Total Conversion Mods
Moderators: Haplo, Lead Developers
Total Conversion Mods
I've been watching this project for a long time now, maybe 2-3 years or more, and I think it's really cool. I might help, but I have no area of expertise and I'm very erratic and lazy with work.
Anyways, I was wondering how Total Conversion stuff worked with TES: Construction Set. Do you click some magic button, move some files over and you have a nice Morrowind Plugin on Olbivion or whatevr game to whatnot? I'm guessing it's not that simple.
Also, if you Total Conversion does what I think it doesw hat I think it does,which it probably doesn't, are there any plans to total convert all of Tamriel Rebuilt over to Tes: VI or whenever the whole thing is finished?
Aaand I liked Oblivion, but I was unimpressed by Cyrodill in it. It's supposed to be big, and huge and cool, and stuff! Before Oblivion came out I was hoping to be able to play in it, but I guess you guys aren't going to make it now. But don't pay attention to this, answer my question. Please?
Anyways, I was wondering how Total Conversion stuff worked with TES: Construction Set. Do you click some magic button, move some files over and you have a nice Morrowind Plugin on Olbivion or whatevr game to whatnot? I'm guessing it's not that simple.
Also, if you Total Conversion does what I think it doesw hat I think it does,which it probably doesn't, are there any plans to total convert all of Tamriel Rebuilt over to Tes: VI or whenever the whole thing is finished?
Aaand I liked Oblivion, but I was unimpressed by Cyrodill in it. It's supposed to be big, and huge and cool, and stuff! Before Oblivion came out I was hoping to be able to play in it, but I guess you guys aren't going to make it now. But don't pay attention to this, answer my question. Please?
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I'm not an expert, but last time I looked our mods were not total conversions.
Though you might find a member here who likes to dispense information about TC-ing in TES, I'd check the official ES forums as they are bound to have a lot more information.
Here's the link:
http://www.bethsoft.com/bgsforums/
Though you might find a member here who likes to dispense information about TC-ing in TES, I'd check the official ES forums as they are bound to have a lot more information.
Here's the link:
http://www.bethsoft.com/bgsforums/
- Thrignar Fraxix
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we are not a TC mod. As for your other questions I am unable to answer them either because I don't know, or I can't understand what you are trying to say.
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The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
- Lady Nerevar
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well, it realy depends on how total you want your total conversion to be. if you want to simply have a new land but use vanilla resources all you have to do is make a new world space with your region and make the player generation there. wich is realy not that simple, since the whole world would need to be made. if you want to make a totaly different game on beth's engine, you first have to make all the meshes, textures, etc. that would be needed for your mod and then get them in the CS. only then could you create the world in the CS.
our mods are not total conversions because you can freely move to and fro the original landmass and our mod. in a TC the original landmass is nonexistant.
our mods are not total conversions because you can freely move to and fro the original landmass and our mod. in a TC the original landmass is nonexistant.
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"you sex craved blue colored red eyed squirrel messiah of a fictional video game world!"
-PoHa!
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- Tyrion
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We're totally legal
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"How dare you question the colonnade!" - one of the Glorious Leaders
"Nemon + IKEA = creationism" - some guy
"The layout is awesome, the scale is awesome, the whole city is just awesome!" - Tyrion on Blacklight, circa 2007
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get it?
"Imagination and memory are but one thing which for diverse considerations have diverse names."
"How dare you question the colonnade!" - one of the Glorious Leaders
"Nemon + IKEA = creationism" - some guy
"The layout is awesome, the scale is awesome, the whole city is just awesome!" - Tyrion on Blacklight, circa 2007
"How dare you question the colonnade!" - one of the Glorious Leaders
"Nemon + IKEA = creationism" - some guy
"The layout is awesome, the scale is awesome, the whole city is just awesome!" - Tyrion on Blacklight, circa 2007
- Lady Nerevar
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- Lady Nerevar
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- Joined: Tue Jun 08, 2004 8:42 pm
- Location: New Orleans, LA
Re: Total Conversion Mods
To answer Fineldar's questions.
There is a Cyrodiil mod for Morrowind, headed by Vality7. He has an account here, but I would suggest finding the related thread on the ESF and/or PMing him there.
And Lonewolf stop being a hypocrite.
No. We aren't going to do that.Fineldar wrote: Also, if you Total Conversion does what I think it doesw hat I think it does,which it probably doesn't, are there any plans to total convert all of Tamriel Rebuilt over to Tes: VI or whenever the whole thing is finished?
There is a Cyrodiil mod for Morrowind, headed by Vality7. He has an account here, but I would suggest finding the related thread on the ESF and/or PMing him there.
And Lonewolf stop being a hypocrite.
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[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined