OMOD
Moderators: Haplo, Lead Developers
It's a special mod installation format, inspired by things such as the umods for unreal, that allows you to package a mod into a single file. Everything -- the mod itself and its data files -- are in the .omod file.
You need Oblivion Mod Manager to, well, manage these mods. Another of TimeSlip's great TES software.
You need Oblivion Mod Manager to, well, manage these mods. Another of TimeSlip's great TES software.
damn, that'll be really handy. whats the compression like with it? my current mod works out at about 400mb with all the stuff in *.bsa files.
On a concrete cross you fall
Both a martyr to your cause and mine
[url=http://angelus6.110mb.com/3dMaxGallery.html][img]http://img169.imageshack.us/img169/3307/newsig01zv0.jpg[/img][/url]
Both a martyr to your cause and mine
[url=http://angelus6.110mb.com/3dMaxGallery.html][img]http://img169.imageshack.us/img169/3307/newsig01zv0.jpg[/img][/url]
Google.angelus6 wrote:damn, that'll be really handy. whats the compression like with it? my current mod works out at about 400mb with all the stuff in *.bsa files.
http://timeslip.chorrol.com/obmm.html
<The omod file format>
http://timeslip.chorrol.com/omod_format.txt
Zip-level compression.Depending on the compression type, contains either a LZMA stream or a Deflated one
Here, took me 10 seconds. The Internet is not rocket science, people!