conflicts with morrowind comes alive

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franklinf
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conflicts with morrowind comes alive

Post by franklinf »

is there any conflict between tamriel rebuilt and morrowind comes alive / lgnpc / mods that add weapons or armor?
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Haplo
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Post by Haplo »

There shouldn't be any conflict with LGNPC mods unless they use the exact same-named filter as we do for something(Which I don't think is the case), nor with weapons/armor mods, unless those mods use the same file names(Which I doubt is the case, since we have the TR_ prefix on all our meshes and objects in the CS). I'm not sure about MCA, I want to say it's compatible, but it certainly doesn't affect Tamriel Rebuilt's lands. I also want to say there's an MCA patch for TR, but I don't really know exactly.
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franklinf
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Post by franklinf »

thanks. i just reinstalled morrowind with mods and tr is one of the things im most excited about - it looks amazing.
Mytch
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Post by Mytch »

I use MCA with TR with no problems. Of course, you won't see any MCA NPCs or creatures in TR areas, as no spawns are placed in the cells (If I get bored enough i'll probably add them in myself one of these days).

All MCA items have _MCA tags, so there shouldn't be any ID conflicts or whatever.
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