i3-170-Ind

After an interior claim has been cleared by a review, the thread will be moved here. Discussion is still allowed.

Moderators: Seneca37, Lead Developers

Locked
User avatar
Haplo
Lead Developer
Posts: 11651
Joined: Sat Aug 30, 2003 6:22 pm
Location: Celibacy

i3-170-Ind

Post by Haplo »

Claim type: Interior
Claim ID: TR_i3-170-Ind (#677)
Faction: Indoril
Parent claim: TR_3-21-Ind (#125)
Claimed by: SamirA
Status: Approved (Progress: 100%)
Location: 1:(1235, -2916):0
Files: TR_i3-170-Ind_SamirA_1.esp; TR_i3-170-Ind_Thrignar Fraxix_1.esp

---

Thirr River Valley 8,-29. #2 on this map http://tamriel-rebuilt.org/old_forum/download.php?id=20358 Exterior is in M3A3.

Farmer shack.
User avatar
Lady Nerevar
Developer Emeritus
Posts: 6055
Joined: Tue Jun 08, 2004 8:42 pm
Location: New Orleans, LA

Post by Lady Nerevar »

previously posted by starcrunch:
Help me...if you add this you change every chest of a certain variety (and it's a very common one) to contain steel stuff. Oh, and it doesn't look good at all.

Review attached
Attachments
Review of (14,Dondril,armorer).txt
(857 Bytes) Downloaded 42 times
In hoc signo vinces

"you sex craved blue colored red eyed squirrel messiah of a fictional video game world!"
-PoHa!
User avatar
Lord Elias
Reviewer
Posts: 23
Joined: Sat Sep 11, 2004 9:55 am
Location: Belgrade, Serbia

Post by Lord Elias »

Review:
Attachments
i3-170.doc
(19.5 KiB) Downloaded 35 times
:)
Starcrunch
Developer Emeritus
Posts: 1649
Joined: Tue Aug 17, 2004 5:12 am
Location: DC, USA

Post by Starcrunch »

Detailed and fixed.

-Starcrunch
User avatar
Thrignar Fraxix
Developer Emeritus
Posts: 10644
Joined: Mon Dec 06, 2004 10:30 pm
Location: Silnim
Contact:

Post by Thrignar Fraxix »

Revoking to make visible, re-grantong this to starcrunch now that it is visible, and Re-approving
User avatar
Haplo
Lead Developer
Posts: 11651
Joined: Sat Aug 30, 2003 6:22 pm
Location: Celibacy

Post by Haplo »

i3-427 covers this interior already (i3-427 is the interior file we are using in Dondril). So I'm locking this until it can be re-purposed as a new interior.
User avatar
SamirA
Developer Emeritus
Posts: 898
Joined: Tue Apr 27, 2010 5:02 pm
Location: Somewhere in Tamriel
Contact:

Post by SamirA »

Unlocking.
User avatar
SamirA
Developer Emeritus
Posts: 898
Joined: Tue Apr 27, 2010 5:02 pm
Location: Somewhere in Tamriel
Contact:

Post by SamirA »

Locking, oops!
User avatar
SamirA
Developer Emeritus
Posts: 898
Joined: Tue Apr 27, 2010 5:02 pm
Location: Somewhere in Tamriel
Contact:

Post by SamirA »

Unlocking for real this time.
User avatar
SamirA
Developer Emeritus
Posts: 898
Joined: Tue Apr 27, 2010 5:02 pm
Location: Somewhere in Tamriel
Contact:

Post by SamirA »

Taking this myself.
User avatar
SamirA
Developer Emeritus
Posts: 898
Joined: Tue Apr 27, 2010 5:02 pm
Location: Somewhere in Tamriel
Contact:

Post by SamirA »

Done. Small, quaint and shacky. Off to review with you.
User avatar
Not
Lead Developer
Posts: 542
Joined: Thu Mar 01, 2012 10:43 pm
Location: Elsewhere

Post by Not »

TESAME: Clean

Fits exterior: Yes



Northmarker set: Yes
Loading errors: No



Review: com_sack_01_saltrice_10 wasn't resting properly

Comments Overall everything was fine for the most part. But it seems a little empty. Oh well, nice job, Mr. HoI :D
Attachments
TR_i3-170-Ind_SamirA_1.esp
(5.55 KiB) Downloaded 67 times
Not another memory

...And so my bad karma gets worse
User avatar
Thrignar Fraxix
Developer Emeritus
Posts: 10644
Joined: Mon Dec 06, 2004 10:30 pm
Location: Silnim
Contact:

Post by Thrignar Fraxix »

A bit bare, still though approving, use my file.
Locked