Monkey's Showcase
Moderator: Lead Developers
- Katze
- Developer Emeritus
- Posts: 2341
- Joined: Thu Feb 26, 2009 3:29 pm
- Location: Behind you!
- Contact:
You know what cookie cutting is, right? There were objects with ownership set to NPC's in the vanilla game, indicating that objects had been copied from Bethesda interiors.
We frown on that kind of thing, all work has to be the modder's own.
We frown on that kind of thing, all work has to be the modder's own.
"If a hermaphroditic, bug-armored, bipolar god-king existing in multiple universes who has his very own bible with *actual* magic strewn throughout it is your idea of a cliche, then I really would like to live in your world." -MK
"You say a lot of things. And how does that work? You're a bicycle"
Tea is important.
"You say a lot of things. And how does that work? You're a bicycle"
Tea is important.
Yeah i understand what that is, but the thing is i only copy from other interiors to get a start of a tileset and then choose what bits i want and add other bits, its easy than choosing each individual item from the model library
And bareing in mind, this mod is not finnished
EDIT: What does vanilla mean? I keep hearing that word
And bareing in mind, this mod is not finnished
EDIT: What does vanilla mean? I keep hearing that word
- Katze
- Developer Emeritus
- Posts: 2341
- Joined: Thu Feb 26, 2009 3:29 pm
- Location: Behind you!
- Contact:
Vanilla means it's from Morrowind, Tribunal, or Bloodmoon. Feel free to look at other interiors for inspiration, but all work must be your own. Cookie cutting stuff from other people's work breeds unoriginality, so we're very strict on it. You'll get to learn the exact names of all the important pieces soon enough, anyway.
"If a hermaphroditic, bug-armored, bipolar god-king existing in multiple universes who has his very own bible with *actual* magic strewn throughout it is your idea of a cliche, then I really would like to live in your world." -MK
"You say a lot of things. And how does that work? You're a bicycle"
Tea is important.
"You say a lot of things. And how does that work? You're a bicycle"
Tea is important.
Fine, then. I shall create a new island just for the sake of being promoted. Does it need to be any amount of cells? Or any particular amount of interiors?
EDIT: Say for example 4 exterior cells and a few interiors?
Cos ive started workin on something that has 4 exteriors, and will have 7 interiors. Telvanni building again cos i like the looks of them
Would this be ok?
EDIT: Say for example 4 exterior cells and a few interiors?
Cos ive started workin on something that has 4 exteriors, and will have 7 interiors. Telvanni building again cos i like the looks of them
Would this be ok?
I dunno how large any of your exterior showcases are, but you will need more than 4 cells to be promoted; exterior claims are usually much larger than 4 cells. Try 6-12 cells.
Forum Administrator & Data Files Manager
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
Well my underworld plugin that ive been working on has more than 4 if that helps?
All of the interior cells in that plugin, I worked on, with some copy and pasting but its all moved around, deleted replaces and stuff that i made up, the only reason i copied and pasted was to get the basic set of objects for that kind of interior
All of the interior cells in that plugin, I worked on, with some copy and pasting but its all moved around, deleted replaces and stuff that i made up, the only reason i copied and pasted was to get the basic set of objects for that kind of interior
You write that as if you think that makes it okay to plagiarize. Copy and paste is never acceptable in any capacity whatsoever. I also think you're completely missing what everyone in this thread is telling you. Make ONE (1) interior from scratch (as in start a new file with nothing in it and make an original, non-plagiarizing interior in it) if you want to be promoted for interiors. Make a small to medium sized island from scratch if you want to be promoted for exteriors. Do not post anything you've made in the past because by your own admission all of it contains inadmissible copied content.Monkey wrote:the only reason i copied and pasted was to get the basic set of objects for that kind of interior
Q1-77-Tel current progress:
[url=http://tamriel-rebuilt.org/old_forum/viewtopic.php?p=266462#266462]Journals 100% done.[/url]
Practical implementation is now underway.
[url=http://tamriel-rebuilt.org/old_forum/viewtopic.php?p=266462#266462]Journals 100% done.[/url]
Practical implementation is now underway.
Like I said, I didn't plagiarize anything, just copied from various interior cells to get a basic idea of what sort of objects to use. And the mod inst finished anyway
Anyway, that's by the by, I am working on a showcase at the minute, will be uploading it when its done
EDIT: Just curious, does my interior have to be of any particular size or anything?
And would be OK to do two interiors? Cos the interior iv done is at the top of a telvanni tower, was thinking of designing the interior of the tower too or should I not worry about it?
Anyway, that's by the by, I am working on a showcase at the minute, will be uploading it when its done
EDIT: Just curious, does my interior have to be of any particular size or anything?
And would be OK to do two interiors? Cos the interior iv done is at the top of a telvanni tower, was thinking of designing the interior of the tower too or should I not worry about it?
I'm sorry, but I can't let this one go.
(I'm aware that the word "plagiarism" technically only refers to written words, but the concept applies equally to modding.)
That's what plagiarism is. That sentence is like if I said, "I didn't eat any pizza; I just ingested a couple of slices."Monkey wrote:I didn't plagiarize anything, just copied from various interior cells
(I'm aware that the word "plagiarism" technically only refers to written words, but the concept applies equally to modding.)
Q1-77-Tel current progress:
[url=http://tamriel-rebuilt.org/old_forum/viewtopic.php?p=266462#266462]Journals 100% done.[/url]
Practical implementation is now underway.
[url=http://tamriel-rebuilt.org/old_forum/viewtopic.php?p=266462#266462]Journals 100% done.[/url]
Practical implementation is now underway.
I'd like to move away from such small amounts of cells, for the reasons in my above post.blackbird wrote:I thought 4 cells were ok, but the minimum. IIRC Kiteflyer was promoted with 4 cells.
Forum Administrator & Data Files Manager
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
I'm gonna let someone else handle the exteriors, though I personally think that the islands you made are all too small for a showcase.
As for the interior:
It uses the de_p furniture set, so the surfaces aren't smooth. Most of the items you've placed on the various tables and bookshelves need to be rotated so that they rest naturally and don't float or bleed.
There is also a de_r chest on the top floor, you'll need to replace that with a de_p version.
Other than that it looks fine.
As for the interior:
It uses the de_p furniture set, so the surfaces aren't smooth. Most of the items you've placed on the various tables and bookshelves need to be rotated so that they rest naturally and don't float or bleed.
There is also a de_r chest on the top floor, you'll need to replace that with a de_p version.
Other than that it looks fine.
OK OK OK... ill finish off the one iv made then
EDIT: OK, done all the fixes in the interior and added a few more objects
Crated larger landmass and two more exterior cells so its not 4x3 cells
Will finish of vertex shading and upload it tomorrow night
Thanks for reviewing it and being patient with me (I think ), its been years since I modded morrowind
EDIT: OK, done all the fixes in the interior and added a few more objects
Crated larger landmass and two more exterior cells so its not 4x3 cells
Will finish of vertex shading and upload it tomorrow night
Thanks for reviewing it and being patient with me (I think ), its been years since I modded morrowind
Hey all, sorry about the delay, im sure your all eager to see what ive been doing... or not
Well here we are, ive sorted out the interior, added a few details and extra statics, and rotated as many of the awkwardly placed objects as i can see are out of place
And i think ive pretty much finnished off all the 12 exterior cells, vertex shading n' all
I hope you like it
Well here we are, ive sorted out the interior, added a few details and extra statics, and rotated as many of the awkwardly placed objects as i can see are out of place
And i think ive pretty much finnished off all the 12 exterior cells, vertex shading n' all
I hope you like it
- Katze
- Developer Emeritus
- Posts: 2341
- Joined: Thu Feb 26, 2009 3:29 pm
- Location: Behind you!
- Contact:
Considering this is labelled as a manor, I don't understand why you use de_p furniture. The average proletarian who uses de_p would not have the prowess to grow their own Telvanni tower. De_r would have been much more suitable here.
-The manor interior looks a lot more like a bar than a manor.
-The tower is practically empty. Don't include stuff in your showcase if you don't want to be judged on it, this should be self-evident
-Lots of items haven't been rotated to account for the de_p furn. Some have, what you have attempted is quite good. You need to aim for consistency in this regard.
-Your candles have a tendency to bleed into the table they're on
-Several furn_de_rope_04 you used to suspend lanterns bleed through the ceiling into the floor above.
Also, I'm not a promoted exterior modder yet, but your exterior cells are quite repetitive in their texturing. You should try and vary things a little more, man! Use textures and vertex shading to highlight the shoreline, or something. Your undersea parts could probably do with more plants, kollops and lights, too.
-The manor interior looks a lot more like a bar than a manor.
-The tower is practically empty. Don't include stuff in your showcase if you don't want to be judged on it, this should be self-evident
-Lots of items haven't been rotated to account for the de_p furn. Some have, what you have attempted is quite good. You need to aim for consistency in this regard.
-Your candles have a tendency to bleed into the table they're on
-Several furn_de_rope_04 you used to suspend lanterns bleed through the ceiling into the floor above.
Also, I'm not a promoted exterior modder yet, but your exterior cells are quite repetitive in their texturing. You should try and vary things a little more, man! Use textures and vertex shading to highlight the shoreline, or something. Your undersea parts could probably do with more plants, kollops and lights, too.
"If a hermaphroditic, bug-armored, bipolar god-king existing in multiple universes who has his very own bible with *actual* magic strewn throughout it is your idea of a cliche, then I really would like to live in your world." -MK
"You say a lot of things. And how does that work? You're a bicycle"
Tea is important.
"You say a lot of things. And how does that work? You're a bicycle"
Tea is important.
Cheers for the review.
The only reason its named as a manor is because the model is called ex_t_manor_02, no reason other than that. And it is supposed to be a bar.
I think I mentioned previously that the tower was only made to get up to the "bar", I realised shortly after making it that it wasn't needed as you review using the editor
And i did think that there may have been a few odd items that still needed rotating, ill get those fixed up, as well as any bleeding statics that you mentioned.
And thinking about it, I couldn't agree more about poor people growing a telvanni tower, ill get that shizz fixed up
Also other than the repetitive texturing are the exteriors OK? I mean the statics.
And finally, ill try and add more statics to the undersea areas
The only reason its named as a manor is because the model is called ex_t_manor_02, no reason other than that. And it is supposed to be a bar.
I think I mentioned previously that the tower was only made to get up to the "bar", I realised shortly after making it that it wasn't needed as you review using the editor
And i did think that there may have been a few odd items that still needed rotating, ill get those fixed up, as well as any bleeding statics that you mentioned.
And thinking about it, I couldn't agree more about poor people growing a telvanni tower, ill get that shizz fixed up
Also other than the repetitive texturing are the exteriors OK? I mean the statics.
And finally, ill try and add more statics to the undersea areas
Last edited by Monkey on Mon Nov 02, 2009 4:55 am, edited 1 time in total.
Updated, decided to make the manor into an actual manor, instead of a stupid bar. I think everything is from the same theme, not sure about the plates though, might still add some more objects
Textured and vertex shaded the exterior, quite pleased with the exterior if i do say so myself, learnt not to be so neat with the vertex shading, helps make stuff look more generic
EDIT: Any good?
Textured and vertex shaded the exterior, quite pleased with the exterior if i do say so myself, learnt not to be so neat with the vertex shading, helps make stuff look more generic
EDIT: Any good?
- Katze
- Developer Emeritus
- Posts: 2341
- Joined: Thu Feb 26, 2009 3:29 pm
- Location: Behind you!
- Contact:
Don't be so impatient, if it hasn't been reviewed in a week, feel free to bump, but don't post 4 frigging times.
There is style mixing in this interior. Com_r table and chair is not allowed if everything else is de_r. This alone is enough to fail the review. Fix that, and I'll give it another look.
There is style mixing in this interior. Com_r table and chair is not allowed if everything else is de_r. This alone is enough to fail the review. Fix that, and I'll give it another look.
"If a hermaphroditic, bug-armored, bipolar god-king existing in multiple universes who has his very own bible with *actual* magic strewn throughout it is your idea of a cliche, then I really would like to live in your world." -MK
"You say a lot of things. And how does that work? You're a bicycle"
Tea is important.
"You say a lot of things. And how does that work? You're a bicycle"
Tea is important.