5-8-Red
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5-8-Red
Claim type: Exterior
Claim ID: TR_5-8-Red (#175)
Faction: Redoran
Claimed by: Parted User
Status: Not Available (Progress: 20%)
Location: (-34,21):(-31,20), Size: 8
Files: TR_5-8-Red_Melchior Dahrk_1.esp; TR_5-8-Red_Melchior Dahrk_2.esp; TR_5-8-Red_Swiftoak Woodwarrior_1.esp
---
Uld Vraech, wilderness
Please download the merged map 5, meshes and textures found here: http://tamriel-rebuilt.org/old_forum/viewtopic.php?t=19347 - and work from the esp. Smooth/fix and change landscape if necessary, preferrably not so much at claim borders.
Note that cleaning irrelevant cells may create land tears, so backup your work regularly and often. It is advisable to keep neighboring claim cells while working on your claim IF they are in a acceptable finished state, as to keep static/texture/style consistency in our work. If in doubt, look to earlier finished claims for reference.
The program TESAME is ok for cleaning.
5-8 includes the velothi (snow covered) village strangely named "tba" so far. Their main trade is the silver mine. Remember to detail the road part heavily, and the rest of the claim should be snowy and generally cold and uninviting.
Claim ID: TR_5-8-Red (#175)
Faction: Redoran
Claimed by: Parted User
Status: Not Available (Progress: 20%)
Location: (-34,21):(-31,20), Size: 8
Files: TR_5-8-Red_Melchior Dahrk_1.esp; TR_5-8-Red_Melchior Dahrk_2.esp; TR_5-8-Red_Swiftoak Woodwarrior_1.esp
---
Uld Vraech, wilderness
Please download the merged map 5, meshes and textures found here: http://tamriel-rebuilt.org/old_forum/viewtopic.php?t=19347 - and work from the esp. Smooth/fix and change landscape if necessary, preferrably not so much at claim borders.
Note that cleaning irrelevant cells may create land tears, so backup your work regularly and often. It is advisable to keep neighboring claim cells while working on your claim IF they are in a acceptable finished state, as to keep static/texture/style consistency in our work. If in doubt, look to earlier finished claims for reference.
The program TESAME is ok for cleaning.
5-8 includes the velothi (snow covered) village strangely named "tba" so far. Their main trade is the silver mine. Remember to detail the road part heavily, and the rest of the claim should be snowy and generally cold and uninviting.
The claim does not match the map; there's supposed to be a little thing called some snow here... also poorly detailed and overall not TR quality. It's also missing the ice-surrounded stronghold that's supposed to be in (-31,21). That could be a barbarian (Nord) filled fort isolated from Skyrim and thinking they're at war with Morrowind. This could be the source of some of the Nords on Solstheim.
- Nomadic1
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The Nords on Solstheim are natives of the island, and have lived there for aaaaaages. It wouldn't make sense to have it they came from here.
Unless you mean Fort Frostmoth and the colony.
Unless you mean Fort Frostmoth and the colony.
<insert witty signature here. i might spend time trying to come up with something, but its not like anybody reads these anyway>
Well at first I was going to say it was left over from when the nine holds invaded Morrowind but I think that was a long time ago and I think those Nords would all be dead now anyway. And I don't mean the Skaal or those, I meant some of the Nords at the fort or in the Mead Hall that visit. Example: the dialogue there could mention the renowned mead at the mead hall on the island.
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[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
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(
What is the level of Nord presence up here anyway? It's close to Skyrim all right, so is it like Dagon Fel but even more Nord?
I recall a recent attack from the Nords, it was SK Brann in Bruges he he...)blackbird wrote:Perhaps a fort as a base for the future attacks of the Nords. You know, when the oblivion crisis starts to appear.
What is the level of Nord presence up here anyway? It's close to Skyrim all right, so is it like Dagon Fel but even more Nord?
SIGILLVM COMMVNITATIS DE CIVITATE BERGENSI
Well it is a fort, rather than a town. And it's a very icy/cold region, so Nords would be much better suited than Dunmer.
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[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
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[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
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[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
I completely agree that we should integrate Bloodmoon in the most logical way, because we've got to reduce the "a big snowy island appeared overnight" factor that Bloodmoon initially had. (But I suppose I should be grateful that Bethesda used rumors rather than having a messagebox telling you that your character inherited an island from some deceased parent you never heard about.)Haplo wrote:Example: the dialogue there could mention the renowned mead at the mead hall on the island.
However, dialogue claiming is for much later. Right now, it's irrelevant. I suppose at most this means it's possible to use some Solstheim architecture here and there -- maybe unscripted, static versions of the activators used to make the Raven Rock colony?
- Bloodthirsty Crustacean
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Heh heh heh. I lol-ed.Gez wrote:(But I suppose I should be grateful that Bethesda used rumors rather than having a messagebox telling you that your character inherited an island from some deceased parent you never heard about.)
a man builds a city
with Banks and Cathedrals
a man melts the sand so he
can see the world outside
"They destroyed Morrowind? Fiddlesticks! Now we're going to have to rebuild it again!"
with Banks and Cathedrals
a man melts the sand so he
can see the world outside
"They destroyed Morrowind? Fiddlesticks! Now we're going to have to rebuild it again!"
I like the idea of using the Raven Rock colony pieces. It'll be a nice, legitimate, and lore-friendly use for them. Something I don't think the MW community has seen much of, for some reason.
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[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
Just watch out with the meshes. I saw tons of errors in a single interior shell, and I have hardly any experience with modelling...
Last edited by Gnomey on Sat May 10, 2008 3:13 pm, edited 2 times in total.
Yes. I could be wrong but they were quite glaring, so I don't see how I could be. For example, the roof of one interior shell bled through to the tower, so that it looked a bit like this when looking up to the roof:Gez wrote:Which meshes? The colony ones?
Code: Select all
___
/ \ \
| | |< The outer ring is the tower
\_/_/
^
This is around where the main building's roof ends
Edit: As a note, the roof was only visible when looking up and was 2d, so it was obviously not meant to be visible there.
That's Beth's problem. I don't think we should care, if they're good enough for Beth, they're good enough for us. There are plenty of small mesh errors that are not obvious until you know where to look (for example, every in_c interior that uses a stairway has holes, every single one). Have you checked to see if it wasn't fixed by [url=http://www.etherealsoftware.com.au/patch/]this[/url] anyway? It fixes a lot of mesh errors.Gnomey wrote:Yes. I could be wrong but they were quite glaring, so I don't see how I could be. For example, the roof of one interior shell bled through to the tower, so that it looked a bit like this when looking up to the roof:
Hey, if you play Oblivion, go buy Arborwatch in Chorrol, go to the master's suite, and jump in front of the door there. Awful, isn't it?
As only my brother's computer can play Oblivion I am not able to play it too much, but then again I probably will not want to see the error anyway.
Anyway, I guess you're right. Though not quite perfect the buildings certainly looked nice, and were fun to play with. (Actually, the unevenness of the Thirsk floor was another thing that got on my nerves, but that wasn't an error).
Anyway, I guess you're right. Though not quite perfect the buildings certainly looked nice, and were fun to play with. (Actually, the unevenness of the Thirsk floor was another thing that got on my nerves, but that wasn't an error).
- Neoptolemus
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Can I take this one?
8 cells should be a good little claim to start me off. Could I use Dongle's Nordic buildings and Nomad's wooden palisade walls for the outpost? They really are excellent quality, and this is probably the only excuse we'll get to put them in TR.
I can post some screens if you don't know what I'm talking about.
8 cells should be a good little claim to start me off. Could I use Dongle's Nordic buildings and Nomad's wooden palisade walls for the outpost? They really are excellent quality, and this is probably the only excuse we'll get to put them in TR.
I can post some screens if you don't know what I'm talking about.
Well first you have to click the 'claim' button (it's green) in the top right-hand corner of the thread. Also, on these objects; download TR_Data if you haven't (TR_Data is for Morrowind; TR_OoT_Main is for Oblivion), because I'm pretty sure we already have some palisades in there. Can you post a link to these buildings of Dongles'?
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[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
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- Neoptolemus
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Remember that there needs to be snow here. Also that you can use unscripted versions of Raven Rock colony pieces for the fort. Make them new IDs, with a prefix of TR_5-8. I'm waiting to see the screenshots/file of the Dongle meshes before granting.
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[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
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[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
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- Neoptolemus
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Here you go:
[img]http://img252.imageshack.us/img252/7356/nordhall1oh9.jpg[/img]
[img]http://img252.imageshack.us/img252/46/nordhall2sd3.jpg[/img]
From Ald-Vendras. For some reason they've used common doors and windows instead of the nordic ones that came with the set.
The download for the pack is here:
http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=7060&id=3337
Oh and there are no palisades in OOT (that I can find). I meant these ones:
http://www.elricm.com/nuke/html/modules.php?op=modload&name=Downloads&file=index&req=viewdownloaddetails&lid=877
[img]http://img252.imageshack.us/img252/7356/nordhall1oh9.jpg[/img]
[img]http://img252.imageshack.us/img252/46/nordhall2sd3.jpg[/img]
From Ald-Vendras. For some reason they've used common doors and windows instead of the nordic ones that came with the set.
The download for the pack is here:
http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=7060&id=3337
Oh and there are no palisades in OOT (that I can find). I meant these ones:
http://www.elricm.com/nuke/html/modules.php?op=modload&name=Downloads&file=index&req=viewdownloaddetails&lid=877
Does that pack come with interior meshes?
Anyway, I really would rather you use Raven Rock meshes, as TR_Data has generally been at the stage of only-add-stuff-if-we-cant-do-without-it for a while, and we'd like to keep the size down, and as TR-unique as possible (what I mean is, we don't have a phobia of using materials from other mods, but permissions are just not a fun thing to deal with, and there are plenty of Nordic meshes ingame already, due to Solstheim). So if you think you can pull off the Nord-inhabited fort without these meshes (look at Dondril, map 3 for palisade usage... doing what was done with Dondril is not recommended unless really necessary), then say the word!
Anyway, I really would rather you use Raven Rock meshes, as TR_Data has generally been at the stage of only-add-stuff-if-we-cant-do-without-it for a while, and we'd like to keep the size down, and as TR-unique as possible (what I mean is, we don't have a phobia of using materials from other mods, but permissions are just not a fun thing to deal with, and there are plenty of Nordic meshes ingame already, due to Solstheim). So if you think you can pull off the Nord-inhabited fort without these meshes (look at Dondril, map 3 for palisade usage... doing what was done with Dondril is not recommended unless really necessary), then say the word!
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[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
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[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
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- Neoptolemus
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- Thrignar Fraxix
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IMO you could make a better looking palisade using the same style as dondril on map 3 than with the palisade in that resource pack.
Reviewing Administrator
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
- Neoptolemus
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- Bloodthirsty Crustacean
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THAT'S ALOT OF NUTS!!!!
It looks good to me to, so right now you've pleased three of us in a row...
Side note: The old version of this claim included some of the most detailed cells in the whole of TR, if ref count is anyting to measure detailness with. 8-900 pieces of grass all spread out and "f"-ed into the ground. It looked really bad of course, but it raised the reference average count
It looks good to me to, so right now you've pleased three of us in a row...
Side note: The old version of this claim included some of the most detailed cells in the whole of TR, if ref count is anyting to measure detailness with. 8-900 pieces of grass all spread out and "f"-ed into the ground. It looked really bad of course, but it raised the reference average count
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By the way, I have dongle's houses and they do have matching interiors. (And he gives permission in the readme). As I said earlier, though, I like seeing the Bloodmoon meshes put to good use. (Though to play Map 5 I'll have to redownload Bloodmoon, which due to the errors I mentioned earlier will not be very fun...)Haplo wrote:Does that pack come with interior meshes?
- Tyrion
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Claimy?
Where is ze .esp?
Where is ze .esp?
"Imagination and memory are but one thing which for diverse considerations have diverse names."
"How dare you question the colonnade!" - one of the Glorious Leaders
"Nemon + IKEA = creationism" - some guy
"The layout is awesome, the scale is awesome, the whole city is just awesome!" - Tyrion on Blacklight, circa 2007
"How dare you question the colonnade!" - one of the Glorious Leaders
"Nemon + IKEA = creationism" - some guy
"The layout is awesome, the scale is awesome, the whole city is just awesome!" - Tyrion on Blacklight, circa 2007
- Tyrion
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I'll use the cells that are already there. I'll dust off my map5 .esp
"Imagination and memory are but one thing which for diverse considerations have diverse names."
"How dare you question the colonnade!" - one of the Glorious Leaders
"Nemon + IKEA = creationism" - some guy
"The layout is awesome, the scale is awesome, the whole city is just awesome!" - Tyrion on Blacklight, circa 2007
"How dare you question the colonnade!" - one of the Glorious Leaders
"Nemon + IKEA = creationism" - some guy
"The layout is awesome, the scale is awesome, the whole city is just awesome!" - Tyrion on Blacklight, circa 2007
Way past progress-check time. How's this going, Tyrion?
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[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
- Tyrion
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I've been working on Taneth most of the time, I've barely even touched this yet, sorry.
I won't be able to do two exteriors. Revoke this please. If I finish Taneth and this is still around I'll pick it up then.
I won't be able to do two exteriors. Revoke this please. If I finish Taneth and this is still around I'll pick it up then.
"Imagination and memory are but one thing which for diverse considerations have diverse names."
"How dare you question the colonnade!" - one of the Glorious Leaders
"Nemon + IKEA = creationism" - some guy
"The layout is awesome, the scale is awesome, the whole city is just awesome!" - Tyrion on Blacklight, circa 2007
"How dare you question the colonnade!" - one of the Glorious Leaders
"Nemon + IKEA = creationism" - some guy
"The layout is awesome, the scale is awesome, the whole city is just awesome!" - Tyrion on Blacklight, circa 2007