About Dres Architecture
Moderators: Haplo, Lead Developers
About Dres Architecture
I know that this was discussed many times, but still, it seems that there are no concrete and final decision.
I know that the old set was buggy, and for someone uglym there was no interior tileset.. and so on. S o decideing, that everything Dres will be made with Velothi tile set, is a reasonable decision.
Although it isn't the best IMHO.
WHy not a retexture of the Velothi tileset? Everything can stay as it is now, just a simple search and replace...
and you know what? I have an almost complete retexture of this tileset
http://i138.photobucket.com/albums/q275/Petiboy/ScreenShot39.jpg
http://i138.photobucket.com/albums/q275/Petiboy/ScreenShot40.jpg
http://i138.photobucket.com/albums/q275/Petiboy/ScreenShot41.jpg
http://i138.photobucket.com/albums/q275/Petiboy/ScreenShot42.jpg
http://i138.photobucket.com/albums/q275/Petiboy/ScreenShot43.jpg
http://i138.photobucket.com/albums/q275/Petiboy/ScreenShot44.jpg
http://i138.photobucket.com/albums/q275/Petiboy/ScreenShot46.jpg
http://i138.photobucket.com/albums/q275/Petiboy/ScreenShot47.jpg
http://i138.photobucket.com/albums/q275/Petiboy/ScreenShot48.jpg
http://i138.photobucket.com/albums/q275/Petiboy/ScreenShot49.jpg
http://i138.photobucket.com/albums/q275/Petiboy/ScreenShot50.jpg
What do you say?
I know that the old set was buggy, and for someone uglym there was no interior tileset.. and so on. S o decideing, that everything Dres will be made with Velothi tile set, is a reasonable decision.
Although it isn't the best IMHO.
WHy not a retexture of the Velothi tileset? Everything can stay as it is now, just a simple search and replace...
and you know what? I have an almost complete retexture of this tileset
http://i138.photobucket.com/albums/q275/Petiboy/ScreenShot39.jpg
http://i138.photobucket.com/albums/q275/Petiboy/ScreenShot40.jpg
http://i138.photobucket.com/albums/q275/Petiboy/ScreenShot41.jpg
http://i138.photobucket.com/albums/q275/Petiboy/ScreenShot42.jpg
http://i138.photobucket.com/albums/q275/Petiboy/ScreenShot43.jpg
http://i138.photobucket.com/albums/q275/Petiboy/ScreenShot44.jpg
http://i138.photobucket.com/albums/q275/Petiboy/ScreenShot46.jpg
http://i138.photobucket.com/albums/q275/Petiboy/ScreenShot47.jpg
http://i138.photobucket.com/albums/q275/Petiboy/ScreenShot48.jpg
http://i138.photobucket.com/albums/q275/Petiboy/ScreenShot49.jpg
http://i138.photobucket.com/albums/q275/Petiboy/ScreenShot50.jpg
What do you say?
"A sick thought can devour the body’s flesh more than fever or consumption"
- Bloodthirsty Crustacean
- Developer Emeritus
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- Joined: Fri Feb 02, 2007 7:30 pm
- Location: Elsewhere
I've looked at a random selection and the lighting's been rather weird on them all, but here's my thoughts:
1: Why green?
2: To my eyes, it doesn't actually look different enough from normal Velothi. Nomadic had a good CA up of a Dres set, which was very good to my eyes. It was a re-tex of Velothi to greys and blues, and with some additional 'mesh enhancements', just subtle differences. If someone (maybe you, seeing as you appear to have the will) were to go about that, that would be very nice.
Still, great effort though, and perhaps others more in the know will have more to say.
1: Why green?
2: To my eyes, it doesn't actually look different enough from normal Velothi. Nomadic had a good CA up of a Dres set, which was very good to my eyes. It was a re-tex of Velothi to greys and blues, and with some additional 'mesh enhancements', just subtle differences. If someone (maybe you, seeing as you appear to have the will) were to go about that, that would be very nice.
Still, great effort though, and perhaps others more in the know will have more to say.
a man builds a city
with Banks and Cathedrals
a man melts the sand so he
can see the world outside
"They destroyed Morrowind? Fiddlesticks! Now we're going to have to rebuild it again!"
with Banks and Cathedrals
a man melts the sand so he
can see the world outside
"They destroyed Morrowind? Fiddlesticks! Now we're going to have to rebuild it again!"
1. I always imagined, the Dres terrritory as a dense, swmapy, sometimes jungles. So I tihnk the green would match with it very well. To enchance the secretive, bit isolationist nature of Dres, the interior is dark red ( because the Velothi architecture use the textures sometimes realy helter-skelter the exterior also has this dark red/bourdon feeling ).
2. I know, it dosen't differ too much, because it is a RETEX. I didn't modified any meshes.
I saw Nomadic's concept too... but I ain't no modeller, I have never made anything with such a program, and ATM I don't have the time to learn it.
The grey+blue dosen't differs from the original velothi textures too much ( greenish blue+brownish grey )... infact it is almost like the Necrom tileset colors, just a bit darker... And so it's not unique either
2. I know, it dosen't differ too much, because it is a RETEX. I didn't modified any meshes.
I saw Nomadic's concept too... but I ain't no modeller, I have never made anything with such a program, and ATM I don't have the time to learn it.
The grey+blue dosen't differs from the original velothi textures too much ( greenish blue+brownish grey )... infact it is almost like the Necrom tileset colors, just a bit darker... And so it's not unique either
"A sick thought can devour the body’s flesh more than fever or consumption"
Green, hm... Not my preferred choice. The concept of retexturing isn't a bad idea, but maybe with some other colors?
The "Dres region" is, as far as I remember, kinda like the West Gash region or so? Where's the good 'ol region map?
EDIT: Sload has spoken
The "Dres region" is, as far as I remember, kinda like the West Gash region or so? Where's the good 'ol region map?
EDIT: Sload has spoken
Last edited by Nemon on Thu Jan 03, 2008 5:42 pm, edited 1 time in total.
SIGILLVM COMMVNITATIS DE CIVITATE BERGENSI
As far as I see it, and I wasn't here when TR was messing with velothi architecture, a velothi retexture makes no sense at all. A modified meshes and retextures set could be nice, but a retexture, that isn't even too far away from the vanilla work, looks... cheap(isn't really logical). It reminds of the time, I downloaded wizards islands mod. And I opened it in CS and saw a new race, that was pretending to be a new one, and in fact looked exactly like a simple khajiit retex. And I thought... "omg, that's really lame".
Last edited by aro101 on Thu Jan 03, 2008 5:50 pm, edited 1 time in total.
PoHa: how can we best this trio of trouble? who will save us from this menace of sub-par models? what will we do?
PoHa: I know! we'll shoot an Aro at them
Aro: you have only one Aro missile!
PoHa: yes, but its heat seeking and quite possibly indestructible
How to do not become a modeller - by Stryker:
[00:13:]Stryker: no tutorial, no no no
PoHa: I know! we'll shoot an Aro at them
Aro: you have only one Aro missile!
PoHa: yes, but its heat seeking and quite possibly indestructible
How to do not become a modeller - by Stryker:
[00:13:]Stryker: no tutorial, no no no
Okay... I hope I can do.
I don'T say, that there is nothing that someone can do with the normal Velothi tileset, to make it lok unique, but it's almost covered in Blacklight...
And it would be boring to look at a Great HOuse that dosen't have the creativity to think out a not just a lightly unique style. Pfoh... not just boring, but almost pathetic inmy opinion.
EDIT: @aro101
IMO a simple velothi tileset is more cheaper. Nomadic's changes on the meshes wsn'T realy big, still no one wanted to do it, as I saw.
I don'T say, that there is nothing that someone can do with the normal Velothi tileset, to make it lok unique, but it's almost covered in Blacklight...
And it would be boring to look at a Great HOuse that dosen't have the creativity to think out a not just a lightly unique style. Pfoh... not just boring, but almost pathetic inmy opinion.
EDIT: @aro101
IMO a simple velothi tileset is more cheaper. Nomadic's changes on the meshes wsn'T realy big, still no one wanted to do it, as I saw.
"A sick thought can devour the body’s flesh more than fever or consumption"
Ok...
Sorry from everyone..
I don't know how to make it differ from the velothi more, but I'll try something.
If yomeone wants to help me, with editing the meshes to make them look a bit other than the Velothi, I'll be very glad.
EDIT: and I'll desaturate the green parts, no one seems to like them.
Sorry from everyone..
I don't know how to make it differ from the velothi more, but I'll try something.
If yomeone wants to help me, with editing the meshes to make them look a bit other than the Velothi, I'll be very glad.
EDIT: and I'll desaturate the green parts, no one seems to like them.
"A sick thought can devour the body’s flesh more than fever or consumption"
- Lutemoth
- Developer Emeritus
- Posts: 750
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heheh, don't take Sload's words too strongly, Petey. There aren't enough people here that get to the point (myself greatly included) as Sload-racer does
I recall that Nomadic had a [url=http://tamriel-rebuilt.org/old_forum/viewtopic.php?t=19256]similar idea[/url] of taking this on, and if you need any specific doodles, carvings or what-have-you, I'm willing to pitch in
I recall that Nomadic had a [url=http://tamriel-rebuilt.org/old_forum/viewtopic.php?t=19256]similar idea[/url] of taking this on, and if you need any specific doodles, carvings or what-have-you, I'm willing to pitch in
HoonDing mongori tiavo; Lemansha temin diang hibat.
The Hoon Ding guides us; all others can Make Way.
The Hoon Ding guides us; all others can Make Way.
- Bloodthirsty Crustacean
- Developer Emeritus
- Posts: 3869
- Joined: Fri Feb 02, 2007 7:30 pm
- Location: Elsewhere
Personally, I'm in favour of the blue/grey retex, just because it is (I feel) more strikingly different from Velothi to the green/red version, and also lends itself to a different palet of interior lighting, wheras the one you whipped up looks like a decent retex of Velothi, that could be conceivably used for the vanilla game and not look out of place, which is the problem, from my point of view, because the interiors will have the same 'feel'.
The bluey-grey would be awesome (just a re-tex), but if the mesh could be tweaked, it'd be twice as awesome.
Looking at Nomad's thread, though, rather than Nomad's scheme, I'd have it be a 'bluey-grey' (like he has on the borders, but slightly bluer) for the main part, rather than white, and then choosing a fitting colour for the borders, that'd really be up to the texturer.
My thoughts.
The bluey-grey would be awesome (just a re-tex), but if the mesh could be tweaked, it'd be twice as awesome.
Looking at Nomad's thread, though, rather than Nomad's scheme, I'd have it be a 'bluey-grey' (like he has on the borders, but slightly bluer) for the main part, rather than white, and then choosing a fitting colour for the borders, that'd really be up to the texturer.
My thoughts.
a man builds a city
with Banks and Cathedrals
a man melts the sand so he
can see the world outside
"They destroyed Morrowind? Fiddlesticks! Now we're going to have to rebuild it again!"
with Banks and Cathedrals
a man melts the sand so he
can see the world outside
"They destroyed Morrowind? Fiddlesticks! Now we're going to have to rebuild it again!"
Thank you Lutemoth what I realy need is a good "border carving"/pattern...Lutemoth wrote:heheh, don't take Sload's words too strongly, Petey. There aren't enough people here that get to the point (myself greatly included) as Sload-racer does
I recall that Nomadic had a [url=http://tamriel-rebuilt.org/old_forum/viewtopic.php?t=19256]similar idea[/url] of taking this on, and if you need any specific doodles, carvings or what-have-you, I'm willing to pitch in
Thank you again!
EDIT:
@Crustacean The thing is that the interiors are using mostly only one big texture repeated ove everything If someone could "break" the meshes so, that they would use different textures...
Last edited by Peterboy on Thu Jan 03, 2008 6:35 pm, edited 1 time in total.
"A sick thought can devour the body’s flesh more than fever or consumption"
- Thrignar Fraxix
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protip: when reading sload posts ignore the insults
Reviewing Administrator
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
- Thrignar Fraxix
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any chance of you perhaps editing the meshes so that there is a bit of foundation below the building, allowing us to limit the number of those ugly and annoying velothi foundations? (other changes would need to be made to call it the dres tileset, but I HATE how the velothi buildings just stop like they do.
As far as the coloring goes, it looks nice, but I am not sure if it is "Dres". Needs to be more blue, and I don't think the red really fits.
As far as the coloring goes, it looks nice, but I am not sure if it is "Dres". Needs to be more blue, and I don't think the red really fits.
Reviewing Administrator
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
We can make it Dres with addon elements like windows, doorjamb, steps...
A bit darker and maybee blue (but i'm colorblind) to be perfect.
I don't like the gold borders, silver is better with dark-blue.
If you send some meshes i could test them on one of the Dres cities i work.
And, yes, Trigg is right, if it could be possible to fix some of the Velothi set mystakes, it should be great.
A bit darker and maybee blue (but i'm colorblind) to be perfect.
I don't like the gold borders, silver is better with dark-blue.
If you send some meshes i could test them on one of the Dres cities i work.
And, yes, Trigg is right, if it could be possible to fix some of the Velothi set mystakes, it should be great.
- Bloodthirsty Crustacean
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Man, this is amazing. Absolutely brilliant!
I like both versions very much (though not the red on the first's doorframe and roof), absolute quality.
If Lute's not too busy, perhaps we could get some bug sketches from him, just because Lute adds that final touch of absolute class to any project.
My only issue would be, on the second one, that the 'bug panel' seems perhaps too over-decorative, and would get irritating when repeated over a long corridor? Perhaps you could create two versions of the hall, one with the bugs, one without (retaining the main colour of the wall, as with Velothi, rather than staying that dark blue), so that interiorers could alternate or whatever for design funkiness and choice?
I like both versions very much (though not the red on the first's doorframe and roof), absolute quality.
If Lute's not too busy, perhaps we could get some bug sketches from him, just because Lute adds that final touch of absolute class to any project.
My only issue would be, on the second one, that the 'bug panel' seems perhaps too over-decorative, and would get irritating when repeated over a long corridor? Perhaps you could create two versions of the hall, one with the bugs, one without (retaining the main colour of the wall, as with Velothi, rather than staying that dark blue), so that interiorers could alternate or whatever for design funkiness and choice?
a man builds a city
with Banks and Cathedrals
a man melts the sand so he
can see the world outside
"They destroyed Morrowind? Fiddlesticks! Now we're going to have to rebuild it again!"
with Banks and Cathedrals
a man melts the sand so he
can see the world outside
"They destroyed Morrowind? Fiddlesticks! Now we're going to have to rebuild it again!"
Ofcourse Crustacean, making it without the bugcarwings isn't hard, but first I want to know, that the new color schemes are good or not
Ofcourse if Lute will make some bugs and things I'Ll add it without question
Do you think that Is hould change the gold to silver too?
Ofcourse if Lute will make some bugs and things I'Ll add it without question
Do you think that Is hould change the gold to silver too?
"A sick thought can devour the body’s flesh more than fever or consumption"
I like the interior way more... But doesn't it look too expensive?
PoHa: how can we best this trio of trouble? who will save us from this menace of sub-par models? what will we do?
PoHa: I know! we'll shoot an Aro at them
Aro: you have only one Aro missile!
PoHa: yes, but its heat seeking and quite possibly indestructible
How to do not become a modeller - by Stryker:
[00:13:]Stryker: no tutorial, no no no
PoHa: I know! we'll shoot an Aro at them
Aro: you have only one Aro missile!
PoHa: yes, but its heat seeking and quite possibly indestructible
How to do not become a modeller - by Stryker:
[00:13:]Stryker: no tutorial, no no no
- Bloodthirsty Crustacean
- Developer Emeritus
- Posts: 3869
- Joined: Fri Feb 02, 2007 7:30 pm
- Location: Elsewhere
I like the gold, myself.
However, I actually lean towards the white one you did first. Dunno why, but without the red doorframe and roof, I think it'd be really nifty.
The blue is still very nice, but I'm starting to wonder whether it actually 'works'. Would they paint it blue, or what? I don't think there's any blue stone in Morrowind. And painting each and every building the same colour seems a bit... overkill.
EDIT: But, rambling like this I'm probably going to just make things more complicated, and I don't really know what I'm talking about. I'll let the rest of you get up to planning: as long as we get something out of it I'll be thrilled.
However, I actually lean towards the white one you did first. Dunno why, but without the red doorframe and roof, I think it'd be really nifty.
The blue is still very nice, but I'm starting to wonder whether it actually 'works'. Would they paint it blue, or what? I don't think there's any blue stone in Morrowind. And painting each and every building the same colour seems a bit... overkill.
EDIT: But, rambling like this I'm probably going to just make things more complicated, and I don't really know what I'm talking about. I'll let the rest of you get up to planning: as long as we get something out of it I'll be thrilled.
a man builds a city
with Banks and Cathedrals
a man melts the sand so he
can see the world outside
"They destroyed Morrowind? Fiddlesticks! Now we're going to have to rebuild it again!"
with Banks and Cathedrals
a man melts the sand so he
can see the world outside
"They destroyed Morrowind? Fiddlesticks! Now we're going to have to rebuild it again!"
- Nomadic1
- Developer Emeritus
- Posts: 3338
- Joined: Sat May 15, 2004 7:34 am
- Location: Adelaide, Australia
The lighter texture on that dome looks a lot better. I don't think TR should go the way of a simple retex of the Velothi. IMO we also need mesh changes. What you have done will work fine for the four small block houses, the walls, foundation pieces, bridges, and other stuff like that. The curved buildings, the larger buildings, the towers, cantons, and the domed building need mesh changes.
For interiors, TR should completely make up a new tileset IMO.
For interiors, TR should completely make up a new tileset IMO.
<insert witty signature here. i might spend time trying to come up with something, but its not like anybody reads these anyway>
IMO, I think it's a good WIP but maybe to really make it seem different, a different type of column. Every tileset has its own special column. The column is what gives away the fact that this is a retexture. How bout a humanoid from the waist up holding the ceiling up? How bout amber columns?
In regards to color, I always dreamed of the texture from the dagoth platform, a nice black marble.
In regards to color, I always dreamed of the texture from the dagoth platform, a nice black marble.
OMG, everything, but not this, please. Interiors are pain, modulars are pain. Interior modular set... Ewww. You won't find anyone here that will be willing to do a completely NEW interior tileset. Some modifications could be done though (stuff like additional details).Nomadic1 wrote:For interiors, TR should completely make up a new tileset IMO.
Edit(second thought):
Morrowind meshes are schematic enough to add enough changes with the texture.
PoHa: how can we best this trio of trouble? who will save us from this menace of sub-par models? what will we do?
PoHa: I know! we'll shoot an Aro at them
Aro: you have only one Aro missile!
PoHa: yes, but its heat seeking and quite possibly indestructible
How to do not become a modeller - by Stryker:
[00:13:]Stryker: no tutorial, no no no
PoHa: I know! we'll shoot an Aro at them
Aro: you have only one Aro missile!
PoHa: yes, but its heat seeking and quite possibly indestructible
How to do not become a modeller - by Stryker:
[00:13:]Stryker: no tutorial, no no no
I think Aro is right...
Although it would be cool a new interior set that matches the exterior, but Velothi is has the most customisable interior set, the different domes, towers, plaza's, the pit tiles... etc It would be hard to make such a variety
Nomadic's exterior concept is good, not too much, but enough. We need such changes, and concepts for the other building too.. And of course a modeller
Although it would be cool a new interior set that matches the exterior, but Velothi is has the most customisable interior set, the different domes, towers, plaza's, the pit tiles... etc It would be hard to make such a variety
Nomadic's exterior concept is good, not too much, but enough. We need such changes, and concepts for the other building too.. And of course a modeller
"A sick thought can devour the body’s flesh more than fever or consumption"
Hmm, when you finish retexturing, we might ask Darknut to give a try modifying the meshes. Or well, you might even ask him for help, when he'll be finished with the stuff I gave him now. I believe he would like to work on this.
PoHa: how can we best this trio of trouble? who will save us from this menace of sub-par models? what will we do?
PoHa: I know! we'll shoot an Aro at them
Aro: you have only one Aro missile!
PoHa: yes, but its heat seeking and quite possibly indestructible
How to do not become a modeller - by Stryker:
[00:13:]Stryker: no tutorial, no no no
PoHa: I know! we'll shoot an Aro at them
Aro: you have only one Aro missile!
PoHa: yes, but its heat seeking and quite possibly indestructible
How to do not become a modeller - by Stryker:
[00:13:]Stryker: no tutorial, no no no
Another bunch of textures, recolored, retraced.
The floor of the cantons should be blue or white? I would make it blue, for the contrast... it had, and has similar hexagonal design as the windows, just with stone texture.
I'll talk with Darknut about the meshes certanly
The floor of the cantons should be blue or white? I would make it blue, for the contrast... it had, and has similar hexagonal design as the windows, just with stone texture.
I'll talk with Darknut about the meshes certanly
"A sick thought can devour the body’s flesh more than fever or consumption"
Looking good. But if you really want to create new set for house Dres you cannot just limit yourself to retextures. It will require many new models among others:
Tapestries, carpets, banners, bannerhangers and specific items like lamps, lanterns, candels, furniture and some unique features like windows, doors, doorjambs, addons, domes...
As far as I am concerned, it would be desirable if only the basic buildings remained the same. Windows, doors or other details can be remodeled. There is no reason why the window and the brazier should be just retextured. Show as some new models.
Without such new models just retexture of Velothi (now matter how good) will look extremely cheap.
Tapestries, carpets, banners, bannerhangers and specific items like lamps, lanterns, candels, furniture and some unique features like windows, doors, doorjambs, addons, domes...
As far as I am concerned, it would be desirable if only the basic buildings remained the same. Windows, doors or other details can be remodeled. There is no reason why the window and the brazier should be just retextured. Show as some new models.
Without such new models just retexture of Velothi (now matter how good) will look extremely cheap.
THEO
Just not overload darknut with requests on this stage please.
Hmm, Theo, as I said, Morrowind meshes are schematic. That means they give you a lot of freedom. Take a dome for example. All domes are just the same shape, what determines the design is the texture and its mapping. And because of this schematic nature all of this...
And who needs dres specific candles anyway? The point is, a good retexture can be magic. Especially with such a limitated mesh set. There's a huge difference between a filtered out retexture and a retexture I would accept as a dres arch set.
I like the hexagons and white turning to grey should be good for the floor
Hmm, Theo, as I said, Morrowind meshes are schematic. That means they give you a lot of freedom. Take a dome for example. All domes are just the same shape, what determines the design is the texture and its mapping. And because of this schematic nature all of this...
Are just retextures. Meh, I can even bet beth made 1/3 of their morrowind nifs basing on a retexture.Tapestries, carpets, banners, bannerhangers
And who needs dres specific candles anyway? The point is, a good retexture can be magic. Especially with such a limitated mesh set. There's a huge difference between a filtered out retexture and a retexture I would accept as a dres arch set.
I like the hexagons and white turning to grey should be good for the floor
PoHa: how can we best this trio of trouble? who will save us from this menace of sub-par models? what will we do?
PoHa: I know! we'll shoot an Aro at them
Aro: you have only one Aro missile!
PoHa: yes, but its heat seeking and quite possibly indestructible
How to do not become a modeller - by Stryker:
[00:13:]Stryker: no tutorial, no no no
PoHa: I know! we'll shoot an Aro at them
Aro: you have only one Aro missile!
PoHa: yes, but its heat seeking and quite possibly indestructible
How to do not become a modeller - by Stryker:
[00:13:]Stryker: no tutorial, no no no