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Tyrion's concept art

Posted: Tue Jun 27, 2006 10:07 pm
by Tyrion
The ruins are modeled after ancient Egyptian temples and monuments. I always depicted Hammerfell as being arid, so the architecture and weapons are designed after Egyptian and Arabian architecture and weapons. Please post your opinions, it is appreciated.

Tyrion

[url=http://img353.imageshack.us/my.php?image=pillar7xl.jpg][img]http://img353.imageshack.us/img353/2699/pillar7xl.th.jpg[/img][/url]

[url=http://img380.imageshack.us/my.php?image=gateway4ne.jpg][img]http://img380.imageshack.us/img380/6900/gateway4ne.th.jpg[/img][/url]

[url=http://img199.imageshack.us/my.php?image=rhykkblades6cs.jpg][img]http://img199.imageshack.us/img199/9004/rhykkblades6cs.th.jpg[/img][/url]

[url=http://img237.imageshack.us/my.php?image=scimitar0gh.jpg][img]http://img237.imageshack.us/img237/2541/scimitar0gh.th.jpg[/img][/url]

[url=http://img48.imageshack.us/my.php?image=staff2sv.jpg][img]http://img48.imageshack.us/img48/167/staff2sv.th.jpg[/img][/url]


[url=http://img420.imageshack.us/my.php?image=crookdagger6za.jpg][img]http://img420.imageshack.us/img420/1015/crookdagger6za.th.jpg[/img][/url]

Posted: Tue Jun 27, 2006 10:14 pm
by Arthmodeus
The images are waaaaaaay too big.

EDIT: Ok, there we go. Looking good, but I question the practicality of that last sword. The PC cant really make trip attacks ingame so I think that sword would come across as useless.

Posted: Tue Jun 27, 2006 10:48 pm
by Pug
The curved blades are a bit too curved. Cant see how you could use those as effective offensive weapons. The first dagger looks like somthing you might use on a farm. I guess it could be a weapon for hand-to-hand combat if you held it a certain way.

The last dagger I have no idea how you would go about killing with it.

The staff, sword and the others are good though.

Posted: Tue Jun 27, 2006 11:51 pm
by Tyrion
[url=http://img356.imageshack.us/my.php?image=spearandshield5lr.jpg][img]http://img356.imageshack.us/img356/4968/spearandshield5lr.th.jpg[/img][/url]

[url=http://img45.imageshack.us/my.php?image=halfmoonblade4my.jpg][img]http://img45.imageshack.us/img45/6264/halfmoonblade4my.th.jpg[/img][/url]

Ok these are a little bit less outlandish, and a little better designed too.

Posted: Wed Jun 28, 2006 1:58 am
by Arthmodeus
I love the Katar. It would be nice if someone can pull it off ingame.

Posted: Wed Jun 28, 2006 9:34 pm
by Tyrion
[url=http://img267.imageshack.us/my.php?image=katars6aa.jpg][img]http://img267.imageshack.us/img267/7687/katars6aa.th.jpg[/img][/url]

Ok, did two more katars.

Posted: Wed Jun 28, 2006 9:47 pm
by lb003g0676
Well yes. These are nic concepts. However. when Arth said it would be nic for someone to pull one off in game, hadn't meant it's possible to do a Katar. And these really aren't atmospheric. But it might be worth looking round Katars, to see whether they could be implimented.

Posted: Wed Jun 28, 2006 9:57 pm
by Tyrion
[img]http://img186.imageshack.us/img186/2252/daedrickatar4jf.jpg[/img]

I'm sure they'll find a way...

Posted: Wed Jun 28, 2006 10:02 pm
by Sload
I'm sure they won't. It simply isn't possible.

Posted: Wed Jun 28, 2006 10:04 pm
by Anonymous
Sload wrote:I'm sure they won't. It simply isn't possible.
...without looking pants. I mean sure you could model it to fit like the short blade style but the moves would look all wrong. You would be hitting with the side the whole time.

Posted: Wed Jun 28, 2006 10:06 pm
by Tyrion
How so? Seriously, if it can't be done I'll try something else.

Posted: Wed Jun 28, 2006 10:09 pm
by Anonymous
You simply cant put new animations in. Think....that weapon would have to be held in the same way that other weapons are held, and lets say...short blade. All of the short blade moves are animated as if you are hitting with a blade that is above your hand, so if you are using one which is in fact in front of your hand, it would 'hit' without making contact, and you would be hitting with the side of the weapon.

Posted: Wed Jun 28, 2006 10:09 pm
by Tyrion
I see. You would have to come up with a whole new animation for it. So Oblivion is just gonna be like, regular sword/dagger, maces, warhammers, axes, and bows. With variations of each i.e. scimitar, sabre, katana.

Ok, thanks Jale. Is it too late to post new architecture styles, or have you already decided how things are gonna look?

Posted: Wed Jun 28, 2006 10:14 pm
by Anonymous
Cant really do any harm, can it?

There are some things where you can be creative with the system. Just think about the Daedric crescent in Morrowind...wierd shape, to the point that is almost looked like it was using new animations, when really it was just the 2h Sword.

Posted: Wed Jun 28, 2006 10:14 pm
by lb003g0676
Poste 'em! Never too late... we just want to see, flaunt your work.