Lutemoth art overflow

Place where art is developed for our game.

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Post by Morgoth »

Damn, Lute. I really don't know how you do it. Ten pages of excellent art! I have, what, three pages of mediocre art? It's the speed I don't get. How you can turn out multiple quality concepts every a day remains a mystery to me.
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Post by Macar »

He's just that good! But in defence of other artists; Lutemoth's art gets about 5x the comments per piece, so his thread is quite inflated.
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Post by Lutemoth »

d'aww, shucks guys! This community has me feeling I owe it something in return, seeing as it's helped me develop (and catalyze) my creative process in such a short span of time!

This piece here, for the first time, is armour I'd definetly love to wear (in life, not just the game).
[url=http://img475.imageshack.us/img475/6944/armourragada6kd.jpg][img]http://img475.imageshack.us/img475/6944/armourragada6kd.th.jpg[/img][/url]
The bracers and guards are a quilted pattern which layers (as you can see the harlequin holes) overtop the actual armour. whether that's plate or leather, I'm not sure.

The shroud on the shoulders covers a plate gorget (imperial influence), which completes the simple cuirass. The shoes are a simple leather sole (the pattern on the foot is not for horse-riding, simply a leather strap).

Now that I look at it, it has the qualities of a 17th cent. spanish soldier in some ways. I couldn't think of a helmet for it, and left it at that as it might ruin the ensemble
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Post by PoHa! »

Another quality piece. :D

It seems like something someone in middle class or upper middle class would wear, IMO. Like armor for a well-known local scout or something along those lines.
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the Bard
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Post by the Bard »

Fantastic! The bracers with the quilted patterns look like Indian armor. It definately looks really Hammerfellish.
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Post by Lutemoth »

Another set. Although it may be rich, it might look a bit too spanish, yet again. Hence the heavy cloth overlapping the armour, to obscure it a bit..
[url=http://img87.imageshack.us/img87/641/armourragada23kw.jpg][img]http://img87.imageshack.us/img87/641/armourragada23kw.th.jpg[/img][/url]
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Post by Macar »

Serriously, now your just showing off :) I assume this unnatural rate of productivity is to compensate for the oblivion players?

As for the armor, looks quite buff. It looks realy warm too. Does it say CS on the butt? A fitting tribute to the construction set!
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Post by Morden »

Hehe I don't think you're showing off at all :P Its very productive. I like it. It'll give me more concepts to practice my coloring too. :)

It certainly looks very warm, though I suppose not all areas of Hammerfell are hot. It would be great for the cities. However, one issue we may have with poofy clothing is clipping problems. NPCs only move a certain way, and I remember in morrowind that bigger greeves often meant a sword or a hand would bleed right through them.

I really like the design of the armor itself... that steel design would make an excellent Redguard armor. One that isn't totally decorative, but upper class and practical at the same time. If you have the energy in you to make a version without the overlaying clothing (for referencing purposes) that would be awesome. :)
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Post by Lutemoth »

here's the armour reference image.. sorry for the inconsistency, I'm terrible with symmetry and measurements
[url=http://img77.imageshack.us/img77/2223/barearmour7bw.jpg][img]http://img77.imageshack.us/img77/2223/barearmour7bw.th.jpg[/img][/url]
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Post by Morden »

Thanks a bunch Lute. :) The symmetry is far more than adaquate. Now we have an idea what of it looks like without the clothing. I think it would standd well on its own as an armor.

While you're on the topic of banded steel armor, I thought i'd tack this onto my post incase its can be of some use... another photoshopped image I took at the ROM.

[url=http://img522.imageshack.us/my.php?image=armor13jx.jpg][img]http://img522.imageshack.us/img522/4833/armor13jx.th.jpg[/img][/url]

I've actually got a number spanish looking steel sets of armor on file. I'll clean them up and add them to this post for reference. The tiny details of buckles, bolts, and leather straps are priceless.
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Post by Lutemoth »

oh, that image is more than helpful. You'd think it'd be easy to find exactly what your looking for when you google plate mail, but you'd be suprised :|

[img]http://img514.imageshack.us/img514/6364/redguard2gg.jpg[/img]
Also, I was wondering about the fellow depicted in the PGE, in the Ragada pages; would those clothes be of Redguard culture, or would they be something imperial, or Colovian?
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Post by Sload »

They don't look any different from the clothes I see in Cyrodiil.. or Morrowind for that matter. They're any-place clothes.
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Post by Morden »

One possible way of seeing it, is that there are two main styles of dress. In Morrowind, there were dunmer who wore these clothes as well, and then there were the ashlanders who had there own unique tribal style of dress. In Hammerfell, those living in more of a Yokudan culture wear the Tibetan/otherwise-Asian styles that you've been developing, and the more modern Redguard look Persian/Pirate/Colonial Caribbean...like the Redguard comic book:

http://til.gamingsource.net/rgbooks/page.shtml?4

And LadyN's clothing concepts.
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Post by CleverClothe »

That makes a lot of sense Morden, from a culter and gameplay perspective (visible sign of the different factions).
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Post by PoHa! »

Also of note: There are upper, middle, and lower class styles of dress in Oblivion...

Just throwing that out there.
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Post by Sload »

But are they modular? ;)

So yeah, it sounds like there's an upper, middle, and lower class everything in Oblivion.
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Post by Lutemoth »

More armour, with a bit more rigidity than the last one.
[url=http://img95.imageshack.us/img95/3111/armourragada31mp.jpg][img]http://img95.imageshack.us/img95/3111/armourragada31mp.th.jpg[/img][/url]
This suit can take a good beating, the way it's put together. Hard leather soles on the bottom of the shoes can take foreign terrain, and most of the finer materials involved is made of silk, so bright colours ensue. The gorget is quite larger than it's predecessors, as heavy battle proves how such protection can take an upper hand.

as you can see that these suits don't have helmets, feel free if you have any suggestions of styles or fashions of helms'd fit, it'd really help complete these concepts
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Post by the Bard »

This is obviously a heavier armor, looks great, though it does once again look a bit warm and furry...
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Post by Stalker »

Lutemoth The Printing Press: Making concept art at factory rate !
[img]http://img430.imageshack.us/img430/3336/oblivionforum5tb.jpg[/img]

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Post by Lady Nerevar »

*agrees with stalker*

i dont even have time to look at em before you post a new one! and exelent work as always. my only complaint is that they look a bit to heavy and layerd for the weather... (but that could change depending on what materials they are made of)

(me thinks that she needs to catch up to lute)
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Post by Lutemoth »

I tried making a combination of Elizabethan and Persian+Turkish battle cloth, and it does give the appearance of a heavy carpet of layers. The most bulkly of this is the thick paddings on the shoulder, though, as the rest is the thinnest of material Redguard is used to. I'd suppose they tailor all of their cultural clothing to be wispy-light
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Post by Anonymous »

I was doing some tutorials on brushes in PS and did this color version of one of your armor design. Parts of it are unfinished but I think it works quite well.

[url=http://img206.imageshack.us/my.php?image=redguard5uf.jpg][img]http://img206.imageshack.us/img206/5120/redguard5uf.th.jpg[/img][/url]

And I´d just like to add that I think your armor designs are great Lutemoth. Your blending of decorative elements from many cultures make them seem very plausible.
Last edited by Anonymous on Fri Mar 31, 2006 3:11 am, edited 1 time in total.
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Post by Macar »

Very beautiful. Love your choices of color. I love it when people share ideas, makes me feel all warm and fuzzy. :D
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Post by Morden »

Nice adaptation of Lute's Serpentine armor. :) I like it. It has a very 'Temple Guard' feel.. as if he's somebody important. Unfortunately, Oblivion doesn't support spears as a weapon. My own interpretation was quite different, using earthy brown, green, and bone colors.. with white for detailed highlights.


Lute: I was a little weary of the battle cloth at first because I thought it resembled the fur armor of skyrim, but I think i'm really starting to like it, especially when it's used sparingly, and if we color it like a woven cloth. It adds a really unique feature to Yokudan design.
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Post by Lutemoth »

8o... I'm deeply honored! Where once was an awkwardly propped and empty suit of armour, thou hast breathed life into it's hermit shell, and gave it form, shape and colour! Thank you :D


Another piece, one that'd take place on a more ground level, but still retains it's cost in production. All the pieces are of Indian/Turkish/Persian decent (Romans thought a lot of this stuff was great design), save for the quilted tabard, and leather leg guards.
[url=http://img216.imageshack.us/img216/3452/ragadaamour45zf.jpg][img]http://img216.imageshack.us/img216/3452/ragadaamour45zf.th.jpg[/img][/url]
The mask visor is moveable, and can be replaced. Also, the helm's cloth material is gauze, as is the shirt and pants, to hasten movement
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Post by the Bard »

Hmm... looks good, though I'm not sure about the cuirass, the bands seem a bit plain. If I look at the pants and stuff, I'd expect a cuirass with a shirt coming from underneath it or something. I'm not too sure about the visor either, the shape seems a bit odd though the pointy helm looks great.
Unfortunately, Oblivion doesn't support spears as a weapon.
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Post by Lutemoth »

Hannen knew he shouldn't be here. He knew it was too great a danger, being so far from civilization. He knew this was Vol'nu territory, up in these hills. Hannen wasn't an expert, but he knew this was an old beast, riddled with arrows and cataract. What Hannen didn't know, is this was the last time he had underestimated anything
[url=http://img313.imageshack.us/img313/8896/mountain29dl.jpg][img]http://img313.imageshack.us/img313/8896/mountain29dl.th.jpg[/img][/url]
Who knew how long it'd be before I'd revert back to drawing monsters? I'll have something constructive up tomorrow :)
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Post by Coltzero »

Wow, very nice and clean models! i see you use a smudger for your sketches, very professional ;) (i have one for my school, but i messed it up trying to clean it, so back to the shops :( )

that very first sketch, the big turtle like thing, did you get that idea from discovery channel's "Alien Planet" ?

You are an inspiring source!!
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Post by Lutemoth »

Thanks for the support, Coltzero, it means a lot to me :]
That alien planet show actually, I got to watch shortly after someone asked the same question. I must say I am in love with the documentary :D

I've been pondering all week, and I'm run dry of things to draw, really. Anyone got any suggestions or things they wish for me to do?
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Post by Morden »

Hmmm... how about a full architecture set drawn at a consistent scale (on grid paper if necessary), using consistent stylistic elements, with some texture sketches describing the composition of various surfaces. From there I'll do the texturing and photoshop work (something I used to have a reputation for), and another person will model it.

You asked for it :P Actually, I'm quite serious. There have been some discussions of making coordinated, full set of detailed concepts, to be used for Hammerfell. A full, exciting, semi-professional process has been outlined... expect more details to be forthcoming. We could really use your talent.


PS. That creature scene is awesome.. i'm not sure how I missed it. He looks huge. :)
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Post by Lady Nerevar »

as ive said before, dunedwelers! women in particular... other ideas?

-well, more evil stuff would be nice (necro, etc.)
-stirk perhaps?
-realistic concepts of major people, eg. high prophet Ayaan Si (sp?)
-misc stuff, like tapestries and potery
-splash screens!

hm... im out for now :P
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Post by Lutemoth »

allright, I've got a nice hefty list of items of interest (and I believe I do have gridwork paper here somewhere)
*jumps onto his drafting board*

(edit)

Although I've got a ways to go before I'm finished, I just wanted to show some progress along the way:
[url=http://img122.imageshack.us/img122/1915/unfinished0jd.jpg][img]http://img122.imageshack.us/img122/1915/unfinished0jd.th.jpg[/img][/url][url=http://img122.imageshack.us/img122/9048/misc20uj.jpg][img]http://img122.imageshack.us/img122/9048/misc20uj.th.jpg[/img][/url][url=http://img122.imageshack.us/img122/7379/stonework8jp.jpg][img]http://img122.imageshack.us/img122/7379/stonework8jp.th.jpg[/img][/url]
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Post by lb003g0676 »

I like the urban sketches, I can really see those in a big bustling market town in Hammerfell. But to truly make it, theres got to be some rickety rope bridges, crossing over alleyways! Or in my mind anyways. It looks great.
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Post by Morden »

That's awesome Lutmoth. :) I'm lovin' the grid paper. You've definately made good use of your space, there's tons of stuff on there. Once you get a bunch of building sketches done up it would be great to see some rough texture plans. If you'd like, we can get some modellers and texturers into this thread to discuss options for texture placement.

I like that you're drawing this style which has appeared in many of your WSG drawings, and other works.. its really got that unique arid climate look. :)
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Post by lb003g0676 »

Well done Lutemoth, I really would love to see them in 3d, textured. I ahve alreayd said, but I'll say it again, they are great.
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Post by Lutemoth »

Here are a few browsed examples of texturing that reminded me of the buildings. I'm terrible at detailing texture with prisma pencils, so this'll provide much better than I:

[img]http://img123.imageshack.us/img123/2186/yella9ex.jpg[/img]
http://www.kenrockwell.com/guat/images/ylwdr750.jpg
http://www.mayang.com/textures/Architectural/previews/Walls/wall_270712.JPG
http://www.mayang.com/textures/Architectural/previews/Walls/wall_8240054.JPG
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Post by Morden »

The last two links don't seem to support hotlinking, but i like the second one a lot..especially how worn it is... is that a painted stucco over brick?
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Post by Lutemoth »

it must be. I picked that one specificly to show some points in detail that may show in some modular pieces, as well as the colour would very well be not by accident. I had others picked out in rust colours of red and brown, but I sticked to yellow tones for this one
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Post by Eyeball88 »

[img]http://img87.imageshack.us/img87/5537/dunedagger3ub.jpg[/img]
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Post by PoHa! »

HOLY CRAP WTFBBQBARBIEDOLL!*

*Translation: HOLY CRAP WTFBBQBARBIEDOLL! That's awesome!
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