Hi, I would like to work on Oblivion Tamriel Rebuilt

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LakatosI
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Hi, I would like to work on Oblivion Tamriel Rebuilt

Post by LakatosI »

I never really worked on the Construction Set, but I'm willing to learn. Mostly I would like to work on quests, stories, dialogs, books, and if needed, voice acting.

I don't really have anything to show right now, nut in the past I worked on an open-source game, codenamed Falling Worlds, I was part of the Story Team, which made a lot of progress, but because of the lack of interest the project was shut down. I can't show you what I worked on the game, since it's still classified, but just tell me what to do, and I'll finish the job as well as I can.


I'm really good at story twists, by the way. :D


Also, in my free time I also model 3D landscapes, so I can also help there.


Cheers.
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Nemon
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Post by Nemon »

Welcome!

In order to be promoted to modder status you'll need to post some examples of your work. For instance, if you'd like to be promoted as a quest/story maker you will need to post a quest example from the elder scrolls world. Or as a modeler you will have to upload a model or two, complete with obj or nif or whatever, so that our reviewers can review.

Good luck!
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theviking
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Post by theviking »

I just changed your message tag, it's getting confusing when you use the promoted tag because we only use that when we promote someone. I would really appreciate a quest designer for oblivion, the mainquest for Hammerfell is currently being designed in the Lore&Quest forum. A new quester or playtester for Oblivion is also handy. Lastly, Aro is looking for some modellers too, so you can choose from a lot of things to showcase.
Interiors: 25
Reviews: more then 250!
Quest Reviews: 3
NPC claims: 2

Currently looking for quest designers.
LakatosI
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Post by LakatosI »

I have one more question. Where is the mainquest developing? I can't find it :(
And in what format should I post the quests?
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Nemon
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Post by Nemon »

LakatosI wrote:I have one more question. Where is the mainquest developing? I can't find it :(
And in what format should I post the quests?
Development is probably in private forums, with access only for promoted members (my guess).

Regarding format, just post an interesting questline in pure and simple text in your next post. OR upload an .esp with a quest that we can check out.
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Haplo
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Post by Haplo »

The main quest is q1-56, I think. Can you not see Quests: Claimed?
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Bloodthirsty Crustacean
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Post by Bloodthirsty Crustacean »

He wants the Oblivion one. As in Sload's various threads in Lore and Quests.
a man builds a city
with
Banks and Cathedrals
a man melts the sand so he
can see the world outside


"They destroyed Morrowind? Fiddlesticks! Now we're going to have to rebuild it again!"
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Haplo
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Post by Haplo »

Oh. We don't really have one yet.
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[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind

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theviking
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Post by theviking »

This is the place where the current discussion about the oblivion mainquest is going on: http://tamriel-rebuilt.org/old_forum/viewtopic.php?t=19953
Interiors: 25
Reviews: more then 250!
Quest Reviews: 3
NPC claims: 2

Currently looking for quest designers.
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Skillgannon
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Post by Skillgannon »

Hey i thought i might as well use this thread to post my question. What do you mean when you talk about making a quest. Is it written like book or are you talking about somehow modding it into the game to showcase it? Because as of yet, i have no clue how that works.
help. :)
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Gnomey
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Post by Gnomey »

There are a few steps to making a quest. First someone designs it, then someone claims it, and then the testers test it and it is fixed. (Basically). Designing is just outlining the events of the quest and posting them up, while making it is actually putting it together with dialogue, NPCs (if new ones are needed), and usually a script or two. Some things can also be done by someone else, though; for example if you need an interior or you're not good at scripting you can ask someone else to help.

Anyway, if you want to make a quest showcase you just need to do the second step, basically making a quest in the CS.
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