello people and other creatures!
Another one russain guy want to help(sounds funy?)with his mind and hands.I dont correctly understand how to join to your great project,so i posted here.
I'v got only one question:how could i help someone?I can make models(badly,but can),textures,interiors(very slow).So,hwo need me?
Если тут есть русскоговорящие люди,которым нужна какая угодно помошь - пишите!Мне нечего делать на Фуллресте,я никому не нужен(Армию Тенией закинули,кажись,куда-то очень далеко)!.
Another one russain guy want to help(sounds funy?)with his mind and hands.I dont correctly understand how to join to your great project,so i posted here.
I'v got only one question:how could i help someone?I can make models(badly,but can),textures,interiors(very slow).So,hwo need me?
Если тут есть русскоговорящие люди,которым нужна какая угодно помошь - пишите!Мне нечего делать на Фуллресте,я никому не нужен(Армию Тенией закинули,кажись,куда-то очень далеко)!.
- Hermit
- Developer Emeritus
- Posts: 2373
- Joined: Fri Oct 17, 2003 8:59 pm
- Location: The North German plains
Привет!
Well, you join by posting a "I'm joining" message, whcih is basically what you already did.
How can you help? Well. Modelers are always in demand, of course. Make a model, preferrably one requested in a request thread in one of the Objects of Tamriel subforums. What program do you use? 3DSmax is best, since it has an exporter into Morrowind-compatible format, but actually, quite some other programs (gmax, milkshape) can be used so long as they can be imported into max (at least to my non-modeling knowledge, our modelers may disagree). Texturing is in demand too, ask Morden for what we want and what we don't want, he's our best texturer.
Also, you can always head over to the interiors forum and claim something.
Well, you join by posting a "I'm joining" message, whcih is basically what you already did.
How can you help? Well. Modelers are always in demand, of course. Make a model, preferrably one requested in a request thread in one of the Objects of Tamriel subforums. What program do you use? 3DSmax is best, since it has an exporter into Morrowind-compatible format, but actually, quite some other programs (gmax, milkshape) can be used so long as they can be imported into max (at least to my non-modeling knowledge, our modelers may disagree). Texturing is in demand too, ask Morden for what we want and what we don't want, he's our best texturer.
Also, you can always head over to the interiors forum and claim something.
Elder Mod.
For now, I'm sleeping in my lightless city beneath the waves.
But someday ... I will be back.
Fthagn.
For now, I'm sleeping in my lightless city beneath the waves.
But someday ... I will be back.
Fthagn.
I am "working" with 3d max 5.0,so i cant do any animation(if someone here has exporter and importer for 5.0 PLEASE GIVE IT!),as for textures,photoshop is the best(and only)thing that is usefull.hermit wrote:Привет!
Well, you join by posting a "I'm joining" message, whcih is basically what you already did.
How can you help? Well. Modelers are always in demand, of course. Make a model, preferrably one requested in a request thread in one of the Objects of Tamriel subforums. What program do you use? 3DSmax is best, since it has an exporter into Morrowind-compatible format, but actually, quite some other programs (gmax, milkshape) can be used so long as they can be imported into max (at least to my non-modeling knowledge, our modelers may disagree). Texturing is in demand too, ask Morden for what we want and what we don't want, he's our best texturer.
Also, you can always head over to the interiors forum and claim something.
- Negrodomous
- Member
- Posts: 539
- Joined: Thu Sep 09, 2004 9:46 pm
- Location: Cheifland, FL
- Contact:
You can get the exporter [url=http://www.bethsoft.com/downloads/utils/TESExporterMax4.x.zip]here[/url] (I know it's for 3dsmax 4, but it works with 5 too.) and the importer [url=http://prdownloads.sourceforge.net/mwedit/nifplugin-v0.11.zip?use_mirror=umn]here[/url].Ser Samuel wrote: I am "working" with 3d max 5.0,so i cant do any animation(if someone here has exporter and importer for 5.0 PLEASE GIVE IT!),as for textures,photoshop is the best(and only)thing that is usefull.
Working on:
Knuttin' atoll
Knuttin' atoll
- Darth_Blade
- Member
- Posts: 53
- Joined: Fri Jul 02, 2004 7:52 pm
- Location: Russia, Norilsk
- Contact:
Some guy called Dave has built a newer nif plugin, you should check it out. I use 3dsmax4 so I haven't bothered with it.Teli wrote:You can get the exporter [url=http://www.bethsoft.com/downloads/utils/TESExporterMax4.x.zip]here[/url] (I know it's for 3dsmax 4, but it works with 5 too.) and the importer [url=http://prdownloads.sourceforge.net/mwedit/nifplugin-v0.11.zip?use_mirror=umn]here[/url].Ser Samuel wrote: I am "working" with 3d max 5.0,so i cant do any animation(if someone here has exporter and importer for 5.0 PLEASE GIVE IT!),as for textures,photoshop is the best(and only)thing that is usefull.
[url]http://66.106.110.151/Morrowind/[/url]
welp
- Gooblecakes
- Member
- Posts: 53
- Joined: Sat Aug 07, 2004 3:14 am
- Location: Denver
- Contact:
- Negrodomous
- Member
- Posts: 539
- Joined: Thu Sep 09, 2004 9:46 pm
- Location: Cheifland, FL
- Contact:
- Darth_Blade
- Member
- Posts: 53
- Joined: Fri Jul 02, 2004 7:52 pm
- Location: Russia, Norilsk
- Contact: