Infragris' Showcase
Moderator: Lead Developers
Infragris' Showcase
Greetings,
I have been following the Tamriel Rebuilt project for some time now and have finally decided to start contributing. This interior showcase consists of a small Hlaalu house with de_furniture. coc showcase to find it.
I have been following the Tamriel Rebuilt project for some time now and have finally decided to start contributing. This interior showcase consists of a small Hlaalu house with de_furniture. coc showcase to find it.
- Attachments
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- Infragris Showcase.ESP
- (9.71 KiB) Downloaded 220 times
Hello and welcome to TR, Infragris!
While I'm not a reviewer, I took a look at your interior and I must say it looks pretty impressive. The file is clean, the interior lighting/ambient settings are OK and there's even a north marker. A nice home for a retired battlemage or something like that.
Some nitpicking / things i found:
Mostly though, you've built this interior like a boss. Maybe address the things I pointed out and post an update. Or wait for a real review and then do it. Either way, I'm positive you'll get promoted soon
While I'm not a reviewer, I took a look at your interior and I must say it looks pretty impressive. The file is clean, the interior lighting/ambient settings are OK and there's even a north marker. A nice home for a retired battlemage or something like that.
Some nitpicking / things i found:
Code: Select all
* "chest_small_01_gold_25" on the bedroom bookshelf is part bleeding (in the middle), part floating (in the edges). it's resting on a tricky spot, and i'd change its place on the shelf altogether.
* "urn_01_food" at the top of the stairs is bleeding to the wall, not that anyone without a microscope would ever notice
* "misc_com_broom_01" should rest against the wall
* "misc_com_bottle_11" on the bedroom bookshelf (the rightmost) is bleeding a little. rotating it a bit on the Y axis will do the trick.
* i like what you did with the two "misc_de_bowl_orange_green_01" on the wardrobe, but i'm not sure if they'd stay in balance like that. a matter of opinion, i suppose, and of course Morrowind physics aren't the most realistic.
* i also like the "wooden staff" on the hook, but i'd personally like to see it hanging more in a straight line towards the ground(apply some Z rotation) to look more natural.
* OMGZ! there's a random "amulet of rest" levitating outside the building :O
I agree with Rats, this is a pretty niffy showcase but those things he mentioned should be sorted out. Good thing you didn't upload another file just yet, though, since I have a few remarks of my own as well. I will not be going over the things Rats mentioned again, I'll just say what I found so we can all go on about our business.
- the tapestries are bleeding into the beams with their knots
- the chest of drawers in the basement is bleeding into the wall
- a lot of things on the shelves need to be rotated precisely (for example, p_feather_q on the bottom shelf needs to be rotated on the Y axis by precisely 1.1 degrees, the p_cure_poison_s next to it by -0.9 on the same axis, after which both should be raised by a few .01 point), and the mortar and pestle should definitely be sunk into the shelf (because a mortar with a pointy bottom would just be useless). You should also try to find a better place for the small chest
- as for the rest of the bowls, I'm not quite sure. I've been sinking them for quite a while now and I wouldn't know what else to do with them. In any case, the ceramic bowls on top of the closet should be sunk, the white one on the floor can stay like that for all I care
- if I am not mistaken, the consensus on limeware is that it should be used sparingly and only in richer surroundings
That would be pretty much everything for now. Fix the things Rats and I mentioned and someone will review it again. A little room for improvement, but otherwise this is decent work.
[definitely make the staff hang from the hook more naturally]
- the tapestries are bleeding into the beams with their knots
- the chest of drawers in the basement is bleeding into the wall
- a lot of things on the shelves need to be rotated precisely (for example, p_feather_q on the bottom shelf needs to be rotated on the Y axis by precisely 1.1 degrees, the p_cure_poison_s next to it by -0.9 on the same axis, after which both should be raised by a few .01 point), and the mortar and pestle should definitely be sunk into the shelf (because a mortar with a pointy bottom would just be useless). You should also try to find a better place for the small chest
- as for the rest of the bowls, I'm not quite sure. I've been sinking them for quite a while now and I wouldn't know what else to do with them. In any case, the ceramic bowls on top of the closet should be sunk, the white one on the floor can stay like that for all I care
- if I am not mistaken, the consensus on limeware is that it should be used sparingly and only in richer surroundings
That would be pretty much everything for now. Fix the things Rats and I mentioned and someone will review it again. A little room for improvement, but otherwise this is decent work.
[definitely make the staff hang from the hook more naturally]
Le vent nous portera
Tea is important! - Cathartis
Tea is important! - Cathartis
All right, I think I've dealt with those issues. Staff is fixed. Thank you for the advice, and feel free to give any kind of criticism.
- Attachments
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- Infragris Showcase02.esp
- (9.72 KiB) Downloaded 192 times
Looks better but I do believe you should make some fine adjustments to object rotation in your claim, just to make sure everything really fits perfectly in place (also it's better to hone your rotating skills now than later when you get promoted). It's late and I'm tired, but I promise I'll give a more detailed review tomorrow. I wanted to say something else about bowls (or was it just one bowl?) but that was days ago and I simply didn't have the time to type a review. I apologize.
Le vent nous portera
Tea is important! - Cathartis
Tea is important! - Cathartis
On second thought, this is pretty much as good as it gets. Sink the misc_de_bowl_glass_yellow downstairs a bit further into the drawer, maybe find a better place for the chest because it's still a bit floating, and perhaps you could play around with the rotation of some objects a bit (the p_disease_resistance_c on the bottom shelf) and you're good for a promotion.
Le vent nous portera
Tea is important! - Cathartis
Tea is important! - Cathartis
Done and done. I've fiddled about with the chest, but I don't think I'll get it any better.
- Attachments
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- Infragris Showcase03.esp
- (9.72 KiB) Downloaded 211 times
I hope Infragris didn't forget us, as we forgot him
I'd say that now almost everything is right.
> com_sack_02 containers are sunken too much
> common_pants_03 are floating!
> we usually refrain from using invisible light sources like "green light_128" in small cells like this
But generally the interior looks very nice, a little bit messy, but that's fine IMO.
I think you should get promoted as soon as possible, as you have proven your skills and patience.
Could you please confirm, that you're still around here?
I'd say that now almost everything is right.
> com_sack_02 containers are sunken too much
> common_pants_03 are floating!
> we usually refrain from using invisible light sources like "green light_128" in small cells like this
But generally the interior looks very nice, a little bit messy, but that's fine IMO.
I think you should get promoted as soon as possible, as you have proven your skills and patience.
Could you please confirm, that you're still around here?
- Thrignar Fraxix
- Developer Emeritus
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[url=http://www.youtube.com/watch?v=z1y19L64N3Q]Member Promoted for Interiors[/url]
If you have any questions or problems please post them here or contact the relevant department head.
Sorry for the review delay, end of semester and all that jazz.
If you have any questions or problems please post them here or contact the relevant department head.
Sorry for the review delay, end of semester and all that jazz.
Reviewing Administrator
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
The necessary buttons are now pressed, Infragris should have the access he needs now. Welcome!
Forum Administrator & Data Files Manager
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined