Hello People... I startet modding 1 month ago, and i was not good at all, but then i found this side! i did read many tutorials and did get better with makeing interior cells, yeasterday did i make my first 'good' mod, and i always wanted to join TR-morrowind! and here my mod btw.
and to find it just go to fargoth's house and look north, then
you should see a shack.
Sry for my bad english.
PS:Did forget placeing North Marker... i do it in the next version!
Joorgen's Showcase
Moderator: Lead Developers
Joorgen's Showcase
- Attachments
-
- Clean Seyda Neen, Abandoned Shack.esp
- Here is version 1.0 of it and please comment bugs if u find or anything :D
- (3.3 KiB) Downloaded 47 times
Morrowind is still awsome, so go get it, and start play or mod!
- Lady Nerevar
- Developer Emeritus
- Posts: 6055
- Joined: Tue Jun 08, 2004 8:42 pm
- Location: New Orleans, LA
:D
Wow thanks... right now im with my cousin and they don't have morrowind but next monday im gonna come home and one question : am i gonna join the team? im not good at english
Morrowind is still awsome, so go get it, and start play or mod!
- Lady Nerevar
- Developer Emeritus
- Posts: 6055
- Joined: Tue Jun 08, 2004 8:42 pm
- Location: New Orleans, LA
well, first we take a look at your plug-in. we tell you whats wrong with it, you fix it. we take a look at it again, if everything was fixed and there are no further errors you're promoted to TR Modder and join the team
your english seems fine btw
your english seems fine btw
In hoc signo vinces
"you sex craved blue colored red eyed squirrel messiah of a fictional video game world!"
-PoHa!
"you sex craved blue colored red eyed squirrel messiah of a fictional video game world!"
-PoHa!
-
- Developer
- Posts: 1638
- Joined: Mon May 01, 2006 9:18 pm
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1) Interior is clean.
2) Interior is the right mesh (and you seem to have used gridsnap).
3) No North marker. <Put one in and rotate it correctly, preferably at (0,0,0)>
4) Lighting <Illegal To Sleep Here should be ticked>
5)
/Furniture mixing <replace everything with ´com´ in its name by something with ´de´ except the bottles>
/Floaters the broom, the goblet
/Bleeders just about everything on the floor. I suppose the furniture has to bleed somewhat, but yours bleed to far. A dirt floor is still pretty hard. <Pull the meshes up and rotate them along x or y or z or all even by as little as 1 degree to make them fit>
DoorMarker bleeds into the door.
bk_Abandonedshack bleeds into floor. <reposition it, f it until it bleeds and lift it by 0.1. Also, check the grammar of the letter and name it according to the TR convention>
Fix the coins.
Nice touch BTW
General remarks±
Don´t gridsnap furniture, especially not in a shack.
This interior could use some more of everything. Currently you have 32 references. I know that Beth has one like yours with only 22, but you should put a lot more stuff in.
Shacks with ex de furniture are difficult to place items in correctly, you have to rotate and align everything very carefully.
Quite good for a first interior.
Any questions?
2) Interior is the right mesh (and you seem to have used gridsnap).
3) No North marker. <Put one in and rotate it correctly, preferably at (0,0,0)>
4) Lighting <Illegal To Sleep Here should be ticked>
5)
/Furniture mixing <replace everything with ´com´ in its name by something with ´de´ except the bottles>
/Floaters the broom, the goblet
/Bleeders just about everything on the floor. I suppose the furniture has to bleed somewhat, but yours bleed to far. A dirt floor is still pretty hard. <Pull the meshes up and rotate them along x or y or z or all even by as little as 1 degree to make them fit>
DoorMarker bleeds into the door.
bk_Abandonedshack bleeds into floor. <reposition it, f it until it bleeds and lift it by 0.1. Also, check the grammar of the letter and name it according to the TR convention>
Fix the coins.
Nice touch BTW
General remarks±
Don´t gridsnap furniture, especially not in a shack.
This interior could use some more of everything. Currently you have 32 references. I know that Beth has one like yours with only 22, but you should put a lot more stuff in.
Shacks with ex de furniture are difficult to place items in correctly, you have to rotate and align everything very carefully.
Quite good for a first interior.
Any questions?
:D
Thanks I am finally home, and i shall see if i can fix it.
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Now im done ;D i hope it has no bugs !
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Now im done ;D i hope it has no bugs !
- Attachments
-
- Clean Seyda Neen, Abandoned Shack v.2.esp
- V.2 !
- (3.6 KiB) Downloaded 59 times
Morrowind is still awsome, so go get it, and start play or mod!
- Lady Nerevar
- Developer Emeritus
- Posts: 6055
- Joined: Tue Jun 08, 2004 8:42 pm
- Location: New Orleans, LA
the interior is clean of errors (well one coin did float but its pretty much unnoticeable). the old bread was a nice touch i am Promoting you for Interior Modding. congradz and welcome to the team!
In hoc signo vinces
"you sex craved blue colored red eyed squirrel messiah of a fictional video game world!"
-PoHa!
"you sex craved blue colored red eyed squirrel messiah of a fictional video game world!"
-PoHa!