i2-231-Ind

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Thrignar Fraxix
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i2-231-Ind

Post by Thrignar Fraxix »

Claim type: Interior
Claim ID: TR_i2-231-Ind (#485)
Faction: Indoril
Parent claim: TR_2-28-Ind (#91)
Claimed by: blackbird
Status: Approved (Progress: 100%)
Location: 1:(4170, -1998):0
Files: TR_i2-231-Ind_Thrignar Fraxix_1.esp; TR_i2-231-Ind_blackbird_4.esp

---

[32,-15] Tomaril manor.
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Post by Zephyr »

Revoked, unobtainable.
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Post by Sload »

I'll claim this since the other two were all worked out.

I'd like permision to make this a little more spectacular than usual. It's large, so it could be the home of a rich Indoril family.

Here's the basic story:
The owner of this home is the last of a rich Indoril family. He no longer worships the Tribunal, and has a small (TINY) Deadric shrine in the upper (very well locked) levels of his home.

There'll be a little private spa, as well. (I've already tried it, my idea works)
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Post by Vegor »

Granted after a way too long discussion.
Recommeded OoT packages:
. http://tamriel-rebuilt.ath.cx/files/oot/bot_2_5.zip (1.3 MB)
http://tamriel-rebuilt.ath.cx/files/oot/OoT_ActivatorsV4.rar (5.1 MB)
http://tamriel-rebuilt.ath.cx/files/oot/OoT_ClothingV1.rar (578 KB)
http://tamriel-rebuilt.ath.cx/files/oot/OoT_Containers_ingv3.rar (2 MB)
http://tamriel-rebuilt.ath.cx/files/oot/OoT_Creatures.rar (12.9 MB)
http://tamriel-rebuilt.ath.cx/files/oot/OoT_DrinksV1.rar (59 KB)
http://tamriel-rebuilt.ath.cx/files/oot/TR_OOT_main.esp (806.5 KB)
http://tamriel-rebuilt.ath.cx/files/oot/TR_OOT_Main.tar.gz (30.7 MB)
http://tamriel-rebuilt.ath.cx/files/oot/TR_WoT v1_2.zip (3.4 MB)
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Post by Sload »

Yes, quite a bit of discussion.

I've finished the Spa. The second floor is a changing and relaxing room, the first floor is the spa.

There will be three slaves. One cook, one spa attendant, and one butler. All will be non-beast.

The shrine will be hidden in a room off his bedroom. I haven't figured out how to hide it.
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Post by Sload »

Was this recovered?
[url=http://www.youtube.com/watch?v=nabO_UXb6MM]This is not my life[/url]
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Post by Vegor »

I guess so, all data was recovered it seems. Perhaps you can hold on to what you did for this one for an Indoril Manor on Map 3. It might not have the exact same shape but at least you can use most parts and rearrange them a bit.
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Post by Sload »

Coolies.
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Post by Vegor »

Approved.
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Post by theviking »

This manor was expanded by kebra, so it should be revoked. For some screenshots and the exterior, you should see detailling claim 8:http://www.tamriel-rebuilt.org/old_forum/viewtopic.php?t=17471&postdays=0&postorder=asc&start=80
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Post by Thrignar Fraxix »

revoked by request (but not of the modder)
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Post by Breedonian »

I'm willing to give this a go over the holidays best I can, the exerior is quite odd so I'm not sure how I'm going to fit an interior to it just yet, But it'll be rich, inodorilish and all that jazz :)

Edit:

Had a play around with this, I'm struggling to make an interior for the lower tower part of it (As it isn't used as a building anywhere else)
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Post by theviking »

You can always copy the building pieces in the exterior and then press ctrl+shift+v. That way, the exterior is placed in the interior cell and you can match it easily.
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Post by Thrignar Fraxix »

granting happy modding
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Post by Breedonian »

Revoke please, I really can't get this right at all :(
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Post by Haplo »

Revoked per user request
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Post by blackbird »

Can I claim this one? Is it just a manor of a person beloning to House Indoril?
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Post by Thrignar Fraxix »

granting, happy modding.
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Post by blackbird »

How many floors does the lower have? 6 or 7 floors? Sorry for doubleposting.
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Post by blackbird »

Should this tower be a 4*6 or 6*6 interior?
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Post by Thrignar Fraxix »

I honestly don't know as I have never seen the exterior. DLing the latest version of kebra's detailing claim should help, but if you aren't sure please post screens of the relevant building.
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Post by blackbird »

Ow sorry, I've forgot to upload the screen.
Oh yes, this claim is fucking huge. Even bigger then my brewers guild claim. So another set of questions about the exterior can come up.
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TR-i2-231-a.JPG
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Post by kebra »

You can use several cells, all the buildings are not interiorly connected. There is three groups, and for the first you can maybee adapt the old Int.
The lower building should have 4 floors, the upper door, 3 (the tower) and the upper central, 4.
Good luck.
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Post by blackbird »

The interior that Sload made, isn't bad, but it lacks TR-data and has yellow exclamation points and the interior doesn't fit the exterior. That tower is too big for a 3*3 interior.Edit: What about a slaves or servants quarter in the tower? I was also thinking, about how the tomaril family makes their fortune to have such large building complex. I was thinking about training (house?) slaves or so, and selling the trained slaves towhealthy families.
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Post by kebra »

This place is located at a stategic point between map2 and 3, where it's impossible to follow another way, enough reasons to do a fortress. Nothing tell that the family build it, also they could have been some lord robbers...
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Post by Gez »

blackbird wrote:The interior that Sload made, isn't bad, but it lacks TR-data and has yellow exclamation points
A victim of the transition from Old-OoT to New-OoT.

I made somewhere a post with a list of the ID changes that I had been able to reconstitute when I was reviewing stuff and often had to completely fix an interior that had been submitted at the time of the old OoT and stayed in reviewing until the time of new OoT.
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Post by blackbird »

I have fixed everything of sloads interior.
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Post by blackbird »

Update: Just the basic has been finished.
You may check if the interior fits the exterior.
Sorry for doubleposting.
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Post by kebra »

The plan is very good to me,

Just,
It's too big, even for this building who also may have heavy walls (so littler Int). But, it fits.
I can be wrong but i thinck that the door step leading from the lower to the upper tower is on the wrong side ('m not sure).

Keep up the good w...
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Post by blackbird »

This building should be done. Whoever reviews this, plz take a look at kebra latest WIP. The retainers quarters were already done (by Sload?) and are included in Map2A8, that's why a piece will be missing.
It's a large building owned by the Tomaril family. Tomaril is a wealthy man, he has some gold and a valuable weapon stored in his room, that why there is a lock at the doors of his room. The lower tower (where the guards reside) has also a security check point near the entrance (the desk). WHoever does NPC's could or should do a security checkpoint (compare it a bit with the american airports) The guards of this room can live on their own and even have their own servants or own slaves. Slaves/servants have their own places and those are determined by the poor furn. However guards should be everywhere, in all buildings.
There is also an entrance room, the most northern part of the exterior complex, with a room for the guest. A guest or two guests should be living there.
The Tomarils have also one daughter.
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Post by Haplo »

Submitting to Review
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Post by Haplo »

TESAME: Clean

Fits exterior: Yes



Northmarker set: Yes
Loading errors: No



Review: Fixed a few things, minor floaters or bleeders.

Comments Nice interior - I really love the lighting

Rating 9/10
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TR_i2-231-Ind_blackbird_2.esp
(130.17 KiB) Downloaded 37 times
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Post by Thrignar Fraxix »

是認する
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Post by blackbird »

I presume this is Tomaril Manor.

I want to redo the guard tower, but not before asking Cath, nemon, Ada or another core member their opinion about the mastodont building at the exterior.
If they want to axe this giant building, I or another exterior modder have to create an other and smaller manor or tower at m2a8.
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TR_tomaril_manor2.jpg
The western side of Tomaril manor.
(102.64 KiB) Downloaded 117 times
TR_tomaril_manor1.jpg
The eastern side of Tomaril manor.
(115.42 KiB) Downloaded 109 times
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Post by Katze »

Sent back so Blackbird can fix it and such.
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Post by blackbird »

This claim will be more out of the box, or at least the entrance at the guards tower.
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Post by blackbird »

Is it a good idea to have some 'bulb' lights near the window representing the daylight? I want to attach a script based on the day cycle, but I don't know if it's uesful and off course I don't really know how to script.

Should I publish the texts of my customs books here? It's not much text, but there are some books.

Should I increase the upper tower size from 4*4 to a 5*5 and should I keep the smith or not?
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Post by Katze »

We don't have lights coming from the windows in any other interior, why would you want it in this one? I'm going to say no.

What are the books about? If they got approved by the Lit department, feel free to use them as long as they're appropriate.

The third question depends on the exterior size of this tower. I can't check right now, but just try to use your judgement and make something that fits approximately.
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Post by blackbird »

I have another question:

I have seen there are some silver utensils (forks, knive and spoons). Am I allowed to use them or should I use the wooden version of those utensils?
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Post by Katze »

Remove them entirely, or use wooden utensils. Your call really, just get rid of the silver ones.
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