Pathgrids
Moderators: Haplo, Lead Developers
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- Member
- Posts: 101
- Joined: Mon Sep 22, 2003 4:41 am
- Location: Usually Tel Ouada, otherwise, try Elsweyr
Pathgrids
Is anyone here good at making pathgrids?
"Scrib specimen number two escaped from its pen today. Again. I shall have to find some other way to limit its mobility, as building higher walls seems to have little effect" -Mistress Rathra
its quite simple
select path grid
you get a box that has some settings
dont forget to move this box to the side because when you select the render window it falls behind it.
autogenerate path grid,
creates a path grid automaticly, verry handy for interiors.
granularity,
the densisty at wich the waypoints are placed when using auto generate
save user points,
when checked the change you made will be saved
save/cancel,
does what is says
left mouse,
select a way point, click on a way point whit left mouse to connect it.
right mouse,
add a new way point.
select path grid
you get a box that has some settings
dont forget to move this box to the side because when you select the render window it falls behind it.
autogenerate path grid,
creates a path grid automaticly, verry handy for interiors.
granularity,
the densisty at wich the waypoints are placed when using auto generate
save user points,
when checked the change you made will be saved
save/cancel,
does what is says
left mouse,
select a way point, click on a way point whit left mouse to connect it.
right mouse,
add a new way point.
"Our vision is to recreate Tamriel in a way truthful to how Bethesda Softworks would have wanted it to look like by using TES lore."
-
- Member
- Posts: 101
- Joined: Mon Sep 22, 2003 4:41 am
- Location: Usually Tel Ouada, otherwise, try Elsweyr
My major problem is that I have a rather large dungeon that needs pathgrids, but the autogrid function produces far from aduquate results, even with low granularity settings.
*edit*
Same problem for the inside of the telvanni tower
*edit*
Same problem for the inside of the telvanni tower
Last edited by RaJevir on Mon Dec 08, 2003 8:45 am, edited 1 time in total.
"Scrib specimen number two escaped from its pen today. Again. I shall have to find some other way to limit its mobility, as building higher walls seems to have little effect" -Mistress Rathra