i2-70-Tri
Moderators: Seneca37, Lead Developers
- Andres Indoril
- Senior Developer
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Well, one option is the put the information in dialogue, which would often be a better way to do things. If the created lore the interior modder has forged for the interior, has actually been thought up by the interior modder, who is used in this theory, they can just post the information in the claim thread and point it out to the NPC and dialogue modder, whose NPC claim has the interior, once the modding has processed that far.
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"You guys are no fun, I'll start my own TR with dead children and toy guars!" -Why
"You guys are no fun, I'll start my own TR with dead children and toy guars!" -Why
Dialogue in this case seems preferable. But for interiors in specific: place objects in peculiar ways. Think of the objects that could have belonged to Alandro. (Note: avoid armor, for weapons, I'd advise using chitin.) Better yet, think of something related to Alandro reporting the tragic death of Nerevar to the Triunes.
- Morthank0914
- Developer
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- Location: Some place... away from silver...(California)
I was actually thinking of using both chitin and dwemer weapons and armor, since the darkelves and dwemer both fought together and against each other. Also wanted to try to make a fake wraithmail(more than likely Dwemer)collection as well, but I have no armor that would look like it at all.
In lore at imperial library, one of the books( The Five Songs of King Wulfharth), the author stated sul was the immortal son of Azura and she had been the one who blessed him with wraithmail. Should I add her to an exhibit or would the tribunal be pissed and want to burn the museum down?
I also thought of adding ashlander artifacts as well since Sul has spent time with them after nerever was murdered.
Any better ideas? I'm wide open!
In lore at imperial library, one of the books( The Five Songs of King Wulfharth), the author stated sul was the immortal son of Azura and she had been the one who blessed him with wraithmail. Should I add her to an exhibit or would the tribunal be pissed and want to burn the museum down?
I also thought of adding ashlander artifacts as well since Sul has spent time with them after nerever was murdered.
Any better ideas? I'm wide open!
- Morthank0914
- Developer
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Hmmmm.....Ok!
I decided the Wraithmail was a little overated anyway. Still curious about having Daedra items in the Shrine/Museum, since the tribunal may not like that...
Awesome that I can still use dwemer artifacts at least, oh and the chitin armor and weapons as well. Still thinking about adding the ashlander artifacts too, since they are still related in a way. Also, thinking of adding St. Nerever prayer shrine as well.
How big should the interior be, if anyone thinks of answering? I've thought of it being 5x7.
I decided the Wraithmail was a little overated anyway. Still curious about having Daedra items in the Shrine/Museum, since the tribunal may not like that...
Awesome that I can still use dwemer artifacts at least, oh and the chitin armor and weapons as well. Still thinking about adding the ashlander artifacts too, since they are still related in a way. Also, thinking of adding St. Nerever prayer shrine as well.
How big should the interior be, if anyone thinks of answering? I've thought of it being 5x7.
- Shapeshiftr
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Download Necrom from internal downloads, then find your exterior. I believe it has a previous interior linked to it that should be the right size; otherwise, find a similar hlaalu building, find the interior for it, and use that size.
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Live every day as though it were your last, and some day it will be.
Live every day as though it were your last, and some day it will be.
- Morthank0914
- Developer
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- Joined: Tue Feb 16, 2010 1:56 am
- Location: Some place... away from silver...(California)
Thanks shapeshiftr.
Can someone give me an updated pic of the location of the museum in the city since I have "NO IDEA WHERE IT IS"!! The picture, link in description, doesn't help at all (nowhere in Necrom looks like it!). Did someone move things around?
Also, when you mean shrine. Does there need to be an activator shrine for him or will it be more along the lines of "Nerever's mud mask" in Gnisis. I was thinking sort of both in a way...
Feedback be nice...have no idea what I have done so far since I don't know if my interior matches the exterior.
(*Bangs Head on Wall and throws Random Book against wall*)
Fustrating... Fustrating...
Can someone give me an updated pic of the location of the museum in the city since I have "NO IDEA WHERE IT IS"!! The picture, link in description, doesn't help at all (nowhere in Necrom looks like it!). Did someone move things around?
Also, when you mean shrine. Does there need to be an activator shrine for him or will it be more along the lines of "Nerever's mud mask" in Gnisis. I was thinking sort of both in a way...
Feedback be nice...have no idea what I have done so far since I don't know if my interior matches the exterior.
(*Bangs Head on Wall and throws Random Book against wall*)
Fustrating... Fustrating...
- Thrignar Fraxix
- Developer Emeritus
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well the exterior shell is the same as the one in the picture. I can't quite remember where this one is in the actual city though...
Reviewing Administrator
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
- Morthank0914
- Developer
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- Joined: Tue Feb 16, 2010 1:56 am
- Location: Some place... away from silver...(California)
Ok I updated this claim. Had to make it from scratch since I couldn't find the original claim in Necrom. Still having problems finding exterior shell.
Anyway about my claim, the room below the shrine is the shrine priest's quarters(having descions on if it should be De_R or de_p). Also chose to use velothi braziers since I couldn't find Necrom braziers in Light collection. I made a little museum to the side acknowledging Sul and Nerever's army during Sul's life.
Still wondering if this shrine/museum should have an "act_shrineSul" or should it just be a plain memorial?
Also, this is just how the shrine should look for me right now anyway, so if any changes should be made state them please.!!
Anyway about my claim, the room below the shrine is the shrine priest's quarters(having descions on if it should be De_R or de_p). Also chose to use velothi braziers since I couldn't find Necrom braziers in Light collection. I made a little museum to the side acknowledging Sul and Nerever's army during Sul's life.
Still wondering if this shrine/museum should have an "act_shrineSul" or should it just be a plain memorial?
Also, this is just how the shrine should look for me right now anyway, so if any changes should be made state them please.!!
- Thrignar Fraxix
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the old version of this claim has the same shell as the current one, make sure they are the same size. Don't make a shrine activator.
Reviewing Administrator
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
I just took a look at it. Here's some comments.
First of all, I'd like to ask you up front not to use the sculpture. They are already overused in the mod, they are pretty tacky and the Dunmer aren't big on sculptures in the first place. Who is supposed to represent anyway? Nerevar or Alandro?
Instead you could perhaps place a meaningful artifact on the pedestal. (Maybe not armor or weapon.) Add some more of those candles, perhaps, but make use a smaller light radius to compensate for the brightness.
Obviously, the place needs a little more clutter. I'd use a couple of different tapestries. Using the same one over and over gets pretty repetitive. (Technically the one you used is a tapestry devoted to the Triunes, who weren't even around yet in Alandro's time. But that's entirely not relevant, just ignore it.)
For the museum on the right. Be a little more selective in what you put there. For the chitin weapons, it looks like its just the entire array of available chitin weapons on display, which makes it pretty meaningless. Over by the bonemold armor, there is a Redoran founder's helmet, which should obviously not be there. Using those little tombstones as display tables is a little odd too. Perhaps you could construct something out of a few other pieces?
First of all, I'd like to ask you up front not to use the sculpture. They are already overused in the mod, they are pretty tacky and the Dunmer aren't big on sculptures in the first place. Who is supposed to represent anyway? Nerevar or Alandro?
Instead you could perhaps place a meaningful artifact on the pedestal. (Maybe not armor or weapon.) Add some more of those candles, perhaps, but make use a smaller light radius to compensate for the brightness.
Obviously, the place needs a little more clutter. I'd use a couple of different tapestries. Using the same one over and over gets pretty repetitive. (Technically the one you used is a tapestry devoted to the Triunes, who weren't even around yet in Alandro's time. But that's entirely not relevant, just ignore it.)
For the museum on the right. Be a little more selective in what you put there. For the chitin weapons, it looks like its just the entire array of available chitin weapons on display, which makes it pretty meaningless. Over by the bonemold armor, there is a Redoran founder's helmet, which should obviously not be there. Using those little tombstones as display tables is a little odd too. Perhaps you could construct something out of a few other pieces?
- Morthank0914
- Developer
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- Joined: Tue Feb 16, 2010 1:56 am
- Location: Some place... away from silver...(California)
Oh thats right I read about that,(someplace I can't remeber where though lol). I was clueless on what I could use for an artifact, this would be cool. However...You could put a chitin towershield on the shrine. Alandro carried the Lord Nerevar's remains out of Red Mountain on it.
I thought using armor wouldn't work. Love the sheild idea though. For how far Iv'e gotten so far, believe 68% percent finished update later..., fixed the tapestries and used less brighter lights and the displays for the museum have also changed. Need to work on the priest's quarters below still as well. Is it still ok to have saint nerever's shrine in the side museum?Instead you could perhaps place a meaningful artifact on the pedestal. (Maybe not armor or weapon.)
- Thrignar Fraxix
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He said armor wouldn't work because he had forgotten the bit about the tower shield.
Reviewing Administrator
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
I said armor/weapons wouldn't do because they tend to be what people try first. Now that there is a good story behind it, I'm fine with a shield.
I'm glad you remember reading that, because that means that what I just made up sounds pretty believable. :pOh thats right I read about that,(someplace I can't remeber where though lol). I was clueless on what I could use for an artifact, this would be cool.
A very minor shrine, perhaps, but I think it's better to leave that out. It is not in the claim description and Nerevar, the greatest hero of the Dunmer, gets more attention elsewhere in Necrom.Is it still ok to have saint nerever's shrine in the side museum?
- Morthank0914
- Developer
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- Joined: Tue Feb 16, 2010 1:56 am
- Location: Some place... away from silver...(California)
Ok, I've updated my claim and have done the changes requested.
Put up more tapestries, that hopefully work. Have also used a chitin towershield for the artifact(have not renamed it yet.) Have also worked on priest's quarters below and have modified the museum's displays to not-look-like the necrom gravestones.
This is generally the layout and will work on the details upon feedback, if anyone bothers. XD
Put up more tapestries, that hopefully work. Have also used a chitin towershield for the artifact(have not renamed it yet.) Have also worked on priest's quarters below and have modified the museum's displays to not-look-like the necrom gravestones.
This is generally the layout and will work on the details upon feedback, if anyone bothers. XD
- Morthank0914
- Developer
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- Thrignar Fraxix
- Developer Emeritus
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- Thrignar Fraxix
- Developer Emeritus
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he said it would be a few days. Did you get a PM from him saying that was a finished file or are you jumping to conclusions?
Reviewing Administrator
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
He uploaded a new file just after this was sent back. I followed logic and concluded that this file was a finished file, properly cleaned. Why would he upload a seemingly fixed file minutes after it was sent back, if he were going to wait a few days? Logic says he isn't going to wait a few days, and in fact already uploaded the file. Where & when did he say it would be a few days before he would upload the correct file?
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[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
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- Thrignar Fraxix
- Developer Emeritus
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in a PM he sent to me.
Reviewing Administrator
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
- Thrignar Fraxix
- Developer Emeritus
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Just got a PM saying he found the time to complete it, so this is good for review.
Reviewing Administrator
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
- Katze
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TESAME: Clean
Fits exterior: Yes
Northmarker set: Yes
Loading errors: No
Review: -quite a lot of floaters
Comments This was pretty good
Rating 8/10
Fits exterior: Yes
Northmarker set: Yes
Loading errors: No
Review: -quite a lot of floaters
Comments This was pretty good
Rating 8/10
- Attachments
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- TR_i2-70-Tri_Morthank0914_4.esp
- (17.86 KiB) Downloaded 10 times
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- Thrignar Fraxix
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