i3-279-Imp
Moderators: Seneca37, Lead Developers
- Thrignar Fraxix
- Developer Emeritus
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- Developer Emeritus
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- Joined: Tue Aug 17, 2004 5:12 am
- Location: DC, USA
Attachment uploaded. Many, many minor fixes. Removed a large number of skill books and the Poison Song series (as well as many of the King Edward series).
If more books are desired in the library that is fine, but please fork on no making them bleed...and no skill books. For the size of this library the current count is about right.
-Starcrunch
If more books are desired in the library that is fine, but please fork on no making them bleed...and no skill books. For the size of this library the current count is about right.
-Starcrunch
- Attachments
-
- TR_i3-279-Imp_theviking_1_SA_FIX.esp
- (76.37 KiB) Downloaded 193 times
- Thrignar Fraxix
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- Joined: Mon Dec 06, 2004 10:30 pm
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Claim doesn't fit the exterior. (4x4 when it should be 3x3) it also lacks an entryway on the first floor. Basicly you need to redo all above ground level cells. (moving back)
Reviewing Administrator
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
- theviking
- Developer Emeritus
- Posts: 2145
- Joined: Mon Jan 08, 2007 2:49 pm
- Location: Alphen aan den Rijn, the Netherlands
Fixed. I now copied the exterior to the interior to make it fit better. So if it doesn't fit the exterior i will ... (insert random thing here)
I only had to give up the conference room at the end and the library now looks even nicer.
I only had to give up the conference room at the end and the library now looks even nicer.
Interiors: 25
Reviews: more then 250!
Quest Reviews: 3
NPC claims: 2
Currently looking for quest designers.
Reviews: more then 250!
Quest Reviews: 3
NPC claims: 2
Currently looking for quest designers.
- Thrignar Fraxix
- Developer Emeritus
- Posts: 10644
- Joined: Mon Dec 06, 2004 10:30 pm
- Location: Silnim
- Contact:
- Andres Indoril
- Senior Developer
- Posts: 1459
- Joined: Fri Jan 13, 2006 9:01 pm
- Location: Lost.... Somewhere?
- Contact:
There are so many bleeders and floaters here that I am too lazy to list them and I am also too lazy to fix them. Maybe send this back to theviking so he could take a look at all of the errors himself?
(Thrig, this still counts, right? )
(Thrig, this still counts, right? )
[url=http://andresindoril.blogspot.com/][img]http://i45.photobucket.com/albums/f94/Andres_Indoril/siggyleft.jpg[/img][/url][url=http://www.youtube.com/user/AndresIndoril][img]http://i45.photobucket.com/albums/f94/Andres_Indoril/siggyright.jpg[/img][/url]
"You guys are no fun, I'll start my own TR with dead children and toy guars!" -Why
"You guys are no fun, I'll start my own TR with dead children and toy guars!" -Why
- Lady Nerevar
- Developer Emeritus
- Posts: 6055
- Joined: Tue Jun 08, 2004 8:42 pm
- Location: New Orleans, LA
- Lady Nerevar
- Developer Emeritus
- Posts: 6055
- Joined: Tue Jun 08, 2004 8:42 pm
- Location: New Orleans, LA
- Thrignar Fraxix
- Developer Emeritus
- Posts: 10644
- Joined: Mon Dec 06, 2004 10:30 pm
- Location: Silnim
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Loading Errors:
In CS: None
In Game: none
Criticals: None
Clean: Yep
Northmarker: Yep
Fits Exterior: Yep
Lighting: Good
NPCS/Gridpath: N/A
Logic:
Lore:
General:
TR_m3-279-imp:
As near as damn it perfect...2 or 3 bleeders i think
TR_m3-279-imp-library:
- lots of bleeding books
- the chect of books was facing the wrong way
TR_m3-279-imp-lower-basement:
- The stairs bled through the wall of the adjacent room...fixing that caused caspers...so i ended up reworking the whole stairs area. All because of shoddy gridsnap.
- Added a lock to the daedric room...anyway, should a daedric fang just be laying about on the table? A little uber I think, but second opinion please, as its about the only really loot in the place (apart from a random ebony weapon).
TR_m3-279-imp-upper-basement:
- Same stairs problem, though tool a little more fixing. Had to rework quite a few pieces, and move about half the cell over by a few points.
- added a lock to the dwemer chest
- one of the crates bled
- In the deans room, the doorway is actually a corner piece, so it needs to be redone. The whole of the gridsnap seems to be out...when i tried to fit an entry piece in and put a walll piece in at the side, noe of it lined up. Its a brilliant room design thoughjust that bit needs fixing, no other errors in the room.
Comments:
A good int, but the reworking of the shell pulled it down. It just needs that deans room fixing. I'm stuggling for time, so hopefully theviking will fix it up.
Mark:
7/10
In CS: None
In Game: none
Criticals: None
Clean: Yep
Northmarker: Yep
Fits Exterior: Yep
Lighting: Good
NPCS/Gridpath: N/A
Logic:
Lore:
General:
TR_m3-279-imp:
As near as damn it perfect...2 or 3 bleeders i think
TR_m3-279-imp-library:
- lots of bleeding books
- the chect of books was facing the wrong way
TR_m3-279-imp-lower-basement:
- The stairs bled through the wall of the adjacent room...fixing that caused caspers...so i ended up reworking the whole stairs area. All because of shoddy gridsnap.
- Added a lock to the daedric room...anyway, should a daedric fang just be laying about on the table? A little uber I think, but second opinion please, as its about the only really loot in the place (apart from a random ebony weapon).
TR_m3-279-imp-upper-basement:
- Same stairs problem, though tool a little more fixing. Had to rework quite a few pieces, and move about half the cell over by a few points.
- added a lock to the dwemer chest
- one of the crates bled
- In the deans room, the doorway is actually a corner piece, so it needs to be redone. The whole of the gridsnap seems to be out...when i tried to fit an entry piece in and put a walll piece in at the side, noe of it lined up. Its a brilliant room design thoughjust that bit needs fixing, no other errors in the room.
Comments:
A good int, but the reworking of the shell pulled it down. It just needs that deans room fixing. I'm stuggling for time, so hopefully theviking will fix it up.
Mark:
7/10
- Attachments
-
- TR_i3-279-Imp_theviking_3.esp
- Semi-fixed, see the review
- (73.39 KiB) Downloaded 189 times
Approved: 15 In review: 0 Claimed: 0
Reviews Done: ~85
Reviews Done: ~85
- theviking
- Developer Emeritus
- Posts: 2145
- Joined: Mon Jan 08, 2007 2:49 pm
- Location: Alphen aan den Rijn, the Netherlands
Fixxord!
- Attachments
-
- TR_i3-279-Imp_theviking_3.esp
- (73.32 KiB) Downloaded 174 times
Interiors: 25
Reviews: more then 250!
Quest Reviews: 3
NPC claims: 2
Currently looking for quest designers.
Reviews: more then 250!
Quest Reviews: 3
NPC claims: 2
Currently looking for quest designers.
- theviking
- Developer Emeritus
- Posts: 2145
- Joined: Mon Jan 08, 2007 2:49 pm
- Location: Alphen aan den Rijn, the Netherlands
Hmm, I am stupid. You know why? Because i made this interior for the exterior of i3_216. During my first review of it I actually looked at the wrong exterior and I've been using that ever since. However, on the local map its an entirely different building. I'm surprised this got this far through review... . If it has to be redone, i'd be happy to do it. And this time ill start from scratch.
Interiors: 25
Reviews: more then 250!
Quest Reviews: 3
NPC claims: 2
Currently looking for quest designers.
Reviews: more then 250!
Quest Reviews: 3
NPC claims: 2
Currently looking for quest designers.
If it's not too much trouble, then you should probably fix that
Forum Administrator & Data Files Manager
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
- Thrignar Fraxix
- Developer Emeritus
- Posts: 10644
- Joined: Mon Dec 06, 2004 10:30 pm
- Location: Silnim
- Contact:
haplo you dolt, he made that post while it was still in reviewing and while sending it back I sent him a PM saying almost exactly that.
To the normal people: move along, nothing to see here
To the normal people: move along, nothing to see here
Reviewing Administrator
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
- theviking
- Developer Emeritus
- Posts: 2145
- Joined: Mon Jan 08, 2007 2:49 pm
- Location: Alphen aan den Rijn, the Netherlands
I think its time for an update. I've done some good amount of work to this and now its in its "fine detailling" stage. That means that I decided where everything should stand and now I'm just filling it with objects. Currently the half of the library is detailled and that is the hardest room to detail.
Interiors: 25
Reviews: more then 250!
Quest Reviews: 3
NPC claims: 2
Currently looking for quest designers.
Reviews: more then 250!
Quest Reviews: 3
NPC claims: 2
Currently looking for quest designers.
- theviking
- Developer Emeritus
- Posts: 2145
- Joined: Mon Jan 08, 2007 2:49 pm
- Location: Alphen aan den Rijn, the Netherlands
I think I'm done with this. There are two things I can't solve yet, though. I made a showcase with some very expensive items in the dean's room. The player should access these items only when he becomes the dean of the IAS. That's why I placed an invisible wall in front of the showcase. But when i tested it my character had no problem grabbing the daedric falchion there. How can I prevent the player from accessing the items?
Another thing is that I want to make a script which does the following: If the player becomes the dean and gets the belt of antiquity (which I placed on the deans table, the NPC maker should let the dean wear it) the invisible wall or any other barrier before the items dissapears. Can someone help me with this script, as I don't have a lot of knowledge about scripting?
Another thing is that I want to make a script which does the following: If the player becomes the dean and gets the belt of antiquity (which I placed on the deans table, the NPC maker should let the dean wear it) the invisible wall or any other barrier before the items dissapears. Can someone help me with this script, as I don't have a lot of knowledge about scripting?
Interiors: 25
Reviews: more then 250!
Quest Reviews: 3
NPC claims: 2
Currently looking for quest designers.
Reviews: more then 250!
Quest Reviews: 3
NPC claims: 2
Currently looking for quest designers.
- theviking
- Developer Emeritus
- Posts: 2145
- Joined: Mon Jan 08, 2007 2:49 pm
- Location: Alphen aan den Rijn, the Netherlands
I made a solution by bringing the invisible wall further forward. This is ready now. The script to remove the wall should be made by the NPC maker or the quester which makes the IAS questline. the correct file is theviking_1
Interiors: 25
Reviews: more then 250!
Quest Reviews: 3
NPC claims: 2
Currently looking for quest designers.
Reviews: more then 250!
Quest Reviews: 3
NPC claims: 2
Currently looking for quest designers.
- Thrignar Fraxix
- Developer Emeritus
- Posts: 10644
- Joined: Mon Dec 06, 2004 10:30 pm
- Location: Silnim
- Contact:
TESAME: Clean
Fits exterior: No
Northmarker set: Yes
Loading errors: No
Review: Review: TR_m3-279-imp:
furn_bone_skull_01 was bleeding into table, fixed
dwrv_mechhead00 had a weird angle, fixed
TR_m3-279-imp-library:
bk_wildelves was floating, fixed
TR_m3-279-imp-lower-basement I added a 15 lvl lock to the chests at the end of the beds
Comments Good looking int, minor errors.
EDIT: brought to my attention this was the wrong one.
Rating 9.5/10
Fits exterior: No
Northmarker set: Yes
Loading errors: No
Review: Review: TR_m3-279-imp:
furn_bone_skull_01 was bleeding into table, fixed
dwrv_mechhead00 had a weird angle, fixed
TR_m3-279-imp-library:
bk_wildelves was floating, fixed
TR_m3-279-imp-lower-basement I added a 15 lvl lock to the chests at the end of the beds
Comments Good looking int, minor errors.
EDIT: brought to my attention this was the wrong one.
Rating 9.5/10
- Attachments
-
- TR_i3-279-Imp_theviking_3.esp
- (73.3 KiB) Downloaded 187 times
Last edited by Gesshoku on Thu Oct 04, 2007 10:18 pm, edited 1 time in total.
--Dave
- Thrignar Fraxix
- Developer Emeritus
- Posts: 10644
- Joined: Mon Dec 06, 2004 10:30 pm
- Location: Silnim
- Contact:
- Thrignar Fraxix
- Developer Emeritus
- Posts: 10644
- Joined: Mon Dec 06, 2004 10:30 pm
- Location: Silnim
- Contact:
TESAME: Clean
Fits exterior: Yes
Northmarker set: Yes
Loading errors: No
Review: misc_flask_03 bled
misc_com_bucket_01 bled
misc_flask_02 bled
furn_com_r_table_01 bled slightly
Comments Minus a few rotational errors that I don't care to mention, this interior was damn near perfect. Also, I like the way you were able to give a good feel to the place. As I reviewed it, I definitely got the feeling that the owner there was a bit eccentric, to say the least. Very nicely done
Rating 10/10
Fits exterior: Yes
Northmarker set: Yes
Loading errors: No
Review: misc_flask_03 bled
misc_com_bucket_01 bled
misc_flask_02 bled
furn_com_r_table_01 bled slightly
Comments Minus a few rotational errors that I don't care to mention, this interior was damn near perfect. Also, I like the way you were able to give a good feel to the place. As I reviewed it, I definitely got the feeling that the owner there was a bit eccentric, to say the least. Very nicely done
Rating 10/10
- Attachments
-
- TR_i3-279-Imp_Bero_3.esp
- (48.88 KiB) Downloaded 222 times
Not another memory
...And so my bad karma gets worse
...And so my bad karma gets worse
- Thrignar Fraxix
- Developer Emeritus
- Posts: 10644
- Joined: Mon Dec 06, 2004 10:30 pm
- Location: Silnim
- Contact: