Model of a youkudan statuette

In order to implement content in-game, you must be a Developer. This is the place for you to introduce yourself, and apply to become a TR Developer.

Moderator: Lead Developers

Locked
User avatar
Rhymer
Developer
Posts: 19
Joined: Tue Feb 12, 2008 7:00 pm
Location: Bryansk, Russia

Model of a youkudan statuette

Post by Rhymer »

Yokudan statuette of a bird goddes, based on the concept art from TR.
Attachments
Here you can see a screenshot of my model and concept art by TR designer. My model is stil unfinished and need texturing. The final vershion will be ready in a day or two.
Here you can see a screenshot of my model and concept art by TR designer. My model is stil unfinished and need texturing. The final vershion will be ready in a day or two.
Hemitheon
Reviewer
Posts: 2153
Joined: Fri Aug 11, 2006 1:31 pm
Location: Necrom, Ra'athim Manor

Post by Hemitheon »

Absolutely wonderful. I'm sure you'll be promoted in no time.
User avatar
Haplo
Lead Developer
Posts: 11651
Joined: Sat Aug 30, 2003 6:22 pm
Location: Celibacy

Post by Haplo »

That looks splendid :-D I can't wait to see the finished product
Forum Administrator & Data Files Manager

[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind

[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
User avatar
aro101
Developer Emeritus
Posts: 1775
Joined: Thu Feb 15, 2007 8:17 pm
Location: Wroclaw

Post by aro101 »

Looks promising :) Be sure to upload the mesh in a nice format (preferably nif, 3ds or obj should be ok) when you finish it.

Welcome to the forums :)
PoHa: how can we best this trio of trouble? who will save us from this menace of sub-par models? what will we do?
PoHa: I know! we'll shoot an Aro at them
Aro: you have only one Aro missile!
PoHa: yes, but its heat seeking and quite possibly indestructible

How to do not become a modeller - by Stryker:
[00:13:]Stryker: no tutorial, no no no
User avatar
Rhymer
Developer
Posts: 19
Joined: Tue Feb 12, 2008 7:00 pm
Location: Bryansk, Russia

finished model

Post by Rhymer »

Here us a completed model of yokudan bird goddes. However I'm unable to texture it because my skills in texturing is very low. So it will be nice of someone to texture this model.
PS: Where can I put the 3ds file itself?
Attachments
Just finished model. It needs texturing, but I'm a poor texture maker.
Just finished model. It needs texturing, but I'm a poor texture maker.
blackbird
Reviewer
Posts: 1816
Joined: Thu Mar 01, 2007 9:55 pm
Location: Brugge (bruges), Flanders, Belgium

Post by blackbird »

I think that uploading it with this site is also good. Unless it's way too big.
User avatar
Rhymer
Developer
Posts: 19
Joined: Tue Feb 12, 2008 7:00 pm
Location: Bryansk, Russia

at a loss

Post by Rhymer »

I mean, what I am to do with the model I've just created. I haven't understood the navigation system of this site.
blackbird
Reviewer
Posts: 1816
Joined: Thu Mar 01, 2007 9:55 pm
Location: Brugge (bruges), Flanders, Belgium

Post by blackbird »

I think you have just to upload it the way you did with your jpg file (the pic).
User avatar
aro101
Developer Emeritus
Posts: 1775
Joined: Thu Feb 15, 2007 8:17 pm
Location: Wroclaw

Post by aro101 »

That's it, just pack it to a rar or zip file and upload just like the jpg files.

And I would like to encourage you to try some texturing on this. What software are you using?

And a mesh can't be too big, blackbird.
PoHa: how can we best this trio of trouble? who will save us from this menace of sub-par models? what will we do?
PoHa: I know! we'll shoot an Aro at them
Aro: you have only one Aro missile!
PoHa: yes, but its heat seeking and quite possibly indestructible

How to do not become a modeller - by Stryker:
[00:13:]Stryker: no tutorial, no no no
User avatar
Morden
Developer Emeritus
Posts: 3207
Joined: Thu Oct 30, 2003 6:12 pm
Location: BC, Canada

Post by Morden »

Nice work Rhymer. I look forward to looking at your file.
User avatar
Sload
Developer Emeritus
Posts: 6358
Joined: Sun Feb 06, 2005 9:16 pm

Post by Sload »

Sweet man.

Good choice, the Temple in Rihad (our first city) is to this goddess.
[url=http://www.youtube.com/watch?v=nabO_UXb6MM]This is not my life[/url]
User avatar
Morden
Developer Emeritus
Posts: 3207
Joined: Thu Oct 30, 2003 6:12 pm
Location: BC, Canada

Post by Morden »

That concept was drawn by Lutemoth. Here is a link to his art thread. It contains many more god statues and other designs:
http://tamriel-rebuilt.org/old_forum/viewtopic.php?t=15158

Here is another depiction of the goddess Tava:
http://img427.imageshack.us/img427/7007/tapestryfr7.jpg
User avatar
honor01
Member
Posts: 25
Joined: Thu Jan 24, 2008 12:27 am
Contact:

Post by honor01 »

Great job! It looks so... outlandish.
[url=http://tesbog.blogspot.com/][img]http://farm3.static.flickr.com/2151/2246289622_0b5a276c83.jpg?v=0[/img][/url]
User avatar
Elfane
Developer
Posts: 253
Joined: Sat Feb 17, 2007 8:17 pm
Location: Sweden

Post by Elfane »

Looking good, really good. But the underarms looks a bit bulky. A bit like Popeye.
Thrignar-Fraxix - elfane, is a CA machine

Elfane's need list - camel & tortoise...
Arthmodeus
Developer
Posts: 923
Joined: Sun Feb 22, 2004 1:16 pm
Location: Ann Arbor

Post by Arthmodeus »

Looks amazing. It would be great if you could make the eyes a tad larger. Just a tad and it will be perfect.
User avatar
Rhymer
Developer
Posts: 19
Joined: Tue Feb 12, 2008 7:00 pm
Location: Bryansk, Russia

Finished model

Post by Rhymer »

This model is still untextured, because it is rather complicated task for me - UVW unwrap puzzles me greatly. By the way, I've increased the size of model's eyes a bit as Arthmodeus adviced.
Attachments
Statue_01.rar
The model itself. (still untextured)
(71.25 KiB) Downloaded 151 times
User avatar
aro101
Developer Emeritus
Posts: 1775
Joined: Thu Feb 15, 2007 8:17 pm
Location: Wroclaw

Post by aro101 »

What software are you using? (3ds format messes up the smoothing and causes the mesh structure to fall apart)

First of all, it is good to finish the mesh before you start to unwrap the uvw. In other case, you're gonna waste a big portion of your time.

I also noticed that you used boolean operations here and there. The effect needs some cleaning, because it produces useless vertices. On this screen the unecessary vertices are marked red:
[url=http://i182.photobucket.com/albums/x139/aruncio101/TR/NotMine/Statue01.jpg][img]http://i182.photobucket.com/albums/x139/aruncio101/TR/NotMine/th_Statue01.jpg[/img][/url]

Your mesh is only 7k polies, so far :) Nice. Make a use of it and add more to smooth out some parts. The target for this should be over 10k.
PoHa: how can we best this trio of trouble? who will save us from this menace of sub-par models? what will we do?
PoHa: I know! we'll shoot an Aro at them
Aro: you have only one Aro missile!
PoHa: yes, but its heat seeking and quite possibly indestructible

How to do not become a modeller - by Stryker:
[00:13:]Stryker: no tutorial, no no no
User avatar
Rhymer
Developer
Posts: 19
Joined: Tue Feb 12, 2008 7:00 pm
Location: Bryansk, Russia

Improved, but still untextured

Post by Rhymer »

I've fixed up the problem of useless vertices and added some polygons to make the model a bit smoother.
Attachments
Statue_02.rar
(73.94 KiB) Downloaded 140 times
User avatar
Haplo
Lead Developer
Posts: 11651
Joined: Sat Aug 30, 2003 6:22 pm
Location: Celibacy

Post by Haplo »

I thought aro was still working with you; it seems he lost track.

Member Promoted for modeling. Your modeling skills are excellent Rhymer :-)
Forum Administrator & Data Files Manager

[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind

[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
User avatar
Lutemoth
Developer Emeritus
Posts: 750
Joined: Sat Dec 10, 2005 10:31 pm
Location: Null Zero, manifest
Contact:

Post by Lutemoth »

I'm ashamed for not checking this out earlier! Ten cases of bottled awesomesauce for you, good sire!
HoonDing mongori tiavo; Lemansha temin diang hibat.
The Hoon Ding guides us; all others can Make Way.
Hemitheon
Reviewer
Posts: 2153
Joined: Fri Aug 11, 2006 1:31 pm
Location: Necrom, Ra'athim Manor

Post by Hemitheon »

Congrats on your promotion. Great work on Tava, can't wait to see her in-game. Maybe next you can another statue like Tu'whacca or Morwha. :banana:
Locked