I'm returning here to see how things are going, but with soon to be relesed game "Eldar scrolls IV: Oblivion" How will this affect the project thus far? will we have to convert all the work that has been done to Oblivion format, and is so is it possible? Will we complete the whole thing in Morrowind format? Or will we leave what has been done in Morrowind format and do the rest in oblivion format when the game comes out?
I'm sorry for asking this since this question has proably already come up and has been decided on, but I think it is a valid question for new comers.
What are we going to do when oblivion is released?
Moderators: Haplo, Lead Developers
What are we going to do when oblivion is released?
"Illuminated beings are we, not this crude matter" -Yoda
"I don't know half of you half as well as I should like, and I like less than half of you half as well as you deserve." - Bilbo Baggins
"I don't know half of you half as well as I should like, and I like less than half of you half as well as you deserve." - Bilbo Baggins
You didn't look very hard for an answer. This is what I found towards the bottom of the front page.
Over the next few months, until Oblivion comes out, we will be re-structuring the way that Tamriel Rebuilt functions. These are going to be major changes, which we feel are in the best interest of the project.
The biggest change is going to be the introduction of a new class of membership – the TR Modder. TR Modders will be all members who are capable of producing any sort of content that is up to TR standards, and actively do so. To go along with this change, many sections of this forum will be made private, or at least hidden from the standard TR Members and guests. Included will be the Member Downloads section and Claims Browser.
The motivation for these changes is the vast number of members we have who contribute literally nothing, but download like mad. Everywhere on our forums, we see members encouraging us to keep modding, and to press on with Morrowind. And yet, I can count the number of hard-working modders on two hands.
Meanwhile, the non-modding community of TR will be by no means cut off from the rest of the project. Standard members will still be able to provide input and feedback, and participate in most discussions. We are unsure as to whether or not we will keep the user activation process. There will also be an area for members to showcase their own work. In this area, TR Modders will provide tips on how a standard member can improve their work to TR quality, and thus be promoted to a TR Modder.
And now, for the other big change. We have decided that we WILL be moving to Oblivion. When it comes out, those members that can run it on their systems will get to work feeling the game out, while everyone else does what they can to get their systems to the point of being able to run it. We will decide what province to do next based on the lore offered in Oblivion and popular opinion. At the moment, popular opinion is Hammerfell, but that could change overnight.
Work on TES3 will not be stopped, however. People who wish to continue work on Morrowind in are free to do so, and we will split the modding forums so that the two projects do not overlap and confuse each other.
Now, I’m sure that many of you have complaints, so by all means, complain away.
[url=http://www.youtube.com/watch?v=nabO_UXb6MM]This is not my life[/url]
When and if Morrowind is completed (in TES III CS) and Hammerfall (or whatever province is next) is completed (in TES IV CS), will the two different provinces be able to be loaded simultaeoulsly and played in-game.
I kind of feel like an idiot for asking this, because the obviously answer seems to be "no" - after all, they're created from two different CS from two different games. But then again maybe Oblivion will be backwards compatible.
(As always - sorry if this has been covered. I did do a quick search and did not see this specific question.)
I kind of feel like an idiot for asking this, because the obviously answer seems to be "no" - after all, they're created from two different CS from two different games. But then again maybe Oblivion will be backwards compatible.
(As always - sorry if this has been covered. I did do a quick search and did not see this specific question.)
Well, allow me to quote the post directly above you,
there is no way content made in Morrowind's construction set can be converted to Oblivion
NEW MEMBERS: I'm not with TR anymore, so please stop PMing me. Just post your sample work in the showcase.
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Yes, if you have two computers, you can load Morrowind in one and Oblivion in the other. You can also try loading them both at the same time on the same machine, but you're gonna need a lot of resources and I'm afraid the sound will be completely cacophonious. Run them in windowed modes, because Morrowind in full screen really doesn't like the Alt-Tab app-switching function, and I'm sure Oblivion won't be Alt-Tab-friendly either.Hoss wrote:When and if Morrowind is completed (in TES III CS) and Hammerfall (or whatever province is next) is completed (in TES IV CS), will the two different provinces be able to be loaded simultaeoulsly and played in-game.
If you meant loading everything in Oblivion's engine, think a bit. If you could load up Morrowind.esm in Oblivion, and start a Morrowind game with Oblivion's engine, don't you believe Bethesda would have advertised on this feature a lot? I know I would have ranted lengthily about this totally-cool backward compatibility if I were them. Since we've heard nothing of the sort (rather the contrary), then it must mean it won't be possible.