Wild Goblins

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Do you want wild goblins?

Yes, they should be considered.
15
52%
No, they don't go with the lore.
14
48%
 
Total votes: 29

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Artemis Entreri
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Wild Goblins

Post by Artemis Entreri »

I think it would be cool if there were wild goblins. They could be found in tombs, similar to the mournhold sewers, but can also be found in the wild sometimes. Answer to the poll and/or reply with your suggestions or lore disagreements.
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Post by Starcrunch »

Goblins are native to Sumerset and the Altmer have a special affinity for enslaving them, IIRC. This means that we won't find wild goblins for a very, very long time.

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Post by Artemis Entreri »

Damn. I really would've thought it to be interesting if there were wild goblins. What if they were often seen with Altmers, or if they were found near Mournhold, because of their relation to King Helseths army.
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Post by Uldar »

I could see having a quest where the player is called upon to slay a few of the goblins that escaped from the army. Exterminate them before they become a problem. Of course, this is fresh off the top of my head, I've no idea, yet, who would offer this quest. So obviously no details either.

But wild goblins? As Starcrunch says, it doesn't fit the lore so, no go.
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Post by Massalinie »

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Last edited by Massalinie on Tue Mar 29, 2005 6:48 am, edited 1 time in total.
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Post by Stalker »

*cough*Massie*cough* Actually goblins and Durzogs serve as gun meat in Altmer army. It is told ingame. Durzogs are native to Summerset but goblins aren't. They are just trained by Altmer.
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Post by Massalinie »

:oops:
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Post by Graff »

Hmmm...from playing Tribunal, I'd say that the vast majority of Dunmer, especially Temple followers, despise the Goblins, perhaps we could incorporate this as a quest when we get round to Map 3, like Uldar said.

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Post by Stalker »

Oh BTW do not understand my post as I'm for goblins roaming Morrowind. Big no-no. For Morrowind I mean. It will be OK for Cyrodiil, High Rock etc. but not for Morrowind.
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Post by Artemis Entreri »

Yes, ok, no wild goblins but possibly like mentioned above a quest could be made that has to do with destroying the goblins that fled from Mournhold.
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Post by Graff »

Not roaming, maybe a couple of isolated goblins in the wilderness outside of almalexia, considering how many of the buggers there are in the sewers, it's not unlikely that some would find their way out of the sewers and end up in the countryside.

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Post by Dexter »

I would think that small, individual groups of goblins would be feasible. Having them led by an Altmer trainer would make it lore-safe, in my opinion. They would have to be well-explained. The Altmer would have to be a contract trainer, working very secretly for someone with a lot of money on their hands. It may be somewhat iffy to have them in Morrowind, but I see no reason not to have them everywhere else.
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Post by Starcrunch »

What about Mistress Eldale? She is Telvanni, scheming, and Altmer all of which could provide framework for Goblins. The biggest problem is she's on Map 1 and thus lore concerning her is largely set.

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Post by Arthmodeus »

When I was exploring Map 5, (I think it was) I found Goblins in a mountain pass demanding a toll. Did the Admins approve this?
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Post by Artemis Entreri »

That is very interesting. I'm going to see what you're talking about.
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Post by Starcrunch »

Arthmodeus wrote:When I was exploring Map 5, (I think it was) I found Goblins in a mountain pass demanding a toll. Did the Admins approve this?
WHAT! I doubt it.

EDIT: I didn't actually mean that I disbelieved you, I ment I doubt they were approved. Anyhow asking in the Map 5 forum may not be a bad idea.

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Last edited by Starcrunch on Mon Mar 28, 2005 7:01 pm, edited 1 time in total.
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Post by Artemis Entreri »

Arthmodeus, you should probably make a topic in the map 5 section saying this, see if people know what you're talking about or if it's a diferent map.Or if you're going crazy.
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Post by Arthmodeus »

They were Goblins, Im sure of it.
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Post by Phaen »

Can you get a screenshot of it?
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Post by Arthmodeus »

It was a year ago but I can look for it.
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Post by Arthmodeus »

Found it! It is in claim 5-15.

http://img208.exs.cx/my.php?loc=img208&image=goblins2ig.jpg
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Post by Artemis Entreri »

Wow, I'm going to look for them.So.....maybe goblins can be in the wild( in small, scattered bands of course).
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Post by Uldar »

Do not take these goblins as proof of concept. They are NOT supposed to be there. This is against lore, (though not entirely impossible) and, more importantly, against TR policy.

Well, policy might be too strong of a word for it. The way things are done, no NPCs or creatures should be added to any claim before the map is opened for them. Map 5 is far from ready for this. Whoever added the goblins to this claim is likely to get spanked hard. And then spanked again for good measure.

The only plausible explanations for goblins being in Morrowind province is having them imported by Altmer goblin trainers (with the possibility a few escapees). There is potential for the Almalexia area (sewers or surrounding countryside), maybe Mistress Eldale has a few, and perhaps one or two other instances of trainers in Morrowind. But free roaming 'wild' goblins in large quantities is something that is too against lore as they are native to the Summerset Isles, which are on the other side of the continent.
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Post by Artemis Entreri »

Agreed then, no wild goblins. But yes, a few groups of goblins around Mournhold would be a nice little suprise, as well as having a few with the Telvanni Mistress Eldale. As I don't have many CS skills, anyone can take on this goblin thing with proper permission from the admins.
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Post by Eraser »

In morrowind we cannot have wild goblins. In western provinces they would be fine, but preferably in dungeons than in wilderness.

That must be from when silgrad was part of TR. We haven't even added creatures to map 5 yet, if the reviewers have missed that...
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Post by Sile »

Burr Hurr Aye.

Also, Wouldnt one think that Mournhold king. (To lazy to think right now) Would have "other" Intrests elsewhere? Military matters and Such. I know I would If I was king.
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Post by Massalinie »

Ummm.... well, Helseth was raising a goblin army so it kinda was his military matter actually wasnt it?
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Post by Nomadic1 »

If in Tamriel, titles and priveleges of nobility run the same as in the real world, Helseth would not be able to exert control over the five Duchies of Morrowind, therefore if Helseth had goblin armies, they would be restricted entirely within his borders around Mournhold-Almalexia. From what we know of lore, none of the Dukes / Duchesses would likely employ Goblins either.
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Post by Stalker »

Helthes is ruler of whole Morrowind...officially.
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Post by Artemis Entreri »

Yes, Helseth uses goblins for protection from the Temple, he would not likely move them all over Morrowind for conquest when he has to make sure the Temple won't attack him.......which they won't now, because Amalaxia is dead.
Last edited by Artemis Entreri on Tue Mar 29, 2005 5:12 pm, edited 1 time in total.
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Post by Starcrunch »

Even with Almalexia dead, Heleseth's position is very tenuous (though you are correct that it is unlikely that he will be killed by the Temple, now house Indoril may be another story). He is the ruler of all of Morrowind in name only, as the concept of a king is completely foreign to the Dunmer (whcih for all their faults are politically the most advanced culture in Tamriel). His power is given by and through the Empire (keep in mind who his mother is and what she has done for the Empire). He is in no danger as long as the Empire can protect him but the moment that protection ends the Dunmer will no longer have a king...

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Post by Artemis Entreri »

Yes, but also, the Impreials place a king there just so everyone knows that they are in charge.Remember the stuff about the previous king, he wasn't serious about being king because he was just a figure-head, while Helseth is going beyond that, Helseth wants to actually have a voice over all of Morrowind, he wants to actually be THE king, not just some figure-head. That's why he has the goblins AND the Royal Guard( they were not there before he was King), to protect him self from the Indoril/Temple, and to be the major power in Morrowind. Also remember how evil this guy is, poisoning people, breeding goblins, hiring big, mean Royal Guard people, killing house Hlaalu people. So he just might have some goblins protcting the exterior of Mournhold.
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Post by Stumpytheguar »

I was under the impression that Helseth had a rather small goblin army and that it was still in training (hence the altmer). Not only that, but I also believe the 'army' was disbanded by the player and removed by Helseth to protect his public image. That being said, the idea of any goblins around Mournhold seems a little peculiar.
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Post by Artemis Entreri »

I was thinking of that, but don't you think he would keep them. After all, the player doesn't kill all of them and there's always another Altmer to train them.( even without training from Altmer, they'd have a pretty good force, and they don't even have to be organized, they could be escapees from the sewers)
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Post by Nomadic1 »

For those of you who don't know, a Duke is pretty much a King in their own right within their own borders. A Duke should recognise the authority of the King, but more often than not they wouldn't (only if it suited them, which in 99 out 100 cases it wouldn't). A "Duchy" by definition is a monarchic autonomous province / region of a Kingdom or Empire.
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Post by Stalker »

Vvardenfell is duchy.
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Post by Nomadic1 »

No, it's a district of the Duchy of Ebonheart ;) The political organisation of Morrowind is very complicated and bizarre, becuase it has both Great Houses and classic monarchic administration. But to get the point, Helseth couldn't raise Goblins within the borders of the other Duchies.
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