Dres Architecture in Tear
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Dres Architecture in Tear
I am going to start building Tear right now, but I am a bit worried about the architecture. The current Dres set does not offer much in the way of flexibility. I would prefer to use the Velothi set to build Tear.
However, if I was to build Tear as a Velothi town, what would happen to our currently-submitted Dres architecture plots? I was thinking, I could justify it by saying that Tear was built in Velothi as a reverence for the Dunmer traditions or some bullshit like that.
Anyways, I'd like to hear all thoughts on it. I want to re-do as little as possible of merged claims (meaning none), but I just don't think that I can achieve the required effect of Tear with the current Dres set.
However, if I was to build Tear as a Velothi town, what would happen to our currently-submitted Dres architecture plots? I was thinking, I could justify it by saying that Tear was built in Velothi as a reverence for the Dunmer traditions or some bullshit like that.
Anyways, I'd like to hear all thoughts on it. I want to re-do as little as possible of merged claims (meaning none), but I just don't think that I can achieve the required effect of Tear with the current Dres set.
- Lady Nerevar
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Yes, I am only now starting this.
First I was waiting for Vernon's Dres set, then when we decided we would just use the normal Dres set, my final exams happened. I don't have loads of free time, I go to school and work, both full time. Now that I'm on winter vacation, and know that the new Dres set isn't going to happen, I've got time to work on it.
First I was waiting for Vernon's Dres set, then when we decided we would just use the normal Dres set, my final exams happened. I don't have loads of free time, I go to school and work, both full time. Now that I'm on winter vacation, and know that the new Dres set isn't going to happen, I've got time to work on it.
"Hail Dexter."
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- Lady Nerevar
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- Lady Nerevar
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can you compleat it in 2 months? if yes, redo. if no, i sugest polishing up the verion we have (somewhere) and submiting. i know im pushing, but i dont think we can take out time on finishing...
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I realized I don't have permission to vote several seconds after I voted... so ignore one vote for the current OoT Dres junk we have.
Seems to me, as far as I know, the stuff looks just fine, and, more importantly, it has its own character. There are loads of Velothi cities and outposts all over Morrowind. Tear, in my personal opinion, should be a bit more unique. Something that'd make it stand out, rather than just it being more of the same.
Seems to me, as far as I know, the stuff looks just fine, and, more importantly, it has its own character. There are loads of Velothi cities and outposts all over Morrowind. Tear, in my personal opinion, should be a bit more unique. Something that'd make it stand out, rather than just it being more of the same.
Hmm, well I had the city planned like this.
The center island would be the district where the nobles live, and it would be surrounded by commoner housing. Further out, there would be shacks.
Morden's idea interests me. I could make the commoner housing (which is the majority of the city) out of the Dres set, and make the noble's island Velothi. Velothi would better lend itself to the big grandiose style that I'm sure the Dres nobles would prefer.
So, it could work out like this with the Dres caste system:
Slaves/Servants: shacks and cave dwellings
Merchants/Warriors: Dres buildings
Priests: Temple compound, probably not on the noble island, but accessable to the lower classes
Nobles: Velothi palace compound
Is this cool with everyone?
Also, does anyone know what ever happened to that big Velothi tower that Prom made for the Temple section of Narsis? If the facecount issue was ever fixed on it, that would make a tremendous addition to the noble compound in Tear.
The center island would be the district where the nobles live, and it would be surrounded by commoner housing. Further out, there would be shacks.
Morden's idea interests me. I could make the commoner housing (which is the majority of the city) out of the Dres set, and make the noble's island Velothi. Velothi would better lend itself to the big grandiose style that I'm sure the Dres nobles would prefer.
So, it could work out like this with the Dres caste system:
Slaves/Servants: shacks and cave dwellings
Merchants/Warriors: Dres buildings
Priests: Temple compound, probably not on the noble island, but accessable to the lower classes
Nobles: Velothi palace compound
Is this cool with everyone?
Also, does anyone know what ever happened to that big Velothi tower that Prom made for the Temple section of Narsis? If the facecount issue was ever fixed on it, that would make a tremendous addition to the noble compound in Tear.
"Hail Dexter."
-Yinnie
You REALLY don't want me to come back.
-Yinnie
You REALLY don't want me to come back.
Thing is, I know at least I always associate Velothi architecture with the Temple; Molag Mar, Vivec, and most other highly religious towns use it. Obviously, the Dres and the Temple don't exactly fit into the same catagory, not by a long shot. Of course it'd be historically plausible for Velothi architecture in the old portion of Tear, but I know personally, if we had a choice, I'd avoid it.
Well, my main concearn is that with the current Dres set, I just don't have the pieces needed to accurately portray what the Dres noble quarter should look like. And I was thinking that with the Dres' infatuation with tradition, they would probably want to have at least some of their city (mainly the part that the bigwigs live in) built in the ancient Velothi style.
Edit:
Well then, moved.
Edit:
Well then, moved.
I vote for Velothi. I do not believe that the Dres set we have looks good. I do not believe that mixing Velothi and Dres would look good, because they are so different. I believe that Tear being Velothi would make sense.
Perhaps some unique Velothi buildings could be made quickly for the noble section.
Perhaps some unique Velothi buildings could be made quickly for the noble section.
[url=http://www.youtube.com/watch?v=nabO_UXb6MM]This is not my life[/url]
Indeed, Velothi can be made into some interesting things, if you work at it enough. I vote Velothi, I really don't like the Dres Architecture, and given that there's not even an interior tileset for it, I like it less. I really never could picture what the interiors for those would even look like...
Anyways, back to work I go...
Anyways, back to work I go...
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Morden and Sload are right, and it's difficult to vote just with the screenshots. Anyway, on the pictures, i really, really like this architecture.
İ agree with sload about the mixing, but if you create a real separation between the two parts, it could be OK, and that give the possibility to use those Dress meshes who seems so amazing.
İf it's Velothi that will make two big cities with BL.
PS: i have vote neutral but it's a mistake, i will revote.
İ agree with sload about the mixing, but if you create a real separation between the two parts, it could be OK, and that give the possibility to use those Dress meshes who seems so amazing.
İf it's Velothi that will make two big cities with BL.
PS: i have vote neutral but it's a mistake, i will revote.
1) The old Dres set is not bad. However I too cannot imagine interiors for it and I think it does not fit other Morrowind architecture. I can imagine it being in Summerset Island...
2) No more Velothi cities, if I can please... Isn't Blacklight being already build partially in Velothi? The Velothi set is not that variable IMO to build two big cities.
(I personally cannot make five buildings with it that does not look all the same, but it's just me.)
3) How is the New Dres coming? I know it is being worked on already by Uldar and Majra for more then half year and all we have is 3 screenies. Could not other modellers give a hand so this is finished ASAP? Why is there so much secrecy?
I vote for the new set if it is ever going to be finished.
2) No more Velothi cities, if I can please... Isn't Blacklight being already build partially in Velothi? The Velothi set is not that variable IMO to build two big cities.
(I personally cannot make five buildings with it that does not look all the same, but it's just me.)
3) How is the New Dres coming? I know it is being worked on already by Uldar and Majra for more then half year and all we have is 3 screenies. Could not other modellers give a hand so this is finished ASAP? Why is there so much secrecy?
I vote for the new set if it is ever going to be finished.
THEO
It was said a few times in this thread that new set is not being worked on. Oh and it was Vernon alone who was working on it.
Speaking of old set... Secrecy is THAT high that even I who's supposed to put it into OoT do not have it.
Speaking of old set... Secrecy is THAT high that even I who's supposed to put it into OoT do not have it.
[img]http://img430.imageshack.us/img430/3336/oblivionforum5tb.jpg[/img]
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It wasn't really all that secret, anyone who asked what I was up to was shown the screenshots - I just wanted to keep everything together and have it organised first rather than leaking it into OoT in dribs and drabs. Then I lost the drive needed to keep making it when I realised we wouldn't get to the Dres maps until well after TES4's release. :(
Things like this tend to happen frequently...
Whether you go Velothi or Dres, I'd suggest using an appropriate retexture of In_DB_front and In_DB_front01 to get extra buildings. (Too bad Bethesda hasn't made a full Old Mournhold building set...)
Whether you go Velothi or Dres, I'd suggest using an appropriate retexture of In_DB_front and In_DB_front01 to get extra buildings. (Too bad Bethesda hasn't made a full Old Mournhold building set...)
Last edited by Gez on Tue Jan 10, 2006 10:19 am, edited 1 time in total.
I voted for Velothi because while I don't see that much wrong with Dres set, they still don't have interiors as was said in this thread. I think that's enough reason to use Velothi so that modellers could focus on making HF-specific models instead of making a new interior tileset.
Not sure what is going to be done about the other Dres stuff that's already been built, though - how will you handle interiors for those?
Not sure what is going to be done about the other Dres stuff that's already been built, though - how will you handle interiors for those?
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DRES DRES DRES
It's quite easy to be creative with. I was thinking that maybe the center of Tear could be a really big pyramid-type palace, made out of the dres canal meshes and rescaled towers. YOu can make INSANELY cool-looking structures with combinations of walls, canals, and towers. just look at the pass in 6-26.
Velothi does NOT fit dres. Dres are traditional, yes, but Velothi is also temple-style. Dres have large Daedric influence in their culture, and the current architechture reflects that far better than velothi does.
Oh, and I'm really digging the idea of a slum-sprawl just outside the main walls. Tear has the largest population of any city in morrowind (though not the grandest) - what better way to represent it than by making extremely dense slums?
Something you might be able to do is make vivec-canton-style buildings, but with the dres architechture pieces - or maybe even ahve the city center have a few extremely ancient dunmer-stronghold-style buildings.
It's quite easy to be creative with. I was thinking that maybe the center of Tear could be a really big pyramid-type palace, made out of the dres canal meshes and rescaled towers. YOu can make INSANELY cool-looking structures with combinations of walls, canals, and towers. just look at the pass in 6-26.
Velothi does NOT fit dres. Dres are traditional, yes, but Velothi is also temple-style. Dres have large Daedric influence in their culture, and the current architechture reflects that far better than velothi does.
Oh, and I'm really digging the idea of a slum-sprawl just outside the main walls. Tear has the largest population of any city in morrowind (though not the grandest) - what better way to represent it than by making extremely dense slums?
Something you might be able to do is make vivec-canton-style buildings, but with the dres architechture pieces - or maybe even ahve the city center have a few extremely ancient dunmer-stronghold-style buildings.
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Ah. :)Stalker wrote:I was talking about old set Vern. Sci-fi one.
I vote Velothi, btw. We need to draw this to a close. Make your decisions folks!!!!
Last edited by Vernon on Wed Jan 11, 2006 10:19 pm, edited 1 time in total.
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But seriously, look at the votes. dres has more.
Not to mention, in my mind, using the TEMPLE's architechture for a great house is nothing short of appalling to lore. PLEASE stick with the "old" dres set. it's very easy (and awesome) to work with, especially for making grand and foppish yet surreal and uninviting structures - EXACTLY fitting the persona of House Dres.
But seriously, look at the votes. dres has more.
Not to mention, in my mind, using the TEMPLE's architechture for a great house is nothing short of appalling to lore. PLEASE stick with the "old" dres set. it's very easy (and awesome) to work with, especially for making grand and foppish yet surreal and uninviting structures - EXACTLY fitting the persona of House Dres.