RelinQ's Showcase
Moderator: Lead Developers
- Thrignar Fraxix
- Developer Emeritus
- Posts: 10644
- Joined: Mon Dec 06, 2004 10:30 pm
- Location: Silnim
- Contact:
I'd really prefer you make a normal house with de_p furniture if you feel you must try out for interiors again. We have almost no barrows, and they aren't the best way to show off skills.
Reviewing Administrator
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
Wow fast reply, I was about to PM you actaully o.O
I'd very much prefer to be an Int Modder as well, as techniqually I need to be to add in, and fix up Interiors when putting them into Exteriors.
Alright then, I guess then, I will make a... hmmm.. Hlaalu House with de_p furniture in it then?
(By any chance, just for the hell of it, could I still get the other Int looked at as well? I did try make it somewhat different from other barrows.)
I'd very much prefer to be an Int Modder as well, as techniqually I need to be to add in, and fix up Interiors when putting them into Exteriors.
Alright then, I guess then, I will make a... hmmm.. Hlaalu House with de_p furniture in it then?
(By any chance, just for the hell of it, could I still get the other Int looked at as well? I did try make it somewhat different from other barrows.)
- Thrignar Fraxix
- Developer Emeritus
- Posts: 10644
- Joined: Mon Dec 06, 2004 10:30 pm
- Location: Silnim
- Contact:
Actually, no. You shouldn't be doing that. Have you been doing that much? I need to know so I can go review every single claim in your old detailing claim. I'm not very happy about you doing that as you had no reason to think you should have been doing that.RelinQ wrote:I'd very much prefer to be an Int Modder as well, as techniqually I need to be to add in, and fix up Interiors when putting them into Exteriors.
I'm not going to review your barrow because I have 35 more interiors to final, it is after 3am, I already reviewed 37 interiors today, and through a combination of fatigue and sheer horror at the line I quoted I can barely even type coherently.
Reviewing Administrator
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
Any interiors I fixed within my old Exterior claim was to correct problems generally listed by you.
I fixed up i3_149, by adding a hallway between the domes and a entrance corridor, because as you said, you cant have doors entering into a dome.
I also fixed up the Old Keep interior i3_153 by moving one side of the fort to align with the other side, because whoever the hell made it, did a crappy ass job and didnt use gridsnap and on top of that it was using TR_OoT.esm as well.
I've only ever touched other interiors with the intent of fixing issues people address to me.
I fixed up i3_149, by adding a hallway between the domes and a entrance corridor, because as you said, you cant have doors entering into a dome.
I also fixed up the Old Keep interior i3_153 by moving one side of the fort to align with the other side, because whoever the hell made it, did a crappy ass job and didnt use gridsnap and on top of that it was using TR_OoT.esm as well.
I've only ever touched other interiors with the intent of fixing issues people address to me.
- Thrignar Fraxix
- Developer Emeritus
- Posts: 10644
- Joined: Mon Dec 06, 2004 10:30 pm
- Location: Silnim
- Contact:
...I told you to fix the exterior. The interior did not appear to be merged. As it stands the interior will probably need a redo. Adding a hallway before the dome is not sufficient.
TR_OoT was what you were supposed to use when that place was made, we've changed files since. You can't fault the original modder for that. As for everything else, sounds like I need to revoke that too.
TR_OoT was what you were supposed to use when that place was made, we've changed files since. You can't fault the original modder for that. As for everything else, sounds like I need to revoke that too.
Reviewing Administrator
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
Sadly, I'm way too lazy to do a full review, however, there is a few things I've noticed.
First of all. What exterior does your interior fit if any?
What is the function of the place? It seems oddly mixed.
Why do the residents/patrons of the place leave their money lying around on the tables? O_o Seems kinda weird.
You have an egg lying in a bowl with a spoon under it. How's that supposed to be eaten? Why's there weapons, armor and books lying around in a bar area together with the glasses.
Do your residents not like pillows? There is none on any of the beds.
The planter in the foyer is nice (A bit tall though), but does it really fit in a poor interior?
The bar area is nicely cluttered, but some of the other areas are very barren. The two side bedrooms have 2 shelfs with nothing on them but 1 candle, and the upper floors have nothing in them except some plants and tapestries.
Lastly it seems you still need to rotate some stuff. You've rotated most stuff it seems, but there is still a few items you've missed.
Edit: Just so I dont sound all negative. I actually quite like your int. The bar area looks very nice and alive, except for the few oddities I mentioned.
First of all. What exterior does your interior fit if any?
What is the function of the place? It seems oddly mixed.
Why do the residents/patrons of the place leave their money lying around on the tables? O_o Seems kinda weird.
You have an egg lying in a bowl with a spoon under it. How's that supposed to be eaten? Why's there weapons, armor and books lying around in a bar area together with the glasses.
Do your residents not like pillows? There is none on any of the beds.
The planter in the foyer is nice (A bit tall though), but does it really fit in a poor interior?
The bar area is nicely cluttered, but some of the other areas are very barren. The two side bedrooms have 2 shelfs with nothing on them but 1 candle, and the upper floors have nothing in them except some plants and tapestries.
Lastly it seems you still need to rotate some stuff. You've rotated most stuff it seems, but there is still a few items you've missed.
Edit: Just so I dont sound all negative. I actually quite like your int. The bar area looks very nice and alive, except for the few oddities I mentioned.
Life is my sacrifice
Okay here is a new int.
Hlaalu Int - DE_P
Gridsnap set: yes
Northmarker set: yes
Interior Lighting set: Yes
Fits exterior building: Yes
This interior should fit the exterior static: ex_hlaalu_b_17.
Interior name is: "000 Relinq Showcase"
Hlaalu Int - DE_P
Gridsnap set: yes
Northmarker set: yes
Interior Lighting set: Yes
Fits exterior building: Yes
This interior should fit the exterior static: ex_hlaalu_b_17.
Interior name is: "000 Relinq Showcase"
- Attachments
-
- Relinq's Int showcase.esp
- (17.27 KiB) Downloaded 168 times
- Katze
- Developer Emeritus
- Posts: 2341
- Joined: Thu Feb 26, 2009 3:29 pm
- Location: Behind you!
- Contact:
There are probably too many rugs and tapestries in your interior considering it's supposed to be poor. There's also little to no variation in rugs and tapestries, perhaps try having a different colour upstairs?
It's also incredibly well stocked with alcohol, a poor bar probably wouldn't have this much, and even less likely to have expensive drinks like Cyrodiilic Brandy and Flin. Drinks here would mostly be cheap drinks like Mazte and Shein, with maybe a small amount of sujamma or greef, no cyrodillic brandy or flin at all.
Your object rotation on poor surfaces seems reasonable.
Fix the things I said were wrong and you'll have my recommendation. Good to see you making a mundane interior.
It's also incredibly well stocked with alcohol, a poor bar probably wouldn't have this much, and even less likely to have expensive drinks like Cyrodiilic Brandy and Flin. Drinks here would mostly be cheap drinks like Mazte and Shein, with maybe a small amount of sujamma or greef, no cyrodillic brandy or flin at all.
Your object rotation on poor surfaces seems reasonable.
Fix the things I said were wrong and you'll have my recommendation. Good to see you making a mundane interior.
"If a hermaphroditic, bug-armored, bipolar god-king existing in multiple universes who has his very own bible with *actual* magic strewn throughout it is your idea of a cliche, then I really would like to live in your world." -MK
"You say a lot of things. And how does that work? You're a bicycle"
Tea is important.
"You say a lot of things. And how does that work? You're a bicycle"
Tea is important.
Hey, thanks about the rotation, I havent often placed alot of things using DE_p funiture before, so it was a little bit of a challenge at first.
I removed about half the bottles, alcohol and goblets and tidied it up. Changed up some of the alcohol as well, so I have no Flin or Brandy.
I changed the tapestries upstairs, which I dont know why I didn't in the first place because the other int I made yesterday I had. o_O
I've removed a fair few rugs as well.
I also added in a couple of windows for a nice touch. (I really don't use windows enough which is a shame, but then again the caverns I usually make dont really require windows )
That should be it.
I removed about half the bottles, alcohol and goblets and tidied it up. Changed up some of the alcohol as well, so I have no Flin or Brandy.
I changed the tapestries upstairs, which I dont know why I didn't in the first place because the other int I made yesterday I had. o_O
I've removed a fair few rugs as well.
I also added in a couple of windows for a nice touch. (I really don't use windows enough which is a shame, but then again the caverns I usually make dont really require windows )
That should be it.
- Attachments
-
- Relinq's Int showcase.esp
- (15.02 KiB) Downloaded 218 times
- Praedator
- Reviewer
- Posts: 622
- Joined: Thu Sep 10, 2009 7:48 am
- Location: Winschoten, The Netherlands
Clean: Clean
Gridsnap Used: Yes
Northmarker Set: Yes
Fits Exterior: Yes
IllegalToSleepHere: Yes
Style Mixing: No
Review:
- the misc_de_glass_yellow_01 on the floor is half floating due shape.
- neck of lute doesn't touch the wall
- one Misc_DE_glass_green_01 and one misc_de_glass_yellow_01 shouldn't be rotated, as de_p shelves are actually flat
- misc_de_bowl_bugdesign_01 should be sunk into surface
due pointy bottom
- both misc_de_bowl_orange_green_01 should be sunk in surface due pointy bottom
- com_sack_01_chpfood5 should be sunk a little into surface
- com_sack_02_chpfood3 should be sunk in surface a little.
- Downstairs: too many lights, remove a few lanterns and maybe 1 candle.
- pillow should be sunk in the bed a bit
- common_shoes_03 are floating
Comments:
You have shown that you know about 3D rotation, quite a few items stand allright, but a few still need to be adjusted. I would have expected you to know that bowls and sacks should be sunk. I found the bar area to be rather empty, more clutter would be in place. Overall it is a good interior, but it has potential to be better.
Fix the above listed errors and you are ready for the recommendation.
Gridsnap Used: Yes
Northmarker Set: Yes
Fits Exterior: Yes
IllegalToSleepHere: Yes
Style Mixing: No
Review:
- the misc_de_glass_yellow_01 on the floor is half floating due shape.
- neck of lute doesn't touch the wall
- one Misc_DE_glass_green_01 and one misc_de_glass_yellow_01 shouldn't be rotated, as de_p shelves are actually flat
- misc_de_bowl_bugdesign_01 should be sunk into surface
due pointy bottom
- both misc_de_bowl_orange_green_01 should be sunk in surface due pointy bottom
- com_sack_01_chpfood5 should be sunk a little into surface
- com_sack_02_chpfood3 should be sunk in surface a little.
- Downstairs: too many lights, remove a few lanterns and maybe 1 candle.
- pillow should be sunk in the bed a bit
- common_shoes_03 are floating
Comments:
You have shown that you know about 3D rotation, quite a few items stand allright, but a few still need to be adjusted. I would have expected you to know that bowls and sacks should be sunk. I found the bar area to be rather empty, more clutter would be in place. Overall it is a good interior, but it has potential to be better.
Fix the above listed errors and you are ready for the recommendation.
- Katze
- Developer Emeritus
- Posts: 2341
- Joined: Thu Feb 26, 2009 3:29 pm
- Location: Behind you!
- Contact:
I thought I just told you to reduce the amount of alcohol? Adding more cheap crap is fine. Correct me if I'm wrong.
"If a hermaphroditic, bug-armored, bipolar god-king existing in multiple universes who has his very own bible with *actual* magic strewn throughout it is your idea of a cliche, then I really would like to live in your world." -MK
"You say a lot of things. And how does that work? You're a bicycle"
Tea is important.
"You say a lot of things. And how does that work? You're a bicycle"
Tea is important.
BAM, done.
Tided up what was said
Added some stuff to the bar.
EDIT: some of the bowls and sacks were confirmed by Cath to be fine.
Tided up what was said
Added some stuff to the bar.
EDIT: some of the bowls and sacks were confirmed by Cath to be fine.
- Attachments
-
- Relinq's Int showcase.esp
- (16.31 KiB) Downloaded 146 times
Last edited by RelinQ on Tue Feb 23, 2010 1:17 pm, edited 1 time in total.
- Thrignar Fraxix
- Developer Emeritus
- Posts: 10644
- Joined: Mon Dec 06, 2004 10:30 pm
- Location: Silnim
- Contact:
Member re-promoted for interiors
you already know the drill and not to make me regret giving you a second chance. I'm keeping my eye on you though, and the quote in my sig will remain valid for as long as it is there.
you already know the drill and not to make me regret giving you a second chance. I'm keeping my eye on you though, and the quote in my sig will remain valid for as long as it is there.
Reviewing Administrator
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
- Kiteflyer61
- Developer
- Posts: 289
- Joined: Fri Jul 24, 2009 5:55 pm
- Location: Ocean Grove, NJ
- Thrignar Fraxix
- Developer Emeritus
- Posts: 10644
- Joined: Mon Dec 06, 2004 10:30 pm
- Location: Silnim
- Contact:
I didn't either, but this is once again a testament to how I am actually a nice person.
Doesn't mean I won't put him out on his ass if he fucks up though.
Doesn't mean I won't put him out on his ass if he fucks up though.
Reviewing Administrator
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo